sm64/levels/wdw/rectangular_floating_platform/model.inc.c

83 lines
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// 0x07013BE8 - 0x07013C00
static const Lights1 wdw_seg7_lights_07013BE8 = gdSPDefLights1(
0x99, 0x99, 0x99,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
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// 0x07013C00 - 0x07013D00
static const Vtx wdw_seg7_vertex_07013C00[] = {
{{{ 256, -63, 640}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 256, 64, 640}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -255, 64, 640}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -255, -63, 640}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -255, -63, 640}, 0, { 0, 990}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 64, 640}, 0, { 990, 990}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 64, -639}, 0, { 990, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, -63, -639}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, -63, -639}, 0, { 0, 990}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 256, 64, -639}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 256, -63, -639}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 256, -63, -639}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 256, 64, 640}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 256, -63, 640}, 0, { 0, 990}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 256, 64, -639}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ -255, 64, -639}, 0, { 990, 990}, {0x00, 0x00, 0x81, 0xff}}},
};
// 0x07013D00 - 0x07013D80
static const Vtx wdw_seg7_vertex_07013D00[] = {
{{{ 256, -63, 640}, 0, { 990, 990}, {0x00, 0x81, 0x00, 0xff}}},
{{{ -255, -63, 640}, 0, { 990, 0}, {0x00, 0x81, 0x00, 0xff}}},
{{{ -255, -63, -639}, 0, { 0, 0}, {0x00, 0x81, 0x00, 0xff}}},
{{{ 256, -63, -639}, 0, { 0, 990}, {0x00, 0x81, 0x00, 0xff}}},
{{{ 256, 64, -639}, 0, { 990, -1054}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -255, 64, 640}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 256, 64, 640}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -255, 64, -639}, 0, { 0, -1054}, {0x00, 0x7f, 0x00, 0xff}}},
};
// 0x07013D80 - 0x07013DF8
static const Gfx wdw_seg7_dl_07013D80[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wdw_seg7_texture_07000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&wdw_seg7_lights_07013BE8.l, 1),
gsSPLight(&wdw_seg7_lights_07013BE8.a, 2),
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gsSPVertex(wdw_seg7_vertex_07013C00, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 8, 15, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x07013DF8 - 0x07013E40
static const Gfx wdw_seg7_dl_07013DF8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wdw_seg7_vertex_07013D00, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x07013E40 - 0x07013EB8
const Gfx wdw_seg7_dl_07013E40[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wdw_seg7_dl_07013D80),
gsSPDisplayList(wdw_seg7_dl_07013DF8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};