mirror of
https://github.com/moparisthebest/wget
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799 lines
25 KiB
C
799 lines
25 KiB
C
/* Hash tables.
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Copyright (C) 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008,
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2009, 2010 Free Software Foundation, Inc.
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This file is part of GNU Wget.
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GNU Wget is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or (at
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your option) any later version.
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GNU Wget is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Wget. If not, see <http://www.gnu.org/licenses/>.
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Additional permission under GNU GPL version 3 section 7
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If you modify this program, or any covered work, by linking or
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combining it with the OpenSSL project's OpenSSL library (or a
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modified version of that library), containing parts covered by the
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terms of the OpenSSL or SSLeay licenses, the Free Software Foundation
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grants you additional permission to convey the resulting work.
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Corresponding Source for a non-source form of such a combination
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shall include the source code for the parts of OpenSSL used as well
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as that of the covered work. */
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/* With -DSTANDALONE, this file can be compiled outside Wget source
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tree. To test, also use -DTEST. */
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#ifndef STANDALONE
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# include "wget.h"
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <string.h>
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#include <limits.h>
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#ifndef STANDALONE
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/* Get Wget's utility headers. */
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# include "utils.h"
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#else
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/* Make do without them. */
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# define xnew(x) xmalloc (sizeof (x))
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# define xnew_array(type, x) xmalloc (sizeof (type) * (x))
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# define xmalloc malloc
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# define xfree free
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# ifndef countof
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# define countof(x) (sizeof (x) / sizeof ((x)[0]))
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# endif
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# include <ctype.h>
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# define c_tolower(x) tolower ((unsigned char) (x))
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# ifdef HAVE_STDINT_H
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# include <stdint.h>
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# else
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typedef unsigned long uintptr_t;
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# endif
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#endif
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#include "hash.h"
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/* INTERFACE:
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Hash tables are a technique used to implement mapping between
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objects with near-constant-time access and storage. The table
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associates keys to values, and a value can be very quickly
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retrieved by providing the key. Fast lookup tables are typically
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implemented as hash tables.
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The entry points are
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hash_table_new -- creates the table.
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hash_table_destroy -- destroys the table.
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hash_table_put -- establishes or updates key->value mapping.
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hash_table_get -- retrieves value of key.
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hash_table_get_pair -- get key/value pair for key.
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hash_table_contains -- test whether the table contains key.
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hash_table_remove -- remove key->value mapping for given key.
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hash_table_for_each -- call function for each table entry.
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hash_table_iterate -- iterate over entries in hash table.
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hash_table_iter_next -- return next element during iteration.
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hash_table_clear -- clear hash table contents.
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hash_table_count -- return the number of entries in the table.
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The hash table grows internally as new entries are added and is not
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limited in size, except by available memory. The table doubles
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with each resize, which ensures that the amortized time per
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operation remains constant.
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If not instructed otherwise, tables created by hash_table_new
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consider the keys to be equal if their pointer values are the same.
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You can use make_string_hash_table to create tables whose keys are
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considered equal if their string contents are the same. In the
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general case, the criterion of equality used to compare keys is
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specified at table creation time with two callback functions,
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"hash" and "test". The hash function transforms the key into an
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arbitrary number that must be the same for two equal keys. The
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test function accepts two keys and returns non-zero if they are to
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be considered equal.
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Note that neither keys nor values are copied when inserted into the
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hash table, so they must exist for the lifetime of the table. This
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means that e.g. the use of static strings is OK, but objects with a
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shorter life-time probably need to be copied (with strdup() or the
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like in the case of strings) before being inserted. */
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/* IMPLEMENTATION:
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The hash table is implemented as an open-addressed table with
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linear probing collision resolution.
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The above means that all the cells (each cell containing a key and
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a value pointer) are stored in a contiguous array. Array position
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of each cell is determined by the hash value of its key and the
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size of the table: location := hash(key) % size. If two different
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keys end up on the same position (collide), the one that came
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second is stored in the first unoccupied cell that follows it.
