mirror of
https://github.com/moparisthebest/wget
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[svn] Use WaitForSingleObject to wait for thread termination.
By Gisle Vanem.
This commit is contained in:
parent
98b7ac79f3
commit
711692375e
@ -1,3 +1,8 @@
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2003-10-04 Gisle Vanem <giva@bgnett.no>
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* mswindows.c (run_with_timeout): Use WaitForSingleObject to wait
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for thread termination.
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2003-10-04 Hrvoje Niksic <hniksic@xemacs.org>
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* log.c: Use `...' in function definitions; ansi2knr will convert
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112
src/mswindows.c
112
src/mswindows.c
@ -33,7 +33,6 @@ so, delete this exception statement from your version. */
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#include <stdio.h>
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#include <stdlib.h>
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#include <winsock.h>
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#include <string.h>
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#include <assert.h>
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#include <errno.h>
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@ -203,7 +202,7 @@ ws_percenttitle (double percent)
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{
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if (num_urls == 1 && title_buf && curr_url && fabs(percent) <= 100.0)
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{
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sprintf (title_buf, "Wget [%.1f%%] %s", percent, curr_url);
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sprintf (title_buf, "Wget [%.0f%%] %s", percent, curr_url);
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SetConsoleTitle (title_buf);
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}
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}
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@ -244,7 +243,7 @@ ws_help (const char *name)
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if (stat (buf, &sbuf) == 0)
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{
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printf (_("Starting WinHelp %s\n"), buf);
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WinHelp (NULL, buf, HELP_INDEX, NULL);
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WinHelp (NULL, buf, HELP_INDEX, 0);
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}
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else
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{
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@ -343,11 +342,10 @@ DWORD set_sleep_mode (DWORD mode)
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/* run_with_timeout Windows implementation. */
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/* Wait for thread completion in 0.1s intervals (a tradeoff between
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* CPU loading and resolution).
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/* Stack size 0 uses default thread stack-size (reserve+commit).
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* Determined by what's in the PE header.
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*/
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#define THREAD_WAIT_INTV 100
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#define THREAD_STACK_SIZE 4096
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#define THREAD_STACK_SIZE 0
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struct thread_data {
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void (*fun) (void *);
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@ -355,35 +353,37 @@ struct thread_data {
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DWORD ws_error;
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};
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/* The callback that runs FUN(ARG) in a separate thread. This
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function exists for two reasons: a) to not require FUN to be
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declared WINAPI/__stdcall[1], and b) to retrieve Winsock errors,
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which are per-thread. The latter is useful when FUN calls Winsock
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functions, which is how run_with_timeout is used in Wget.
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[1] MSVC can use __fastcall globally (cl /Gr) and on Watcom this is
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the default (wcc386 -3r). */
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static DWORD WINAPI
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thread_helper (void *arg)
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{
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struct thread_data *td = (struct thread_data *) arg;
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WSASetLastError (0);
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td->ws_error = 0;
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(*td->fun) (td->arg);
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/* Since run_with_timeout() is only used for Winsock functions and
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* Winsock errors are per-thread, we must return this to caller.
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*/
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td->ws_error = WSAGetLastError();
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return (0);
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}
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#ifdef GV_DEBUG /* I'll remove this eventually */
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# define DEBUGN(lvl,x) do { if (opt.verbose >= (lvl)) DEBUGP (x); } while (0)
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#else
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# define DEBUGN(lvl,x) ((void)0)
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#endif
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/* Initialize Winsock error to what it was in the parent. That way
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the subsequent call to WSAGetLastError will return the same value
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if td->fun doesn't change Winsock error state. */
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WSASetLastError (td->ws_error);
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td->fun (td->arg);
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/* Return Winsock error to the caller, in case FUN ran Winsock
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code. */
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td->ws_error = WSAGetLastError();
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return 0;
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}
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/*
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* Run FUN with timeout. This is done by creating a thread for 'fun'
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* to run in. Since call-convention of 'fun' is undefined [1], we
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* must call it via thread_helper() which must be __stdcall/WINAPI.
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*
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* [1] MSVC can use __fastcall globally (cl /Gr) and on Watcom this is the
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* default (wcc386 -3r).
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* to run in and terminating the thread if it doesn't finish in
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* SECONDS time.
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*/
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int
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@ -391,10 +391,10 @@ run_with_timeout (double seconds, void (*fun) (void *), void *arg)
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{
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static HANDLE thread_hnd = NULL;
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struct thread_data thread_arg;
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struct wget_timer *timer;
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DWORD thread_id, exitCode;
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DWORD thread_id;
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int rc = 0;
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DEBUGN (2, ("seconds %.2f, ", seconds));
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DEBUGP (("seconds %.2f, ", seconds));
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if (seconds == 0)
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{
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@ -405,51 +405,33 @@ run_with_timeout (double seconds, void (*fun) (void *), void *arg)
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/* Should never happen, but test for recursivety anyway */
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assert (thread_hnd == NULL);
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thread_arg.arg = arg;
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thread_arg.fun = fun;
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thread_hnd = CreateThread (NULL, THREAD_STACK_SIZE,
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thread_helper, (void*)&thread_arg,
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0, &thread_id);
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thread_arg.arg = arg;
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thread_arg.ws_error = WSAGetLastError ();
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thread_hnd = CreateThread (NULL, THREAD_STACK_SIZE, thread_helper,
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&thread_arg, 0, &thread_id);
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if (!thread_hnd)
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{
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DEBUGP (("CreateThread() failed; %s\n", strerror(GetLastError())));
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goto blocking_fallback;
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}
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timer = wtimer_new();
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exitCode = 0;
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/* Keep checking for thread's state until the timeout expires. */
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while (wtimer_elapsed (timer) < 1000 * seconds)
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if (WaitForSingleObject(thread_hnd, (DWORD)(1000*seconds)) == WAIT_OBJECT_0)
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{
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GetExitCodeThread (thread_hnd, &exitCode);
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DEBUGN (2, ("thread exit-code %lu\n", exitCode));
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if (exitCode != STILL_ACTIVE)
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break;
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Sleep (THREAD_WAIT_INTV);
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}
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DEBUGN (2, ("elapsed %.2f, wtimer_elapsed %.2f, ", elapsed,
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wtimer_elapsed (timer)));
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wtimer_delete (timer);
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/* If we timed out kill the thread. Normal thread exitCode would be 0.
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*/
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if (exitCode == STILL_ACTIVE)
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{
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DEBUGN (2, ("thread timed out\n"));
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TerminateThread (thread_hnd, 0);
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}
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else
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{
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DEBUGN (2, ("thread exit-code %lu, WS error %lu\n", exitCode, thread_arg.ws_error));
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/* Propagate error state (which is per-thread) to this thread,
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so the caller can inspect it. */
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WSASetLastError (thread_arg.ws_error);
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DEBUGP (("Winsock error: %d\n", WSAGetLastError()));
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rc = 0;
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}
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else
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{
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TerminateThread (thread_hnd, 1);
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rc = 1;
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}
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CloseHandle (thread_hnd); /* clear-up after TerminateThread() */
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thread_hnd = NULL;
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return exitCode == STILL_ACTIVE;
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return rc;
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}
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