mirror of
https://github.com/moparisthebest/spdylay
synced 2024-12-21 23:28:52 -05:00
Iterative treap implementation
This change implements spdylay_map functions in iterative approach instead of original recursive approach. The iterative version is overall faster than recursive one. The traversal function (spdylay_map_each) is slightly slower but it is not noticeable.
This commit is contained in:
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9378b74fc3
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@ -24,24 +24,18 @@
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*/
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#include "spdylay_map.h"
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typedef enum {
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SUB_LEFT = 1,
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SUB_RIGHT = 1 << 1,
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SUB_ALL = (1 << 2) - 1
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} spdylay_map_subtr;
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void spdylay_map_init(spdylay_map *map)
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{
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map->root = NULL;
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map->size = 0;
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}
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static void spdylay_map_entry_free_recur(spdylay_map_entry *entry,
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int (*func)(spdylay_map_entry *entry,
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void *ptr),
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void *ptr)
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{
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if(entry != NULL) {
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spdylay_map_entry_free_recur(entry->left, func, ptr);
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spdylay_map_entry_free_recur(entry->right, func, ptr);
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func(entry, ptr);
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}
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}
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void spdylay_map_free(spdylay_map *map)
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{
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map->root = NULL;
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@ -51,7 +45,24 @@ void spdylay_map_each_free(spdylay_map *map,
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int (*func)(spdylay_map_entry *entry, void *ptr),
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void *ptr)
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{
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spdylay_map_entry_free_recur(map->root, func, ptr);
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spdylay_map_entry *entry = map->root;
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while(entry) {
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if(entry->flags == SUB_ALL) {
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spdylay_map_entry *parent = entry->parent;
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func(entry, ptr);
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entry = parent;
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} else if(entry->flags == SUB_LEFT) {
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entry->flags |= SUB_RIGHT;
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if(entry->right) {
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entry = entry->right;
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}
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} else {
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entry->flags |= SUB_LEFT;
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if(entry->left) {
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entry = entry->left;
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}
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}
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}
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map->root = NULL;
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}
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@ -74,8 +85,9 @@ static uint32_t hash32shift(uint32_t key)
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void spdylay_map_entry_init(spdylay_map_entry *entry, key_type key)
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{
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entry->key = key;
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entry->left = entry->right = NULL;
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entry->parent = entry->left = entry->right = NULL;
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entry->priority = hash32shift(key);
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entry->flags = 0;
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}
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static spdylay_map_entry* rotate_left(spdylay_map_entry *entry)
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@ -83,6 +95,19 @@ static spdylay_map_entry* rotate_left(spdylay_map_entry *entry)
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spdylay_map_entry *root = entry->right;
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entry->right = root->left;
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root->left = entry;
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root->parent = entry->parent;
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entry->parent = root;
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if(root->parent) {
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if(root->parent->left == entry) {
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root->parent->left = root;
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} else {
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root->parent->right = root;
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}
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}
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if(entry->right) {
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entry->right->parent = entry;
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}
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return root;
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}
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@ -91,38 +116,74 @@ static spdylay_map_entry* rotate_right(spdylay_map_entry* entry)
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spdylay_map_entry *root = entry->left;
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entry->left = root->right;
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root->right = entry;
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return root;
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}
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static spdylay_map_entry* insert_recur(spdylay_map_entry *entry,
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spdylay_map_entry *new_entry,
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int *error)
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{
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if(entry == NULL) {
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entry = new_entry;
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} else if(new_entry->key == entry->key) {
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*error = SPDYLAY_ERR_INVALID_ARGUMENT;
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} else if(new_entry->key < entry->key) {
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entry->left = insert_recur(entry->left, new_entry, error);
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} else {
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entry->right = insert_recur(entry->right, new_entry, error);
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root->parent = entry->parent;
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entry->parent = root;
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if(root->parent) {
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if(root->parent->left == entry) {
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root->parent->left = root;
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} else {
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root->parent->right = root;
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}
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}
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if(entry->left != NULL && entry->priority > entry->left->priority) {
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entry = rotate_right(entry);
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} else if(entry->right != NULL && entry->priority > entry->right->priority) {
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entry = rotate_left(entry);
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if(entry->left) {
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entry->left->parent = entry;
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}
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return entry;
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return root;
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}
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int spdylay_map_insert(spdylay_map *map, spdylay_map_entry *new_entry)
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{
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int error = 0;
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map->root = insert_recur(map->root, new_entry, &error);
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if(!error) {
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++map->size;
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spdylay_map_entry *entry = map->root, *parent = NULL;
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if(map->root == NULL) {
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map->root = new_entry;
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map->size = 1;
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return 0;
