# Object spawn This packet requests the client to spawn an object. ## Packet Structure | Data Type | Description | |--|--| | Subtrahend [Byte](/Data-Types.html#common-data-types) | 0 | | [Little Endian](/Data-Types.html#little-endian) [Byte](/Data-Types.html#common-data-types) | Object ID | | Subtrahend [Byte](/Data-Types.html#common-data-types) | `object_type << 2 + object_rotation & 3` |