Send SYN_REPORT with shift modifying keys to make libinput happy
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notes.txt
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40
notes.txt
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After all these years of this technique working perfectly, libinput goes and breaks it (along with apparantly many other things):
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https://bugs.freedesktop.org/show_bug.cgi?id=104030
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A normal USB keyboard pressing shift+3:
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E: 0.000001 0004 0004 458977 # EV_MSC / MSC_SCAN 458977
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E: 0.000001 0001 002a 0001 # EV_KEY / KEY_LEFTSHIFT 1
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E: 0.000001 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +0ms
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E: 0.151990 0004 0004 458784 # EV_MSC / MSC_SCAN 458784
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E: 0.151990 0001 0004 0001 # EV_KEY / KEY_3 1
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E: 0.151990 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +151ms
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#E: 0.327930 0004 0004 458784 # EV_MSC / MSC_SCAN 458784
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E: 0.327930 0001 0004 0000 # EV_KEY / KEY_3 0
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E: 0.327930 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +176ms
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E: 0.400020 0004 0004 458977 # EV_MSC / MSC_SCAN 458977
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E: 0.400020 0001 002a 0000 # EV_KEY / KEY_LEFTSHIFT 0
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E: 0.400020 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +73ms
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rusty-keys pre SYN_REPORT fix:
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E: 0.000001 0001 002a 0001 # EV_KEY / KEY_LEFTSHIFT 1
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E: 0.000001 0001 001a 0001 # EV_KEY / KEY_LEFTBRACE 1
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E: 0.000001 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +0ms
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{E: 0.031945 0001 001a 0000 # EV_KEY / KEY_LEFTBRACE 0
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E: 0.031945 0001 002a 0000 # EV_KEY / KEY_LEFTSHIFT 0
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E: 0.031945 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +31ms
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rusty-keys post SYN_REPORT fix:
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E: 0.000001 0001 002a 0001 # EV_KEY / KEY_LEFTSHIFT 1
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E: 0.000001 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +0ms
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E: 0.000032 0001 001a 0001 # EV_KEY / KEY_LEFTBRACE 1
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E: 0.000032 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +0ms
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{E: 0.096031 0001 001a 0000 # EV_KEY / KEY_LEFTBRACE 0
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E: 0.096031 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +96ms
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E: 0.096091 0001 002a 0000 # EV_KEY / KEY_LEFTSHIFT 0
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E: 0.096091 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +0ms
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Seems to be good enough for now...
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@ -18,7 +18,7 @@ impl Device {
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}
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#[doc(hidden)]
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pub fn write(&mut self, kind: c_int, code: c_int, value: c_int) -> Res<()> {
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pub fn write(&self, kind: c_int, code: c_int, value: c_int) -> Res<()> {
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let mut event = input_event {
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time: timeval { tv_sec: 0, tv_usec: 0 },
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type_: kind as u16,
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@ -44,27 +44,27 @@ impl Device {
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}
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/// Synchronize the device.
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pub fn synchronize(&mut self) -> Res<()> {
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pub fn synchronize(&self) -> Res<()> {
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self.write(EV_SYN, SYN_REPORT, 0)
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}
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/// Send an event.
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pub fn send(&mut self, kind: c_int, code: c_int, value: i32) -> Res<()> {
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pub fn send(&self, kind: c_int, code: c_int, value: i32) -> Res<()> {
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self.write(kind, code, value)
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}
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/// Send a press event.
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pub fn press(&mut self, kind: c_int, code: c_int) -> Res<()> {
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pub fn press(&self, kind: c_int, code: c_int) -> Res<()> {
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self.write(kind, code, 1)
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}
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/// Send a release event.
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pub fn release(&mut self, kind: c_int, code: c_int) -> Res<()> {
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pub fn release(&self, kind: c_int, code: c_int) -> Res<()> {
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self.write(kind, code, 0)
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}
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/// Send a press and release event.
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pub fn click(&mut self, kind: c_int, code: c_int) -> Res<()> {
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pub fn click(&self, kind: c_int, code: c_int) -> Res<()> {
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try!(self.press(kind, code));
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try!(self.release(kind, code));
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@ -72,7 +72,7 @@ impl Device {
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}
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/// Send a relative or absolute positioning event.
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pub fn position(&mut self, kind: c_int, code: c_int, value: i32) -> Res<()> {
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pub fn position(&self, kind: c_int, code: c_int, value: i32) -> Res<()> {
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self.write(kind, code, value)
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}
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}
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@ -321,6 +321,8 @@ impl HalfInvertedKey {
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}
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//event.code.send_event(key_state, event, device);
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device.write_event(event)?;
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// SYN_REPORT after, then key, then key's SYN_REPORT
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device.synchronize()?;
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event.code = code; // not needed since u16 does it
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event.value = value;
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}
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@ -342,6 +344,8 @@ impl HalfInvertedKey {
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event.value = UP;
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}
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//event.code.send_event(key_state, event, device);
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// SYN_REPORT first after key, then shift, then key's SYN_REPORT which will be used for shift's
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device.synchronize()?;
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device.write_event(event)?;
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// neither of these are needed now...
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event.code = code; // not needed since u16 does it
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