rswiki-book/377-Construct-Map-Region.me...

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[[Category Packet]]
[[Category Packet 377]]
{{packet|name=Construct Map Region|description=Creates a map region.|opcode=53|type=Variable Short|length=N/A|revision=377}}
== Interface Animation ==
=== Description ===
Sets the animation for a model on an interface.
=== Packet Structure ===
{| border=2
! Data type
! Description
|-
| [[Data Types#Non Standard Data Types|Big Endian]] [[Data Types#Standard data types|Short]] [[Data Types#Non Standard Data Types|Special A]]
| Map Region Y (absolute Y coordinate / 8 + 6)
|-
| [[Data Types#Standard data types|Bit Block]]
| 1 bit (0 or 1) to decide if a tile exists. 26 bits for data about the tile (only if it exists)
|-
| [[Data Types#Non Standard Data Types|Big Endian]] [[Data Types#Standard data types|Short]] [[Data Types#Non Standard Data Types|Special A]]
| Map Region X (absolute X coordinate / 8 + 6)
|-
|}
=== Information ===
If the tile exists then a 1 gets written to the output stream as a 1 otherwise a zero gets written to the stream.
If the tile does exist then you would follow that 1 bit with 26 bits of information about the tile.
int info = inStream.readBits(26);
int heightLevel = info >> 24 & 3;
int rotation = info >> 1 & 3;
int regionX = info >> 14 & 0x3ff;
int regionY = info >> 3 & 0x7ff;
=== Implementation ===
for(int z = 0; z < 4; z++) {
for(int x = 0; x < 13; x++) {
for(int y = 0; y < 13; y++) {
outStream.writeBit(1, tileExists ? 1 : 0);
if(tileExists)
outStream.writeBits(26, TILE_INFORMATION);
}
}
}