mirror of
https://github.com/n64decomp/sm64.git
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48 lines
2.3 KiB
C
48 lines
2.3 KiB
C
// 0x0704A1B8 - 0x0704A1D0
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static const Lights1 inside_castle_seg7_lights_0704A1B8 = gdSPDefLights1(
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0x3d, 0x3d, 0x3f,
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0xf5, 0xf5, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0704A1D0 - 0x0704A290
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static const Vtx inside_castle_seg7_vertex_0704A1D0[] = {
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{{{ 4332, 1408, 3415}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 2125, 2647}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 1408, 2647}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 2125, 3415}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 1408, 1008}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 2125, 240}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 1408, 240}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 2125, 1008}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 1408, 2493}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 2125, 1162}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 1408, 1162}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 4332, 2125, 2493}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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};
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// 0x0704A290 - 0x0704A2E0
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static const Gfx inside_castle_seg7_dl_0704A290[] = {
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gsSPLight(&inside_castle_seg7_lights_0704A1B8.l, 1),
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gsSPLight(&inside_castle_seg7_lights_0704A1B8.a, 2),
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gsSPVertex(inside_castle_seg7_vertex_0704A1D0, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0704A2E0 - 0x0704A368
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const Gfx inside_castle_seg7_dl_0704A2E0[] = {
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_TEXTURE_GEN),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsDPLoadTextureBlock(inside_castle_seg7_texture_0700A000, G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
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gsSPTexture(0x07C0, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
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gsSPDisplayList(inside_castle_seg7_dl_0704A290),
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gsSPTexture(0x07C0, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_TEXTURE_GEN),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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