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This collision resolution technique is called "linear probing".
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There are more advanced collision resolution methods (quadratic
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probing, double hashing), but we don't use them because they incur
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more non-sequential access to the array, which results in worse CPU
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cache behavior. Linear probing works well as long as the
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count/size ratio (fullness) is kept below 75%. We make sure to
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grow and rehash the table whenever this threshold is exceeded.
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Collisions complicate deletion because simply clearing a cell
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followed by previously collided entries would cause those neighbors
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to not be picked up by find_cell later. One solution is to leave a
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"tombstone" marker instead of clearing the cell, and another is to
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recalculate the positions of adjacent cells. We take the latter
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approach because it results in less bookkeeping garbage and faster
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retrieval at the (slight) expense of deletion. */
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/* Maximum allowed fullness: when hash table's fullness exceeds this
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value, the table is resized. */
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#define HASH_MAX_FULLNESS 0.75
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/* The hash table size is multiplied by this factor (and then rounded
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to the next prime) with each resize. This guarantees infrequent
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resizes. */
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#define HASH_RESIZE_FACTOR 2
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struct cell {
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void *key;
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void *value;
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};
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typedef unsigned long (*hashfun_t) (const void *);
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typedef int (*testfun_t) (const void *, const void *);
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struct hash_table {
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hashfun_t hash_function;
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testfun_t test_function;
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struct cell *cells; /* contiguous array of cells. */
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int size; /* size of the array. */
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int count; /* number of occupied entries. */
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int resize_threshold; /* after size exceeds this number of
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entries, resize the table. */
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int prime_offset; /* the offset of the current prime in
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the prime table. */
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};
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/* We use the all-bits-set constant (INVALID_PTR) marker to mean that
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a cell is empty. It is unaligned and therefore illegal as a
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pointer. INVALID_PTR_CHAR (0xff) is the single-character constant
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used to initialize the entire cells array as empty.
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The all-bits-set value is a better choice than NULL because it
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allows the use of NULL/0 keys. Since the keys are either integers
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or pointers, the only key that cannot be used is the integer value
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-1. This is acceptable because it still allows the use of
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nonnegative integer keys. */
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#define INVALID_PTR ((void *) ~(uintptr_t) 0)
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#ifndef UCHAR_MAX
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# define UCHAR_MAX 0xff
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#endif
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#define INVALID_PTR_CHAR UCHAR_MAX
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/* Whether the cell C is occupied (non-empty). */
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#define CELL_OCCUPIED(c) ((c)->key != INVALID_PTR)
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/* Clear the cell C, i.e. mark it as empty (unoccupied). */
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#define CLEAR_CELL(c) ((c)->key = INVALID_PTR)
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/* "Next" cell is the cell following C, but wrapping back to CELLS
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when C would reach CELLS+SIZE. */
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#define NEXT_CELL(c, cells, size) (c != cells + (size - 1) ? c + 1 : cells)
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/* Loop over occupied cells starting at C, terminating the loop when
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an empty cell is encountered. */
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#define FOREACH_OCCUPIED_ADJACENT(c, cells, size) \
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for (; CELL_OCCUPIED (c); c = NEXT_CELL (c, cells, size))
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/* Return the position of KEY in hash table SIZE large, hash function
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being HASHFUN. */
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#define HASH_POSITION(key, hashfun, size) ((hashfun) (key) % size)
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/* Find a prime near, but greather than or equal to SIZE. The primes
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are looked up from a table with a selection of primes convenient
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for this purpose.
