sm64/levels/ddd/texture.inc.c

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// 0x07000000 - 0x07001000
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ALIGNED8 static const Texture ddd_seg7_texture_07000000[] = {
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#include "levels/ddd/0.rgba16.inc.c"
};
// 0x07001000 - 0x07001800
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ALIGNED8 static const Texture ddd_seg7_texture_07001000[] = {
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#include "levels/ddd/1.rgba16.inc.c"
};
// 0x07001800 - 0x07002000
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ALIGNED8 static const Texture ddd_seg7_texture_07001800[] = {
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#include "levels/ddd/2.rgba16.inc.c"
};
// 0x07002000 - 0x07003000
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ALIGNED8 static const Texture ddd_seg7_texture_07002000[] = {
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#include "levels/ddd/3.rgba16.inc.c"
};
// 0x07003000 - 0x07003800
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ALIGNED8 static const Texture ddd_seg7_texture_07003000[] = {
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#include "levels/ddd/4.rgba16.inc.c"
};