rusty-keys is now well supported on windows
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@ -1,2 +1,3 @@
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target
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.idea/
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*.zip
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@ -26,7 +26,7 @@ toml = "0.5.3"
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serde = { version = "1.0.101", features = ["derive"] }
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[target.'cfg(windows)'.dependencies]
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winapi = { version = "0.3", features = ["winuser"] }
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winapi = { version = "0.3", features = ["winuser", "wincon"] }
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lazy_static = "1.4.0"
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[target.'cfg(target_os="linux")'.dependencies]
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@ -1,11 +1,13 @@
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#![windows_subsystem = "windows"]
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use crate::*;
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use std::env;
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use std::process::exit;
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use getopts::Options;
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use std::fs::File;
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use winapi::um::winuser::{KBDLLHOOKSTRUCT, WH_KEYBOARD_LL, MSG, GetMessageW, CallNextHookEx, SetWindowsHookExW, INPUT_KEYBOARD, MapVirtualKeyW, LPINPUT, INPUT, KEYBDINPUT, SendInput, KEYEVENTF_SCANCODE, KEYEVENTF_KEYUP, WM_KEYUP, WM_KEYDOWN, MAPVK_VK_TO_VSC};
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use winapi::um::winuser::{KBDLLHOOKSTRUCT, WH_KEYBOARD_LL, MSG, GetMessageW, CallNextHookEx, SetWindowsHookExW, INPUT_KEYBOARD, MapVirtualKeyW, LPINPUT, INPUT, KEYBDINPUT, SendInput, KEYEVENTF_SCANCODE, KEYEVENTF_KEYUP, WM_KEYUP, WM_KEYDOWN, MAPVK_VK_TO_VSC, ShowWindow, SW_HIDE};
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use winapi::shared::windef::{HHOOK__, HWND};
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use winapi::shared::minwindef::{LRESULT, WPARAM, LPARAM, HINSTANCE};
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use winapi::shared::basetsd::ULONG_PTR;
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@ -18,8 +20,13 @@ use std::mem::{zeroed, size_of};
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use winapi::_core::ptr::null_mut;
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use winapi::_core::mem::transmute_copy;
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use lazy_static::lazy_static;
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use std::sync::Mutex;
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use winapi::um::wincon::GetConsoleWindow;
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type WindowsKeyMaps = KeyMaps<Device, USizeableDWORD, InputEvent, LRESULT>;
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// this is used for identifying the fake keypresses we insert, so we don't process them in an infinite loop
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const FAKE_EXTRA_INFO: ULONG_PTR = 332;
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// non-zero means don't send on, I think https://msdn.microsoft.com/en-us/library/windows/desktop/ms644984(v=vs.85).aspx
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@ -90,36 +97,23 @@ impl Keyboard<USizeableDWORD, InputEvent, LRESULT> for Device {
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}
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}
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unsafe impl Sync for WindowsKeyMaps {
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// this isn't safe, but windows promises us keybd_proc will only be called by a single thread at
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// a time, so if that holds true, this is safe
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}
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unsafe impl Send for WindowsKeyMaps {
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// windows promises us keybd_proc will only be called by a single thread at a time
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// but rust makes us wrap in mutex anyway, so we are extra safe...
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}
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const DEVICE: Device = Device;
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//static mut KEY_MAPPER_PTR: *const Option<WindowsKeyMaps> = &None;
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//static mut KEY_MAPPERe: WindowsKeyMaps = unsafe { std::mem::uninitialized() };
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//static mut KEY_MAPPER: Option<WindowsKeyMaps> = None;
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//const KEY_MAPPER_PTR: i32 = 0;
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/*
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*/
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use lazy_static::lazy_static;
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use std::sync::Mutex;
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lazy_static! {
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static ref KEY_MAPPER: Mutex<WindowsKeyMaps> = {
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let config = parse_args();
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println!("Config: {:?}", config);
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//println!("Config: {:?}", config);
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let key_map = key_map();
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//println!("key_map: {:?}", key_map);
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println!("config_file: {}", config.config_file);
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println!("chosen config file: {}", config.config_file);
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Mutex::new(WindowsKeyMaps::from_cfg(&key_map, &config.config_file))
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};
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@ -127,14 +121,16 @@ static ref KEY_MAPPER: Mutex<WindowsKeyMaps> = {
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unsafe extern "system" fn keybd_proc(code: c_int, w_param: WPARAM, l_param: LPARAM) -> LRESULT {
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let kb_struct = *(l_param as *const KBDLLHOOKSTRUCT);
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println!("value: {:X}, key: {:X}", w_param, kb_struct.vkCode);
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//println!("value: {:X}, key: {:X}", w_param, kb_struct.vkCode);
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if kb_struct.dwExtraInfo == FAKE_EXTRA_INFO {
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return CallNextHookEx(null_mut(), code, w_param, l_param);
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}
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/*
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println!("code: {}, w_param: {}, vkCode: {}, scanCode: {}, flags: {}, time: {}, dwExtraInfo: {}",
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code, w_param,
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kb_struct.vkCode, kb_struct.scanCode, kb_struct.flags, kb_struct.time, kb_struct.dwExtraInfo);
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*/
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let mut input_event = InputEvent{
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code,
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@ -178,35 +174,28 @@ fn send_keybd_input(flags: u32, key_code: USizeableDWORD) {
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pub fn main_res() -> Result<()> {
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/*
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let config = parse_args();
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println!("Config: {:?}", config);
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let key_map = key_map();
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//println!("key_map: {:?}", key_map);
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println!("caps_lock_code: {}", DEVICE.caps_lock_code().0);
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let key_map = WindowsKeyMaps::from_cfg(&key_map, &config.config_file);
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*/
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//let mut ptr: *const WindowsKeyMaps = &key_map;
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//let key_map = Box::new(key_map);
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//let static_ref = Box::leak(key_map);
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//let raw = Box::into_raw(key_map);
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//let ptr: *const i32 = &raw;
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//let my_num_ptr: *const i32 = &*key_map;
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//key_map.leak();
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//KEY_MAPPER_PTR = Box::into_raw(key_map);
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//unsafe { KEY_MAPPER = Some(key_map); }
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//unsafe { KEY_MAPPER_PTR = &Some(key_map); }
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//let bla = unsafe {*KEY_MAPPER_PTR};
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// this is just to cause the lazy_static init to run first, so if -h or -v is wanted, we do that
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// and exit immediately... todo: how to avoid mutex/lazy_static entirely???
