sm64/levels/ccm/geo.c

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#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"
#include "game/level_geo.h"
#include "game/geo_misc.h"
#include "game/camera.h"
#include "game/moving_texture.h"
#include "game/screen_transition.h"
#include "game/paintings.h"
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#include "make_const_nonconst.h"
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#include "levels/ccm/header.h"
#include "levels/ccm/ropeway_lift/geo.inc.c"
#include "levels/ccm/snowman_base/geo.inc.c"
#include "levels/ccm/snowman_head/geo.inc.c"
#include "levels/ccm/areas/1/6/geo.inc.c"
#include "levels/ccm/areas/1/7/geo.inc.c"
#include "levels/ccm/areas/1/8/geo.inc.c"
#include "levels/ccm/areas/1/9/geo.inc.c"
#include "levels/ccm/areas/1/10/geo.inc.c"
#include "levels/ccm/areas/1/geo.inc.c"
#include "levels/ccm/areas/2/geo.inc.c"