mirror of
https://github.com/n64decomp/sm64.git
synced 2024-11-16 14:25:05 -05:00
46 lines
1.1 KiB
Groovy
46 lines
1.1 KiB
Groovy
pipeline {
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agent any
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stages {
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stage('Build Tools') {
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steps {
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sh 'make -j4 -C tools/'
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}
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}
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stage('Extract Assets') {
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steps {
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sh 'ln -s "$ROMS_DIR/Super Mario 64 (J) [!].z64" baserom.jp.z64'
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sh 'ln -s "$ROMS_DIR/Super Mario 64 (U) [!].z64" baserom.us.z64'
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sh 'ln -s "$ROMS_DIR/Super Mario 64 (E) (M3) [!].z64" baserom.eu.z64'
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// verify no assets were committed to repo
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sh '[ -z "$(find {actors,levels,textures}/ -name \'*.png\')" ]'
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sh '[ -z "$(find assets/ -name \'*.m64\' -or \'*.bin\')" ]'
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sh './extract_assets.py jp us eu'
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}
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}
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stage('Build J Source') {
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steps {
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sh 'make -j4 VERSION=jp'
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}
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}
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stage('Build U Source') {
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steps {
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sh 'make -j4 VERSION=us'
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}
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}
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stage('Build J Source, NON_MATCHING') {
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steps {
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sh 'make -j4 VERSION=jp NON_MATCHING=1'
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}
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}
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stage('Build U Source, NON_MATCHING') {
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steps {
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sh 'make -j4 VERSION=us NON_MATCHING=1'
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}
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}
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}
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environment {
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QEMU_IRIX = credentials('qemu-irix')
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ROMS_DIR = credentials('roms')
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}
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}
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