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https://github.com/n64decomp/sm64.git
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36 lines
1.7 KiB
ArmAsm
36 lines
1.7 KiB
ArmAsm
# Yellow Sphere (used in a lot of things)
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.balign 8
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yellow_sphere_seg6_vertex_0601EB48: # 0x0601EB48
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vertex -76, -76, 0, 0, 992, 0xFF, 0xFF, 0xFF, 0xFF
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vertex 77, -76, 0, 992, 992, 0xFF, 0xFF, 0xFF, 0xFF
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vertex 77, 77, 0, 992, 0, 0xFF, 0xFF, 0xFF, 0xFF
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vertex -76, 77, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF
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yellow_sphere_seg6_texture_0601EB88: # 0x0601EB88
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.incbin "actors/yellow_sphere/yellow_sphere.rgba16"
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glabel yellow_sphere_seg6_dl_0601F388 # 0x0601F388 - 0x0601F3C0
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gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, yellow_sphere_seg6_texture_0601EB88
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gsDPLoadSync
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gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
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gsSPVertex yellow_sphere_seg6_vertex_0601EB48, 4, 0
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gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
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gsSPEndDisplayList
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glabel yellow_sphere_seg6_dl_0601F3C0 # 0x0601F3C0 - 0x0601F430
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gsDPPipeSync
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gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_TEXEL0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_TEXEL0
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gsSPClearGeometryMode G_LIGHTING
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gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
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gsSPTexture -1, -1, 0, 0, 1
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gsDPTileSync
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gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
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gsDPSetTileSize 0, 0, 0, 124, 124
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gsSPDisplayList yellow_sphere_seg6_dl_0601F388
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gsSPTexture -1, -1, 0, 0, 0
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gsDPPipeSync
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gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
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gsSPSetGeometryMode G_LIGHTING
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gsSPEndDisplayList
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