[[Category RS2]] ==Game Protocol== ===Server > Client Packets=== {| border=2 |- ! Opcode ! Type ! Length (bytes) ! Name ! Description |- ! 29 ! VARIABLE SHORT ! NA ! [[443 Player Update|Player Update]] ! Updates the players within the client's view. |- ! 121 ! VARIABLE SHORT ! NA ! [[443 Rebuild Map|Rebuild Scene Graph]] ! Rebuilds the players scene graph. |- ! 157 ! VARIABLE BYTE ! NA ! [[443 Send Message|Send Message]] ! Sends a message to the client's chatbox. |- ! 58 ! FIXED ! 6 ! [[443 Update Skill|Update Skill]] ! Updates a skill by sending its experience and dynamic level. |- ! 192 ! VARIABLE SHORT ! NA ! [[443 Execute Client Script|Execute Client Script]] ! Executes a client script. |- ! 204 ! VARIABLE SHORT ! NA ! [[443 Class Check Request|Class Check Request]] ! Parses a request for a class check request. |- ! 163 ! FIXED ! 0 ! [[443 Reset States|Reset States]] ! Resets all the client state variables. |- ! 160 ! FIXED ! 4 ! [[443 Display Window|Display Window]] ! Displays a widget as a window. |- ! 3 ! FIXED ! 6 ! [[443 Change Inactive Color|Change Inactive Color]] ! Changes the widget's inactive color. |- ! 228 ! VARIABLE SHORT ! NA ! [[443 Send Items|Send Items]] ! Sends the items in an item container. |- ! 213 ! VARIABLE SHORT ! NA ! [[443 Update Items|Update Items]] ! Updates the items in an item container from their slot id. |- ! 41 ! FIXED ! 0 ! [[443 Logout|Logout]] ! Logs the client out from the server. |} ===Client > Server Protocol=== {| border = 2 |- ! Opcode ! Type ! Length (bytes) ! Name ! Description |- ! 70 ! FIXED ! 0 ! [[443 Close Window|Close Window]] ! Called when the currently opened window is closed. |}