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63 lines
3.1 KiB
C
63 lines
3.1 KiB
C
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// 0x0C000018
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const GeoLayout hoot_geo[] = {
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GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xFF, 100),
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GEO_OPEN_NODE(),
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GEO_SCALE(0x00, 16384),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 147, -5, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, hoot_seg5_dl_05004D48),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 96, 0, 0, hoot_seg5_dl_05001DF0),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 34, -35, 31, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 0, 0, 0, hoot_seg5_dl_05003728),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 91, 0, 0, hoot_seg5_dl_050034D8),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 121, 0, 0, hoot_seg5_dl_050033B0),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 121, 0, 0, NULL),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 91, 0, 0, NULL),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 0, 0, 0, hoot_seg5_dl_05003600),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, -31, 5, 37, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, hoot_seg5_dl_05004A98),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 42, 0, 0, hoot_seg5_dl_05004928),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, -31, 5, -37, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, hoot_seg5_dl_05004CA8),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 42, 0, 0, hoot_seg5_dl_05004B38),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 34, -35, -31, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 0, 0, 0, hoot_seg5_dl_05003288),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 91, 0, 0, hoot_seg5_dl_05003038),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 121, 0, 0, hoot_seg5_dl_05002F10),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 121, 0, 0, NULL),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 91, 0, 0, NULL),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 0, 0, 0, hoot_seg5_dl_05003160),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(), //! more close than open nodes
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GEO_END(),
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};
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