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PRIME_OFFSET is a minor optimization: it specifies start position
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for the search for the large enough prime. The final offset is
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stored in the same variable. That way the list of primes does not
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have to be scanned from the beginning each time around. */
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static int
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prime_size (int size, int *prime_offset)
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{
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static const int primes[] = {
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13, 19, 29, 41, 59, 79, 107, 149, 197, 263, 347, 457, 599, 787, 1031,
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1361, 1777, 2333, 3037, 3967, 5167, 6719, 8737, 11369, 14783,
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19219, 24989, 32491, 42257, 54941, 71429, 92861, 120721, 156941,
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204047, 265271, 344857, 448321, 582821, 757693, 985003, 1280519,
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1664681, 2164111, 2813353, 3657361, 4754591, 6180989, 8035301,
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10445899, 13579681, 17653589, 22949669, 29834603, 38784989,
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50420551, 65546729, 85210757, 110774011, 144006217, 187208107,
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243370577, 316381771, 411296309, 534685237, 695090819, 903618083,
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1174703521, 1527114613, 1837299131, 2147483647
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};
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size_t i;
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for (i = *prime_offset; i < countof (primes); i++)
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if (primes[i] >= size)
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{
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/* Set the offset to the next prime. That is safe because,
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next time we are called, it will be with a larger SIZE,
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which means we could never return the same prime anyway.
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(If that is not the case, the caller can simply reset
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*prime_offset.) */
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*prime_offset = i + 1;
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return primes[i];
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}
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abort ();
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}
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static int cmp_pointer (const void *, const void *);
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/* Create a hash table with hash function HASH_FUNCTION and test
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function TEST_FUNCTION. The table is empty (its count is 0), but
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pre-allocated to store at least ITEMS items.
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ITEMS is the number of items that the table can accept without
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needing to resize. It is useful when creating a table that is to
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be immediately filled with a known number of items. In that case,
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the regrows are a waste of time, and specifying ITEMS correctly
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will avoid them altogether.
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Note that hash tables grow dynamically regardless of ITEMS. The
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only use of ITEMS is to preallocate the table and avoid unnecessary
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dynamic regrows. Don't bother making ITEMS prime because it's not
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used as size unchanged. To start with a small table that grows as
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needed, simply specify zero ITEMS.
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If hash and test callbacks are not specified, identity mapping is
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assumed, i.e. pointer values are used for key comparison. (Common
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Lisp calls such tables EQ hash tables, and Java calls them
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IdentityHashMaps.) If your keys require different comparison,
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specify hash and test functions. For easy use of C strings as hash
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keys, you can use the convenience functions make_string_hash_table
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and make_nocase_string_hash_table. */
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struct hash_table *
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hash_table_new (int items,
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unsigned long (*hash_function) (const void *),
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int (*test_function) (const void *, const void *))
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{
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int size;
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struct hash_table *ht = xnew (struct hash_table);
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ht->hash_function = hash_function ? hash_function : hash_pointer;
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ht->test_function = test_function ? test_function : cmp_pointer;
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/* If the size of struct hash_table ever becomes a concern, this
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field can go. (Wget doesn't create many hashes.) */
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ht->prime_offset = 0;
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/* Calculate the size that ensures that the table will store at
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least ITEMS keys without the need to resize. */
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size = 1 + items / HASH_MAX_FULLNESS;
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size = prime_size (size, &ht->prime_offset);
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ht->size = size;
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ht->resize_threshold = size * HASH_MAX_FULLNESS;
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/*assert (ht->resize_threshold >= items);*/
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ht->cells = xnew_array (struct cell, ht->size);
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/* Mark cells as empty. We use 0xff rather than 0 to mark empty
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keys because it allows us to use NULL/0 as keys. */
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memset (ht->cells, INVALID_PTR_CHAR, size * sizeof (struct cell));
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ht->count = 0;
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return ht;
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}
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/* Free the data associated with hash table HT. */
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void
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hash_table_destroy (struct hash_table *ht)
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{
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xfree (ht->cells);
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xfree (ht);
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}
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/* The heart of most functions in this file -- find the cell whose
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KEY is equal to key, using linear probing. Returns the cell
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that matches KEY, or the first empty cell if none matches. */
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static inline struct cell *
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find_cell (const struct hash_table *ht, const void *key)
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{
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struct cell *cells = ht->cells;
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int size = ht->size;
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struct cell *c = cells + HASH_POSITION (key, ht->hash_function, size);
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testfun_t equals = ht->test_function;
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FOREACH_OCCUPIED_ADJACENT (c, cells, size)
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if (equals (key, c->key))
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break;
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return c;
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}
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/* Get the value that corresponds to the key KEY in the hash table HT.
