sm64/levels/sl/texture.inc.c

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// 0x07000000 - 0x07000800
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ALIGNED8 static const Texture sl_seg7_texture_07000000[] = {
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#include "levels/sl/0.rgba16.inc.c"
};
// 0x07000800 - 0x07001000
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ALIGNED8 static const Texture sl_seg7_texture_07000800[] = {
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#include "levels/sl/1.rgba16.inc.c"
};
// 0x07001000 - 0x07001800
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ALIGNED8 static const Texture sl_seg7_texture_07001000[] = {
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#include "levels/sl/2.rgba16.inc.c"
};
// 0x07001800 - 0x07002000
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ALIGNED8 static const Texture sl_seg7_texture_07001800[] = {
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#include "levels/sl/3.rgba16.inc.c"
};
// 0x07002000 - 0x07002800
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ALIGNED8 static const Texture sl_seg7_texture_07002000[] = {
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#include "levels/sl/4.rgba16.inc.c"
};