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}
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return error;
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/* Find position to insert. */
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while(1) {
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if(new_entry->key == entry->key) {
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return SPDYLAY_ERR_INVALID_ARGUMENT;
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} else {
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if(new_entry->key < entry->key) {
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if(entry->left) {
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entry = entry->left;
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} else {
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parent = entry;
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parent->left = new_entry;
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break;
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}
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} else {
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if(entry->right) {
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entry = entry->right;
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} else {
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parent = entry;
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parent->right = new_entry;
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break;
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}
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}
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}
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}
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new_entry->parent = parent;
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/* Rotate tree to satisfy heap property. */
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for(entry = parent; ; entry = entry->parent) {
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if(entry->left && entry->priority > entry->left->priority) {
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entry = rotate_right(entry);
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} else if(entry->right && entry->priority > entry->right->priority) {
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entry = rotate_left(entry);
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} else {
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/* At this point, tree forms heap. */
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break;
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}
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/* If no parent is assigned, then it is a root node. */
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if(!entry->parent) {
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map->root = entry;
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break;
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}
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}
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++map->size;
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return 0;
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}
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spdylay_map_entry* spdylay_map_find(spdylay_map *map, key_type key)
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@ -140,51 +201,69 @@ spdylay_map_entry* spdylay_map_find(spdylay_map *map, key_type key)
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return NULL;
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}
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static spdylay_map_entry* remove_rotate_recur(spdylay_map_entry *entry)
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{
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if(entry->left == NULL) {
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spdylay_map_entry *right = entry->right;
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return right;
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} else if(entry->right == NULL) {
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spdylay_map_entry *left = entry->left;
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return left;
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} else if(entry->left->priority < entry->right->priority) {
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entry = rotate_right(entry);
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entry->right = remove_rotate_recur(entry->right);
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return entry;
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} else {
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entry = rotate_left(entry);
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entry->left = remove_rotate_recur(entry->left);
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return entry;
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}
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}
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static spdylay_map_entry* remove_recur(spdylay_map_entry *entry, key_type key,
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int *error)
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{
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if(entry == NULL) {
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*error = SPDYLAY_ERR_INVALID_ARGUMENT;
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} else if(key < entry->key) {
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entry->left = remove_recur(entry->left, key, error);
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} else if(key > entry->key) {
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entry->right = remove_recur(entry->right, key, error);
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} else {
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entry = remove_rotate_recur(entry);
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}
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return entry;
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}
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int spdylay_map_remove(spdylay_map *map, key_type key)
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{
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if(map->root != NULL) {
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int error = 0;
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map->root = remove_recur(map->root, key, &error);
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if(!error) {
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--map->size;
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}
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return error;
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spdylay_map_entry *entry = map->root;
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if(map->root == NULL) {
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return SPDYLAY_ERR_INVALID_ARGUMENT;
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}
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return SPDYLAY_ERR_INVALID_ARGUMENT;
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/* Locate entry to delete. */
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while(entry) {
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if(key < entry->key) {
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entry = entry->left;
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} else if(key > entry->key) {
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entry = entry->right;
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} else {
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break;
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}
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}
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if(!entry) {
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/* Not found */
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return SPDYLAY_ERR_INVALID_ARGUMENT;
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}
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/* Rotate and bubble down to satisfy heap property. */
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for(;;) {
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if(!entry->left) {
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if(!entry->parent) {
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map->root = entry->right;
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} else if(entry->parent->left == entry) {
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entry->parent->left = entry->right;
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} else {
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entry->parent->right = entry->right;
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}
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if(entry->right) {
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entry->right->parent = entry->parent;
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}
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break;
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} else if(!entry->right) {
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if(!entry->parent) {
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map->root = entry->left;
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} else if(entry->parent->left == entry) {
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entry->parent->left = entry->left;
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} else {
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entry->parent->right = entry->left;
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}
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if(entry->left) {
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entry->left->parent = entry->parent;
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}
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break;
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} else if(entry->left->priority < entry->right->priority) {
