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131 lines
5.1 KiB
C
131 lines
5.1 KiB
C
// Power Meter HUD
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UNUSED static const u64 power_meter_unused_1 = 0;
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// 0x030233E0
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ALIGNED8 static const Texture texture_power_meter_left_side[] = {
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#include "actors/power_meter/power_meter_left_side.rgba16.inc.c"
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};
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// 0x030243E0
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ALIGNED8 static const Texture texture_power_meter_right_side[] = {
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#include "actors/power_meter/power_meter_right_side.rgba16.inc.c"
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};
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// 0x030253E0
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ALIGNED8 static const Texture texture_power_meter_full[] = {
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#include "actors/power_meter/power_meter_full.rgba16.inc.c"
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};
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// 0x03025BE0
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ALIGNED8 static const Texture texture_power_meter_seven_segments[] = {
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#include "actors/power_meter/power_meter_seven_segments.rgba16.inc.c"
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};
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// 0x030263E0
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ALIGNED8 static const Texture texture_power_meter_six_segments[] = {
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#include "actors/power_meter/power_meter_six_segments.rgba16.inc.c"
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};
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// 0x03026BE0
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ALIGNED8 static const Texture texture_power_meter_five_segments[] = {
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#include "actors/power_meter/power_meter_five_segments.rgba16.inc.c"
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};
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// 0x030273E0
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ALIGNED8 static const Texture texture_power_meter_four_segments[] = {
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#include "actors/power_meter/power_meter_four_segments.rgba16.inc.c"
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};
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// 0x03027BE0
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ALIGNED8 static const Texture texture_power_meter_three_segments[] = {
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#include "actors/power_meter/power_meter_three_segments.rgba16.inc.c"
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};
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// 0x030283E0
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ALIGNED8 static const Texture texture_power_meter_two_segments[] = {
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#include "actors/power_meter/power_meter_two_segments.rgba16.inc.c"
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};
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// 0x03028BE0
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ALIGNED8 static const Texture texture_power_meter_one_segments[] = {
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#include "actors/power_meter/power_meter_one_segment.rgba16.inc.c"
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};
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// 0x030293E0
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const Texture *const power_meter_health_segments_lut[] = {
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texture_power_meter_one_segments,
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texture_power_meter_two_segments,
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texture_power_meter_three_segments,
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texture_power_meter_four_segments,
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texture_power_meter_five_segments,
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texture_power_meter_six_segments,
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texture_power_meter_seven_segments,
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texture_power_meter_full,
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};
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// 0x03029400
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static const Vtx vertex_power_meter_base[] = {
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{{{ -32, -32, 0}, 0, { 0, 2016}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -32, 0}, 0, { 992, 2016}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, 32, 0}, 0, { 992, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -32, 32, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -32, 0}, 0, { 1, 2016}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 32, -32, 0}, 0, { 1024, 2016}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 32, 32, 0}, 0, { 1024, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, 32, 0}, 0, { 1, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x03029480 - 0x03029530
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const Gfx dl_power_meter_base[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsDPSetRenderMode(G_RM_TEX_EDGE, G_RM_TEX_EDGE2),
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gsDPSetTextureFilter(G_TF_POINT),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsSPVertex(vertex_power_meter_base, 8, 0),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_power_meter_left_side),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_power_meter_right_side),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x03029530
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static const Vtx vertex_power_meter_health_segments[] = {
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{{{ -16, -16, 0}, 0, { 0, 992}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 15, -16, 0}, 0, { 992, 992}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 15, 16, 0}, 0, { 992, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -16, 16, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x03029570 - 0x030295A0
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const Gfx dl_power_meter_health_segments_begin[] = {
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gsDPPipeSync(),
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gsSPVertex(vertex_power_meter_health_segments, 4, 0),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPEndDisplayList(),
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};
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// 0x030295A0 - 0x030295D8
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const Gfx dl_power_meter_health_segments_end[] = {
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gsDPPipeSync(),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsSPSetGeometryMode(G_LIGHTING),
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gsDPSetRenderMode(G_RM_OPA_SURF, G_RM_OPA_SURF2),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsDPSetTextureFilter(G_TF_BILERP),
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gsSPEndDisplayList(),
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};
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