sm64/actors/pokey/geo.inc.c

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// 0x0C000610
const GeoLayout pokey_head_geo[] = {
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GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0x96, 50),
GEO_OPEN_NODE(),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, pokey_seg5_dl_050127D8),
GEO_DISPLAY_LIST(LAYER_ALPHA, pokey_seg5_dl_05012808),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
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};
// 0x0C000644
const GeoLayout pokey_body_part_geo[] = {
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GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0x96, 50),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, pokey_seg5_dl_050130B0),
GEO_CLOSE_NODE(),
GEO_END(),
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};