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let _ = KEY_MAPPER.lock().unwrap();
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// now start actually intercepting keypresses
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let keybd_hhook: AtomicPtr<HHOOK__> = AtomicPtr::default();
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set_hook(WH_KEYBOARD_LL, &keybd_hhook, keybd_proc);
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println!("rusty-keys {} keyboard hook registered, now for some reason you *sometimes* have to type in this window once to activate it, thanks windows!", VERSION);
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unsafe {
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// hide window
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// todo: probably should be tray icon someplace in future to quit, and error messages as windows popups etc...
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let hwnd = GetConsoleWindow();
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ShowWindow( hwnd, SW_HIDE );
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}
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let mut msg: MSG = unsafe { zeroed() };
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unsafe { GetMessageW(&mut msg, 0 as HWND, 0, 0) };
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//std::thread::sleep(std::time::Duration::from_millis(400000));
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Ok(())
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}
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@ -221,23 +210,41 @@ impl Config {
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}
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}
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fn get_env_push(key: &str, to_push: &str, vec: &mut Vec<String>) {
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if let Some(var) = env::var_os(key) {
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if let Ok(str) = var.into_string() {
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let mut str = str.to_owned();
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str.push_str(to_push);
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vec.push(str);
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}
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}
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}
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fn parse_args() -> Config {
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fn print_usage(program: &str, opts: Options) {
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let brief = format!("Usage: {} [options]", program);
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let brief = format!("Usage: {} [options] [keymap.toml]", program);
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println!("{}", opts.usage(&brief));
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}
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let args: Vec<_> = env::args().collect();
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let mut default_configs = Vec::new();
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get_env_push("USERPROFILE", "\\keymap.toml", &mut default_configs);
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get_env_push("APPDATA", "\\keymap.toml", &mut default_configs);
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default_configs.push("keymap.toml".to_string());
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let c_msg = format!("specify the keymap config file to use (default in order: {:?})", default_configs);
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let mut opts = Options::new();
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opts.optflag("h", "help", "prints this help message");
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opts.optflag("v", "version", "prints the version");
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opts.optopt("c", "config", "specify the keymap config file to use (default: /etc/rusty-keys/keymap.toml)", "FILE");
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opts.optopt("c", "config", &c_msg, "FILE");
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let matches = opts.parse(&args[1..]);
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if matches.is_err() {
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print_usage(&args[0], opts);
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exit(0);
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exit(1);
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}
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let matches = matches.unwrap();
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if matches.opt_present("h") {
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@ -250,7 +257,21 @@ fn parse_args() -> Config {
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exit(0);
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}
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let config_file = matches.opt_str("c").unwrap_or("/etc/rusty-keys/keymap.toml".to_owned());
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let config_file = matches.opt_str("c").unwrap_or_else(|| {
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let remaining_args = matches.free;
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if remaining_args.len() > 0 {
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remaining_args[0].clone()
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} else {
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for keymap in default_configs.drain(..) {
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if File::open(&keymap).is_ok() {
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return keymap;
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}
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}
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println!("Error: no keymap.toml found...");
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print_usage(&args[0], opts);
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exit(1);
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}
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});
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Config::new(config_file)
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}
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32
win.sh
Executable file
32
win.sh
Executable file
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#!/bin/sh
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set -euxo pipefail
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target="${1-x86_64-pc-windows-gnu}"
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cargo build --target "$target" --release
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cp keymap.toml target/"$target"/release/
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cd target/"$target"/release/
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strip rusty-keys.exe
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zip -9 rusty-keys-"$target".zip rusty-keys.exe keymap.toml
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mv rusty-keys-"$target".zip ../../..
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exit 0
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# on arch linux, run these to enable cross compiling to win64:
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pacman -S mingw-w64-gcc
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# you can change these, if you want
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CHANNEL=stable
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ARCH=x86_64
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rustup install $CHANNEL-$ARCH-pc-windows-gnu && rustup target add $ARCH-pc-windows-gnu
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for lib in crt2.o dllcrt2.o libmsvcrt.a; do cp -v /usr/x86_64-w64-mingw32/lib/$lib $HOME/.rustup/toolchains/$CHANNEL-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-pc-windows-gnu/lib/; done
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cat >> ~/.cargo/config <<EOF
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[target.$ARCH-pc-windows-gnu]
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linker = "/usr/bin/$ARCH-w64-mingw32-gcc"
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ar = "/usr/$ARCH-w64-mingw32/bin/ar"
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EOF
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