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If no value is found, return NULL. Note that NULL is a legal value
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for value; if you are storing NULLs in your hash table, you can use
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hash_table_contains to be sure that a (possibly NULL) value exists
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in the table. Or, you can use hash_table_get_pair instead of this
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function. */
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void *
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hash_table_get (const struct hash_table *ht, const void *key)
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{
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struct cell *c = find_cell (ht, key);
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if (CELL_OCCUPIED (c))
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return c->value;
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else
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return NULL;
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}
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/* Like hash_table_get, but writes out the pointers to both key and
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value. Returns non-zero on success. */
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int
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hash_table_get_pair (const struct hash_table *ht, const void *lookup_key,
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void *orig_key, void *value)
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{
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struct cell *c = find_cell (ht, lookup_key);
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if (CELL_OCCUPIED (c))
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{
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if (orig_key)
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*(void **)orig_key = c->key;
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if (value)
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*(void **)value = c->value;
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return 1;
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}
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else
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return 0;
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}
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/* Return 1 if HT contains KEY, 0 otherwise. */
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int
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hash_table_contains (const struct hash_table *ht, const void *key)
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{
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struct cell *c = find_cell (ht, key);
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return CELL_OCCUPIED (c);
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}
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/* Grow hash table HT as necessary, and rehash all the key-value
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mappings. */
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static void
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grow_hash_table (struct hash_table *ht)
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{
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hashfun_t hasher = ht->hash_function;
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struct cell *old_cells = ht->cells;
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struct cell *old_end = ht->cells + ht->size;
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struct cell *c, *cells;
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int newsize;
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newsize = prime_size (ht->size * HASH_RESIZE_FACTOR, &ht->prime_offset);
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#if 0
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printf ("growing from %d to %d; fullness %.2f%% to %.2f%%\n",
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ht->size, newsize,
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100.0 * ht->count / ht->size,
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100.0 * ht->count / newsize);
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#endif
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ht->size = newsize;
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ht->resize_threshold = newsize * HASH_MAX_FULLNESS;
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cells = xnew_array (struct cell, newsize);
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memset (cells, INVALID_PTR_CHAR, newsize * sizeof (struct cell));
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ht->cells = cells;
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for (c = old_cells; c < old_end; c++)
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if (CELL_OCCUPIED (c))
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{
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struct cell *new_c;
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/* We don't need to test for uniqueness of keys because they
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come from the hash table and are therefore known to be
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unique. */
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new_c = cells + HASH_POSITION (c->key, hasher, newsize);
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FOREACH_OCCUPIED_ADJACENT (new_c, cells, newsize)
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;
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*new_c = *c;
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}
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xfree (old_cells);
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}
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/* Put VALUE in the hash table HT under the key KEY. This regrows the
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table if necessary. */
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void
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hash_table_put (struct hash_table *ht, const void *key, void *value)
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{
