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uinput

/dev/uinput high level wrapper.

Example

The following example writes hello world.

extern crate uinput;
use uinput::event::keyboard;

use std::thread;
use std::time::Duration;

fn main() {
	let mut device = uinput::default().unwrap()
		.name("test").unwrap()
		.event(uinput::event::Keyboard::All).unwrap()
		.create().unwrap();

	thread::sleep(Duration::from_secs(1));

	device.click(&keyboard::Key::H).unwrap();
	device.click(&keyboard::Key::E).unwrap();
	device.click(&keyboard::Key::L).unwrap();
	device.click(&keyboard::Key::L).unwrap();
	device.click(&keyboard::Key::O).unwrap();
	device.click(&keyboard::Key::Space).unwrap();
	device.click(&keyboard::Key::W).unwrap();
	device.click(&keyboard::Key::O).unwrap();
	device.click(&keyboard::Key::R).unwrap();
	device.click(&keyboard::Key::L).unwrap();
	device.click(&keyboard::Key::D).unwrap();
	device.click(&keyboard::Key::Enter).unwrap();

	device.synchronize().unwrap();
}