sm64/levels/course_defines.h

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/* Define lists for list of course for macros. Each of the following fields are described:
* Argument 1: Course macro for define.
* Argument 2: Star collection dance cutscenes
* Each hex digit determines what dance cutscene to play for the stars in the course. The last digit is
* unused. See determine_dance_cutscene() in camera.c for details.
* Cutscene Digits:
* 0: Lakitu flies away after the dance
* 1: The camera rotates around mario
* 2: The camera goes to a closeup of mario
* 3: Bowser keys and the grand star
* 4: Default, used for 100 coin stars, 8 red coin stars in bowser levels, and secret stars
*/
DEFINE_COURSE(COURSE_NONE, 0x44444440) // (0) Course Hub (Castle Grounds)
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DEFINE_COURSE(COURSE_BOB, 0x00022240) // (1) Bob-omb Battlefield
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DEFINE_COURSE(COURSE_WF, 0x00002040) // (2) Whomp's Fortress
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DEFINE_COURSE(COURSE_JRB, 0x22222240) // (3) Jolly Roger Bay
DEFINE_COURSE(COURSE_CCM, 0x00220040) // (4) Cool, Cool Mountain
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DEFINE_COURSE(COURSE_BBH, 0x22222240) // (5) Big Boo's Haunt
DEFINE_COURSE(COURSE_HMC, 0x22222240) // (6) Hazy Maze Cave
DEFINE_COURSE(COURSE_LLL, 0x21212140) // (7) Lethal Lava Land
DEFINE_COURSE(COURSE_SSL, 0x20222240) // (8) Shifting Sand Land
DEFINE_COURSE(COURSE_DDD, 0x22222240) // (9) Dire Dire Docks
DEFINE_COURSE(COURSE_SL, 0x02020240) // (10) Snowman's Land
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DEFINE_COURSE(COURSE_WDW, 0x22102240) // (11) Wet-Dry World
DEFINE_COURSE(COURSE_TTM, 0x00000040) // (12) Tall, Tall Mountain
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DEFINE_COURSE(COURSE_THI, 0x11112140) // (13) Tiny Huge Island
DEFINE_COURSE(COURSE_TTC, 0x22222240) // (14) Tick Tock Clock
DEFINE_COURSE(COURSE_RR, 0x00000040) // (15) Rainbow Ride
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DEFINE_COURSES_END()
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DEFINE_BONUS_COURSE(COURSE_BITDW, 0x34444440) // (16) Bowser in the Dark World
DEFINE_BONUS_COURSE(COURSE_BITFS, 0x34444440) // (17) Bowser in the Fire Sea
DEFINE_BONUS_COURSE(COURSE_BITS, 0x34444440) // (18) Bowser in the Sky
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DEFINE_BONUS_COURSE(COURSE_PSS, 0x24444440) // (19) The Princess's Secret Slide
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DEFINE_BONUS_COURSE(COURSE_COTMC, 0x44444440) // (20) Cavern of the Metal Cap
DEFINE_BONUS_COURSE(COURSE_TOTWC, 0x04444440) // (21) Tower of the Wing Cap
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DEFINE_BONUS_COURSE(COURSE_VCUTM, 0x24444440) // (22) Vanish Cap under the Moat
DEFINE_BONUS_COURSE(COURSE_WMOTR, 0x04444440) // (23) Wing Mario over the Rainbow
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DEFINE_BONUS_COURSE(COURSE_SA, 0x24444440) // (24) Secret Aquarium
DEFINE_BONUS_COURSE(COURSE_CAKE_END, 0x44444440) // (25) The End (Cake Scene)