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struct cell *c = find_cell (ht, key);
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if (CELL_OCCUPIED (c))
|
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{
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/* update existing item */
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c->key = (void *)key; /* const? */
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c->value = value;
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return;
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}
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|
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/* If adding the item would make the table exceed max. fullness,
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grow the table first. */
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if (ht->count >= ht->resize_threshold)
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{
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grow_hash_table (ht);
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c = find_cell (ht, key);
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}
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/* add new item */
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++ht->count;
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c->key = (void *)key; /* const? */
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c->value = value;
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}
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/* Remove KEY->value mapping from HT. Return 0 if there was no such
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entry; return 1 if an entry was removed. */
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int
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hash_table_remove (struct hash_table *ht, const void *key)
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{
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struct cell *c = find_cell (ht, key);
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if (!CELL_OCCUPIED (c))
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return 0;
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else
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{
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int size = ht->size;
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struct cell *cells = ht->cells;
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hashfun_t hasher = ht->hash_function;
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CLEAR_CELL (c);
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--ht->count;
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/* Rehash all the entries following C. The alternative
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||
approach is to mark the entry as deleted, i.e. create a
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||
"tombstone". That speeds up removal, but leaves a lot of
|
||
garbage and slows down hash_table_get and hash_table_put. */
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c = NEXT_CELL (c, cells, size);
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FOREACH_OCCUPIED_ADJACENT (c, cells, size)
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{
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const void *key2 = c->key;
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struct cell *c_new;
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/* Find the new location for the key. */
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c_new = cells + HASH_POSITION (key2, hasher, size);
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||
FOREACH_OCCUPIED_ADJACENT (c_new, cells, size)
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||
if (key2 == c_new->key)
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||
/* The cell C (key2) is already where we want it (in
|
||
C_NEW's "chain" of keys.) */
|
||
goto next_rehash;
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||
*c_new = *c;
|
||
CLEAR_CELL (c);
|
||
|
||
next_rehash:
|
||
;
|
||
}
|
||
return 1;
|
||
}
|
||
}
|
||
|
||
/* Clear HT of all entries. After calling this function, the count
|
||
and the fullness of the hash table will be zero. The size will
|
||
remain unchanged. */
|
||
|
||
void
|
||
hash_table_clear (struct hash_table *ht)
|
||
{
|
||
memset (ht->cells, INVALID_PTR_CHAR, ht->size * sizeof (struct cell));
|
||
ht->count = 0;
|
||
}
|
||
|
||
/* Call FN for each entry in HT. FN is called with three arguments:
|
||
the key, the value, and ARG. When FN returns a non-zero value, the
|
||
mapping stops.
|
||
|
||
It is undefined what happens if you add or remove entries in the
|
||
hash table while hash_table_for_each is running. The exception is
|
||
the entry you're currently mapping over; you may call
|
||
hash_table_put or hash_table_remove on that entry's key. That is
|
||
also the reason why this function cannot be implemented in terms of
|
||
hash_table_iterate. */
|
||
|
||
void
|
||
hash_table_for_each (struct hash_table *ht,
|
||
int (*fn) (void *, void *, void *), void *arg)
|
||
{
|
||
struct cell *c = ht->cells;
|
||
struct cell *end = ht->cells + ht->size;
|
||
|
||
for (; c < end; c++)
|
||
if (CELL_OCCUPIED (c))
|
||
{
|
||
void *key;
|
||
repeat:
|
||
key = c->key;
|
||
if (fn (key, c->value, arg))
|
||
return;
|
||
/* hash_table_remove might have moved the adjacent cells. */
|
||
if (c->key != key && CELL_OCCUPIED (c))
|
||
goto repeat;
|
||
}
|
||
}
|
||
|
||
/* Initiate iteration over HT. Entries are obtained with
|
||
hash_table_iter_next, a typical iteration loop looking like this:
|
||
|
||
hash_table_iterator iter;
|
||
for (hash_table_iterate (ht, &iter); hash_table_iter_next (&iter); )
|
||
... do something with iter.key and iter.value ...
|
||
|
||
The iterator does not need to be deallocated after use. The hash
|
||
table must not be modified while being iterated over. */
|
||
|
||
void
|
||
hash_table_iterate (struct hash_table *ht, hash_table_iterator *iter)
|
||
{
|
||
iter->pos = ht->cells;
|
||
iter->end = ht->cells + ht->size;
|
||
}
|
||
|
||
/* Get the next hash table entry. ITER is an iterator object
|
||
initialized using hash_table_iterate. While there are more
|
||
entries, the key and value pointers are stored to ITER->key and
|
||
ITER->value respectively and 1 is returned. When there are no more
|
||
entries, 0 is returned.
