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[svn] Document connect_to_host better.
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@ -241,7 +241,10 @@ connect_with_timeout (int fd, const struct sockaddr *addr, socklen_t addrlen,
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return ctx.result;
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}
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/* Connect to a remote endpoint whose IP address is known. */
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/* Connect via TCP to the specified address and port.
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If PRINT is non-NULL, it is the host name to print that we're
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connecting to. */
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int
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connect_to_ip (const ip_address *ip, int port, const char *print)
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@ -326,7 +329,11 @@ connect_to_ip (const ip_address *ip, int port, const char *print)
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}
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}
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/* Connect to a remote endpoint specified by host name. */
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/* Connect via TCP to a remote host on the specified port.
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HOST is resolved as an Internet host name. If HOST resolves to
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more than one IP address, they are tried in the order returned by
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DNS until connecting to one of them succeeds. */
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int
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connect_to_host (const char *host, int port)
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@ -373,38 +380,7 @@ connect_to_host (const char *host, int port)
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return -1;
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}
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int
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test_socket_open (int sock)
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{
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#ifdef HAVE_SELECT
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fd_set check_set;
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struct timeval to;
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/* Check if we still have a valid (non-EOF) connection. From Andrew
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* Maholski's code in the Unix Socket FAQ. */
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FD_ZERO (&check_set);
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FD_SET (sock, &check_set);
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/* Wait one microsecond */
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to.tv_sec = 0;
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to.tv_usec = 1;
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/* If we get a timeout, then that means still connected */
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if (select (sock + 1, &check_set, NULL, NULL, &to) == 0)
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{
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/* Connection is valid (not EOF), so continue */
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return 1;
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}
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else
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return 0;
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#else
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/* Without select, it's hard to know for sure. */
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return 1;
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#endif
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}
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/* Create a socket, bind it to local interface BIND_ADDRESS on port
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*PORT, set up a listen backlog, and return the resulting socket, or
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-1 in case of error.
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@ -682,6 +658,37 @@ select_fd (int fd, double maxtime, int wait_for)
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#endif /* not HAVE_SELECT */
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}
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int
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test_socket_open (int sock)
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{
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#ifdef HAVE_SELECT
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fd_set check_set;
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struct timeval to;
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/* Check if we still have a valid (non-EOF) connection. From Andrew
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* Maholski's code in the Unix Socket FAQ. */
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FD_ZERO (&check_set);
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FD_SET (sock, &check_set);
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/* Wait one microsecond */
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to.tv_sec = 0;
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to.tv_usec = 1;
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/* If we get a timeout, then that means still connected */
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if (select (sock + 1, &check_set, NULL, NULL, &to) == 0)
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{
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/* Connection is valid (not EOF), so continue */
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return 1;
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}
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else
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return 0;
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#else
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/* Without select, it's hard to know for sure. */
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return 1;
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#endif
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}
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/* Basic socket operations, mostly EINTR wrappers. */
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