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https://github.com/moparisthebest/wget
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[svn] Timer code update.
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@ -1,3 +1,11 @@
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2003-11-08 Hrvoje Niksic <hniksic@xemacs.org>
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* retr.c (get_contents): Pass the timer to limit_bandwidth().
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* utils.c (wtimer_update): New function instead of wget_elapsed;
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just update the timer, but don't return anything.
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(wtimer_read): Read and return the last known value of the timer.
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2003-11-08 Hrvoje Niksic <hniksic@xemacs.org>
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* http.c (persistent_available_p): Instead of matching all the
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@ -166,7 +166,8 @@ convert_all_links (void)
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free_urlpos (urls);
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}
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msecs = wtimer_elapsed (timer);
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wtimer_update (timer);
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msecs = wtimer_read (timer);
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wtimer_delete (timer);
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logprintf (LOG_VERBOSE, _("Converted %d files in %.2f seconds.\n"),
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file_count, (double)msecs / 1000);
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32
src/retr.c
32
src/retr.c
@ -84,13 +84,13 @@ limit_bandwidth_reset (void)
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}
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/* Limit the bandwidth by pausing the download for an amount of time.
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BYTES is the number of bytes received from the network, and DELTA
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is the number of milliseconds it took to receive them. */
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BYTES is the number of bytes received from the network, and TIMER
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is the timer that started at the beginning of download. */
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static void
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limit_bandwidth (long bytes, double *dltime, struct wget_timer *timer)
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limit_bandwidth (long bytes, struct wget_timer *timer)
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{
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double delta_t = *dltime - limit_data.chunk_start;
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double delta_t = wtimer_read (timer) - limit_data.chunk_start;
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double expected;
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limit_data.chunk_bytes += bytes;
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@ -113,23 +113,20 @@ limit_bandwidth (long bytes, double *dltime, struct wget_timer *timer)
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DEBUGP (("\nsleeping %.2f ms for %ld bytes, adjust %.2f ms\n",
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slp, limit_data.chunk_bytes, limit_data.sleep_adjust));
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t0 = *dltime;
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t0 = wtimer_read (timer);
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xsleep (slp / 1000);
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t1 = wtimer_elapsed (timer);
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wtimer_update (timer);
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t1 = wtimer_read (timer);
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/* Due to scheduling, we probably slept slightly longer (or
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shorter) than desired. Calculate the difference between the
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desired and the actual sleep, and adjust the next sleep by
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that amount. */
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limit_data.sleep_adjust = slp - (t1 - t0);
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/* Since we've called wtimer_elapsed, we might as well update
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the caller's dltime. */
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*dltime = t1;
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}
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limit_data.chunk_bytes = 0;
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limit_data.chunk_start = *dltime;
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limit_data.chunk_start = wtimer_read (timer);
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}
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#define MIN(i, j) ((i) <= (j) ? (i) : (j))
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@ -166,7 +163,6 @@ get_contents (int fd, FILE *fp, long *len, long restval, long expected,
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void *progress = NULL;
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struct wget_timer *timer = wtimer_allocate ();
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double dltime = 0;
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*len = restval;
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@ -222,7 +218,7 @@ get_contents (int fd, FILE *fp, long *len, long restval, long expected,
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/* Always flush the contents of the network packet. This should
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not hinder performance: fast downloads will be received in
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16K chunks (which stdio would write out anyway), and slow
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downloads won't be limited with disk performance. */
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downloads won't be limited by disk performance. */
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fflush (fp);
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if (ferror (fp))
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{
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@ -230,13 +226,13 @@ get_contents (int fd, FILE *fp, long *len, long restval, long expected,
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goto out;
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}
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dltime = wtimer_elapsed (timer);
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wtimer_update (timer);
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if (opt.limit_rate)
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limit_bandwidth (res, &dltime, timer);
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limit_bandwidth (res, timer);
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*len += res;
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if (progress)
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progress_update (progress, res, dltime);
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progress_update (progress, res, wtimer_read (timer));
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#ifdef WINDOWS
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if (use_expected && expected > 0)
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ws_percenttitle (100.0 * (double)(*len) / (double)expected);
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@ -247,9 +243,9 @@ get_contents (int fd, FILE *fp, long *len, long restval, long expected,
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out:
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if (progress)
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progress_finish (progress, dltime);
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progress_finish (progress, wtimer_read (timer));
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if (elapsed)
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*elapsed = dltime;
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*elapsed = wtimer_read (timer);
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wtimer_delete (timer);
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return res;
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39
src/utils.c
39
src/utils.c
@ -1395,8 +1395,11 @@ wtimer_sys_set (wget_sys_time *wst)
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}
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/* Reset timer WT. This establishes the starting point from which
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wtimer_elapsed() will return the number of elapsed
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milliseconds. It is allowed to reset a previously used timer. */
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wtimer_elapsed() will return the number of elapsed milliseconds.
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It is allowed to reset a previously used timer.
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If a non-zero value is used as START, the timer's values will be
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offset by START. */
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void
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wtimer_reset (struct wget_timer *wt)
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@ -1427,13 +1430,16 @@ wtimer_sys_diff (wget_sys_time *wst1, wget_sys_time *wst2)
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#endif
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}
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/* Return the number of milliseconds elapsed since the timer was last
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reset. It is allowed to call this function more than once to get
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increasingly higher elapsed values. These timers handle clock
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skew. */
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/* Update the timer's elapsed interval. This function causes the
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timer to call gettimeofday (or time(), etc.) to update its idea of
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current time. To get the elapsed interval in milliseconds, use
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wtimer_read.
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double
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wtimer_elapsed (struct wget_timer *wt)
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This function handles clock skew, i.e. time that moves backwards is
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ignored. */
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void
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wtimer_update (struct wget_timer *wt)
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{
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wget_sys_time now;
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double elapsed;
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@ -1462,7 +1468,22 @@ wtimer_elapsed (struct wget_timer *wt)
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}
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wt->elapsed_last = elapsed;
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return elapsed;
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}
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/* Return the elapsed time in milliseconds between the last call to
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wtimer_reset and the last call to wtimer_update.
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A typical use of the timer interface would be:
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struct wtimer *timer = wtimer_new ();
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... do something that takes a while ...
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wtimer_update ();
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double msecs = wtimer_read (); */
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double
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wtimer_read (const struct wget_timer *wt)
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{
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return wt->elapsed_last;
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}
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/* Return the assessed granularity of the timer implementation, in
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@ -111,7 +111,8 @@ struct wget_timer *wtimer_allocate PARAMS ((void));
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struct wget_timer *wtimer_new PARAMS ((void));
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void wtimer_delete PARAMS ((struct wget_timer *));
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void wtimer_reset PARAMS ((struct wget_timer *));
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double wtimer_elapsed PARAMS ((struct wget_timer *));
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void wtimer_update PARAMS ((struct wget_timer *));
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double wtimer_read PARAMS ((const struct wget_timer *));
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double wtimer_granularity PARAMS ((void));
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char *html_quote_string PARAMS ((const char *));
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