|
||
|
||
If the hash table is modified between calls to this function, the
|
||
result is undefined. */
|
||
|
||
int
|
||
hash_table_iter_next (hash_table_iterator *iter)
|
||
{
|
||
struct cell *c = iter->pos;
|
||
struct cell *end = iter->end;
|
||
for (; c < end; c++)
|
||
if (CELL_OCCUPIED (c))
|
||
{
|
||
iter->key = c->key;
|
||
iter->value = c->value;
|
||
iter->pos = c + 1;
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/* Return the number of elements in the hash table. This is not the
|
||
same as the physical size of the hash table, which is always
|
||
greater than the number of elements. */
|
||
|
||
int
|
||
hash_table_count (const struct hash_table *ht)
|
||
{
|
||
return ht->count;
|
||
}
|
||
|
||
/* Functions from this point onward are meant for convenience and
|
||
don't strictly belong to this file. However, this is as good a
|
||
place for them as any. */
|
||
|
||
/* Guidelines for creating custom hash and test functions:
|
||
|
||
- The test function returns non-zero for keys that are considered
|
||
"equal", zero otherwise.
|
||
|
||
- The hash function returns a number that represents the
|
||
"distinctness" of the object. In more precise terms, it means
|
||
that for any two objects that test "equal" under the test
|
||
function, the hash function MUST produce the same result.
|
||
|
||
This does not mean that all different objects must produce
|
||
different values (that would be "perfect" hashing), only that
|
||
non-distinct objects must produce the same values! For instance,
|
||
a hash function that returns 0 for any given object is a
|
||
perfectly valid (albeit extremely bad) hash function. A hash
|
||
function that hashes a string by adding up all its characters is
|
||
another example of a valid (but still quite bad) hash function.
|
||
|
||
It is not hard to make hash and test functions agree about
|
||
equality. For example, if the test function compares strings
|
||
case-insensitively, the hash function can lower-case the
|
||
characters when calculating the hash value. That ensures that
|
||
two strings differing only in case will hash the same.
|
||
|
||
- To prevent performance degradation, choose a hash function with
|
||
as good "spreading" as possible. A good hash function will use
|
||
all the bits of the input when calculating the hash, and will
|
||
react to even small changes in input with a completely different
|
||
output. But don't make the hash function itself overly slow,
|
||
because you'll be incurring a non-negligible overhead to all hash
|
||
table operations. */
|
||
|
||
/*
|
||
* Support for hash tables whose keys are strings.
|
||
*
|
||
*/
|
||
|
||
/* Base 31 hash function. Taken from Gnome's glib, modified to use
|
||
standard C types.
|
||
|
||
We used to use the popular hash function from the Dragon Book, but
|
||
this one seems to perform much better, both by being faster and by
|
||
generating less collisions. */
|
||
|
||
static unsigned long
|
||
hash_string (const void *key)
|
||
{
|
||
const char *p = key;
|
||
unsigned int h = *p;
|
||
|
||
if (h)
|
||
for (p += 1; *p != '\0'; p++)
|
||
h = (h << 5) - h + *p;
|
||
|
||
return h;
|
||
}
|
||
|
||
/* Frontend for strcmp usable for hash tables. */
|
||
|
||
static int
|
||
cmp_string (const void *s1, const void *s2)
|
||
{
|
||
return !strcmp ((const char *)s1, (const char *)s2);
|
||
}
|
||
|
||
/* Return a hash table of preallocated to store at least ITEMS items
|
||
suitable to use strings as keys. */
|
||
|
||
struct hash_table *
|
||
make_string_hash_table (int items)
|
||
{
|
||
return hash_table_new (items, hash_string, cmp_string);
|
||
}
|
||
|
||
/*
|
||
* Support for hash tables whose keys are strings, but which are
|
||
* compared case-insensitively.