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entry = rotate_right(entry);
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if(!entry->parent) {
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map->root = entry;
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}
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entry = entry->right;
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} else {
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entry = rotate_left(entry);
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if(!entry->parent) {
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map->root = entry;
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}
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entry = entry->left;
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}
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}
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--map->size;
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return 0;
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}
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size_t spdylay_map_size(spdylay_map *map)
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@ -192,24 +271,35 @@ size_t spdylay_map_size(spdylay_map *map)
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return map->size;
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}
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static int for_each(spdylay_map_entry *entry,
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int (*func)(spdylay_map_entry *entry, void *ptr),
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void *ptr)
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{
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if(entry) {
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int rv;
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if((rv = for_each(entry->left, func, ptr)) != 0 ||
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(rv = func(entry, ptr)) != 0 ||
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(rv = for_each(entry->right, func, ptr)) != 0) {
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return rv;
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}
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}
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return 0;
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}
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int spdylay_map_each(spdylay_map *map,
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int (*func)(spdylay_map_entry *entry, void *ptr),
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void *ptr)
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{
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return for_each(map->root, func, ptr);
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spdylay_map_entry *entry = map->root;
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while(entry) {
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if(entry->flags == SUB_ALL) {
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entry->flags = 0;
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entry = entry->parent;
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} else if(entry->flags == SUB_LEFT) {
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int rv;
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rv = func(entry, ptr);
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if(rv != 0) {
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while(entry) {
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entry->flags = 0;
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entry = entry->parent;
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}
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return rv;
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}
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entry->flags |= SUB_RIGHT;
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if(entry->right) {
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entry = entry->right;
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}
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} else {
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entry->flags |= SUB_LEFT;
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if(entry->left) {
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entry = entry->left;
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}
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}
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}
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return 0;
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}
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@ -39,8 +39,9 @@ typedef uint32_t pri_type;
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typedef struct spdylay_map_entry {
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key_type key;
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struct spdylay_map_entry *left, *right;
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struct spdylay_map_entry *parent, *left, *right;
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pri_type priority;
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uint8_t flags;
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} spdylay_map_entry;
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typedef struct {
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/* add the tests to the suite */
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if(!CU_add_test(pSuite, "pq", test_spdylay_pq) ||
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!CU_add_test(pSuite, "map", test_spdylay_map) ||
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!CU_add_test(pSuite, "map_functional", test_spdylay_map_functional) ||
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!CU_add_test(pSuite, "map_each_free", test_spdylay_map_each_free) ||
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!CU_add_test(pSuite, "queue", test_spdylay_queue) ||
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!CU_add_test(pSuite, "buffer", test_spdylay_buffer) ||
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spdylay_map_free(&map);
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}
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static void shuffle(int *a, int n)
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{
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int i;
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for(i = n - 1; i >= 1; --i) {
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size_t j = (int)((double)(i + 1) * rand() / (RAND_MAX + 1.0));
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int t = a[j];
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a[j] = a[i];
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a[i] = t;
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}
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}
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static int eachfun(spdylay_map_entry *entry, void *ptr)
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{
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return 0;
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}
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#define NUM_ENT 6000
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strentry arr[NUM_ENT];
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int order[NUM_ENT];
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void test_spdylay_map_functional(void)
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{
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spdylay_map map;
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int i;
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spdylay_map_init(&map);
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for(i = 0; i < NUM_ENT; ++i) {
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strentry_init(&arr[i], i + 1, "foo");
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order[i] = i + 1;
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}
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// insertion
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shuffle(order, NUM_ENT);
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for(i = 0; i < NUM_ENT; ++i) {
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CU_ASSERT(0 == spdylay_map_insert(&map, &arr[i].map_entry));
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}
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// traverse
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spdylay_map_each(&map, eachfun, NULL);
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// find
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shuffle(order, NUM_ENT);
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for(i = 0; i < NUM_ENT; ++i) {
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spdylay_map_find(&map, order[i]);
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}
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// remove
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shuffle(order, NUM_ENT);
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for(i = 0; i < NUM_ENT; ++i) {
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CU_ASSERT(0 == spdylay_map_remove(&map, order[i]));
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}
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spdylay_map_free(&map);
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}
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static int entry_free(spdylay_map_entry *entry, void *ptr)
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{
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free(entry);
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@ -26,6 +26,7 @@
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#define SPDYLAY_MAP_TEST_H
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void test_spdylay_map(void);
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void test_spdylay_map_functional(void);
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void test_spdylay_map_each_free(void);
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#endif /* SPDYLAY_MAP_TEST_H */
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