mirror of
https://github.com/n64decomp/sm64.git
synced 2024-11-13 12:55:07 -05:00
23 lines
800 B
C
23 lines
800 B
C
|
#include <ultra64.h>
|
||
|
#include "sm64.h"
|
||
|
#include "geo_commands.h"
|
||
|
|
||
|
#include "game/level_geo.h"
|
||
|
#include "game/geo_misc.h"
|
||
|
#include "game/camera.h"
|
||
|
#include "game/moving_texture.h"
|
||
|
#include "game/screen_transition.h"
|
||
|
#include "game/paintings.h"
|
||
|
|
||
|
#include "levels/castle_inside/header.h"
|
||
|
|
||
|
#include "levels/castle_inside/star_door/geo.inc.c"
|
||
|
#include "levels/castle_inside/trap_door/geo.inc.c"
|
||
|
#include "levels/castle_inside/areas/1/geo.inc.c"
|
||
|
#include "levels/castle_inside/areas/2/pendulum/geo.inc.c" // Another weird case
|
||
|
#include "levels/castle_inside/clock_minute_hand/geo.inc.c"
|
||
|
#include "levels/castle_inside/clock_hour_hand/geo.inc.c"
|
||
|
#include "levels/castle_inside/areas/2/geo.inc.c"
|
||
|
#include "levels/castle_inside/water_level_pillar/geo.inc.c"
|
||
|
#include "levels/castle_inside/areas/3/geo.inc.c"
|