|
||
*
|
||
*/
|
||
|
||
/* Like hash_string, but produce the same hash regardless of the case. */
|
||
|
||
static unsigned long
|
||
hash_string_nocase (const void *key)
|
||
{
|
||
const char *p = key;
|
||
unsigned int h = c_tolower (*p);
|
||
|
||
if (h)
|
||
for (p += 1; *p != '\0'; p++)
|
||
h = (h << 5) - h + c_tolower (*p);
|
||
|
||
return h;
|
||
}
|
||
|
||
/* Like string_cmp, but doing case-insensitive compareison. */
|
||
|
||
static int
|
||
string_cmp_nocase (const void *s1, const void *s2)
|
||
{
|
||
return !strcasecmp ((const char *)s1, (const char *)s2);
|
||
}
|
||
|
||
/* Like make_string_hash_table, but uses string_hash_nocase and
|
||
string_cmp_nocase. */
|
||
|
||
struct hash_table *
|
||
make_nocase_string_hash_table (int items)
|
||
{
|
||
return hash_table_new (items, hash_string_nocase, string_cmp_nocase);
|
||
}
|
||
|
||
/* Hashing of numeric values, such as pointers and integers.
|
||
|
||
This implementation is the Robert Jenkins' 32 bit Mix Function,
|
||
with a simple adaptation for 64-bit values. According to Jenkins
|
||
it should offer excellent spreading of values. Unlike the popular
|
||
Knuth's multiplication hash, this function doesn't need to know the
|
||
hash table size to work. */
|
||
|
||
unsigned long
|
||
hash_pointer (const void *ptr)
|
||
{
|
||
uintptr_t key = (uintptr_t) ptr;
|
||
key += (key << 12);
|
||
key ^= (key >> 22);
|
||
key += (key << 4);
|
||
key ^= (key >> 9);
|
||
key += (key << 10);
|
||
key ^= (key >> 2);
|
||
key += (key << 7);
|
||
key ^= (key >> 12);
|
||
#if SIZEOF_VOID_P > 4
|
||
key += (key << 44);
|
||
key ^= (key >> 54);
|
||
key += (key << 36);
|
||
key ^= (key >> 41);
|
||
key += (key << 42);
|
||
key ^= (key >> 34);
|
||
key += (key << 39);
|
||
key ^= (key >> 44);
|
||
#endif
|
||
return (unsigned long) key;
|
||
}
|
||
|
||
static int
|
||
cmp_pointer (const void *ptr1, const void *ptr2)
|
||
{
|
||
return ptr1 == ptr2;
|
||
}
|
||
|
||
#ifdef TEST
|
||
|
||
#include <stdio.h>
|
||
#include <string.h>
|
||
|
||
void
|
||
print_hash (struct hash_table *sht)
|
||
{
|
||
hash_table_iterator iter;
|
||
int count = 0;
|
||
|
||
for (hash_table_iterate (sht, &iter); hash_table_iter_next (&iter);
|
||
++count)
|
||
printf ("%s: %s\n", iter.key, iter.value);
|
||
assert (count == sht->count);
|
||
}
|
||
|
||
int
|
||
main (void)
|
||
{
|
||
struct hash_table *ht = make_string_hash_table (0);
|
||
char line[80];
|
||
while ((fgets (line, sizeof (line), stdin)))
|
||
{
|
||
int len = strlen (line);
|
||
if (len <= 1)
|
||
continue;
|
||
line[--len] = '\0';
|
||
if (!hash_table_contains (ht, line))
|
||
hash_table_put (ht, strdup (line), "here I am!");
|
||
#if 1
|
||
if (len % 5 == 0)
|
||
{
|
||
char *line_copy;
|
||
if (hash_table_get_pair (ht, line, &line_copy, NULL))
|
||
{
|
||
hash_table_remove (ht, line);
|
||
xfree (line_copy);
|
||
}
|
||
}
|
||
#endif
|
||
}
|
||
#if 0
|
||
print_hash (ht);
|
||
#endif
|
||
#if 1
|
||
printf ("%d %d\n", ht->count, ht->size);
|
||
#endif
|
||
return 0;
|
||
}
|
||
#endif /* TEST */
|