[[Category RSC]] This page refers to the RSC #135 client revision. == '''Packet structure''' == ? == '''Login''' == ? == '''Reference''' == Player usernames are encoded and decoded as a long with the following methods:
public static long encode_37(String s) {
	String s1 = "";
	for (int i = 0; i < s.length(); i++) {
		char c = s.charAt(i);
		if (c >= 'a' && c <= 'z')
			s1 = s1 + c;
		else if (c >= 'A' && c <= 'Z')
			s1 = s1 + (char) ((c + 97) - 65);
		else if (c >= '0' && c <= '9')
			s1 = s1 + c;
		else
			s1 = s1 + ' ';
	}
	s1 = s1.trim();
	if (s1.length() > 12)
		s1 = s1.substring(0, 12);
	long l = 0L;
	for (int j = 0; j < s1.length(); j++) {
		char c1 = s1.charAt(j);
		l *= 37L;
		if (c1 >= 'a' && c1 <= 'z')
			l += (1 + c1) - 97;
		else if (c1 >= '0' && c1 <= '9')
			l += (27 + c1) - 48;
	}
	return l;
}

public static String decode_37(long l) {
	String s = "";
	while (l != 0L) {
		int i = (int) (l % 37L);
		l /= 37L;
		if (i == 0) {
			s = " " + s;
		} else if (i < 27) {
			if (l % 37L == 0L)
				s = (char) ((i + 65) - 1) + s;
			else
				s = (char) ((i + 97) - 1) + s;
		} else {
			s = (char) ((i + 48) - 27) + s;
		}
	}
	return s;
}
== '''Packets''' == The packet opcodes are unchanged from previous revisions, presumably this was before the protocol was being regularly modified to deter the developers of bots such as [[AutoRune]]. The payload/structure is quite similar to most other RSC revisions. Some 135 packets are documented ahead. First you will find the packets' body, then you will find a table (for easier reading) === '''Incoming Data''' === '''TODO:'''


=== '''Outgoing Data''' ===
(ns rsc.rsc135.packets
  (:require [jagex.Util])
  (:use [jagex.client.SocketStream]))

;; Opcode: 1
(defn disconnect [stream]
  (doto stream
    (.begin-packet1)
    (.flush)))

;; Opcode: 2
(defn newplayer [stream]
  (doto stream
    (.begin-packet 2)
    (.put-int16 ???)
    (.put-int64 (Util/long-for-name username))
    (.put-int16 referrerid)
    (.putline-rsa password server-session-id key-a key-b) ; keys for RSA?
    (.flush)
    (.read) ; newplayer response
    (.end-packet)))

;; Opcode: 6
(defn logout [stream]
  (doto stream
    (.begin-packet 6)
    (.end-packet)))

;; Opcode: 7
(defn send-command [stream command] ; sends command to server e.g ::home, command arg is (.substring command 2)
  (doto stream
    (.begin-packet 7)
    (.putline command)
    (.end-packet)))

;; Opcode: 10
(defn report-abuse [stream username]
  (let [name (.substring username 12)
	l5 (Util/long-for-name name)]
    (doto stream
      (.begin-packet 10)
      (.put-int64 l5)
      (.end-packet))))

;; Opcode: 26
(defn add-friend [stream name] ; name is string represenation of username
  (doto stream
    (.begin-packet 26)
    (.put-int64 (Util/long-for-name name)
    (.end-packet)))

;; Opcode: 27
(defn remove-friend [stream name] ; name is long represenation of username (i.e Util/long-for-name username)
  (doto stream
    (.begin-packet 27)
    (.put-int64 name)
    (.end-packet)))

;; Opcode: 28
;; name is long representation of username, message is byte representation of message (.getBytes message), length is length of message (maximum length is 200)
(defn send-message [stream name message length]
  (doto stream
    (.begin-packet 28)
    (.put-int64 username)
    (.read-bytes message 0 length)
    (.end-packet)))

;; Opcode: 29
(defn add-ignore [stream username] ; username is string representation of username
  (let [name (Util/long-for-name username)]
    (doto stream
      (.begin-packet 29)
      (.put-int64 name)
      (.end-packet))))

;; Opcode: 251
(defn drop-item [stream slot]
  (doto stream
    (.begin-packet 251)
    (.put-int16 slot)
    (.end-packet)))

;; Opcode: 220
(defn cast-inv [stream slot spell]
  (doto stream
    (.begin-packet 220)
    (.put-int16 slot)
    (.put-int16 spell)
    (.end-packet)))


;; Opcode: 240
(defn use2-items [stream slot1 slot2]
  (doto stream
    (.begin-packet 240)
    (.put-int16 slot1)
    (.put-int16 slot2)
    (.end-packet)))

;; Opcode: 248
(defn remove-item [stream slot]
  (doto stream
    (.begin-packet 248)
    (.put-int16 slot)
    (.end-packet)))

;; Opcode: 249
(defn equip-item [stream slot]
  (doto stream
    (.begin-packet 249)
    (.put-int16 slot)
    (.end-packet)))

;; Opcode: 246
(defn item-cmd [stream slot]
  (doto stream
    (.begin-packet 246)
    (.put-int16 slot)
    (.end-packet)))
{| class="wikitable" |+ Outgoing Packets |- ! Name ! Opcode ! Payload ! Description |- ! Disconnect | 1 || * None | Sends the disconnect packet |- ! Newplayer (Registration) | 2 || * Short - The client revision number (135) * Long - Long represenation of username * Short - Referrer ID ** Integer.parseInt(getParameter("referrerid")); * Line-RSA - Password, server session ID, bigintegers | Registers a new user (probably not used in private servers) |- ! Logout | 6 || * None | Sends the logout packet to the server |- ! Execute Command | 7 || * String - The command | Sends a command to the server to be executed |- ! Report Abuse | 10 || * Long - The long representation of the username of the user to report | Sends an abuse report to the server |- ! Add Friend | 26 || * Long - long represenation of username | Adds a user to your friends list |- ! Remove Friend | 27 || * Long - The long representation of the username of the user to report | Removes a user from your friends list |- ! Send Message | 28 || * Long - The long representation of the username of the user to send the message to * Byte[] - A byte array containing the bytes of the message to send to the user | Sends a message to the specified user |- ! Ignore User | 29 || * Long - The long representation of the username of the user to ignore | Adds a user to your ignore list |- ! Drop Item | 251 || * Short - The slot of the item to drop | Drops the specified item on the ground |- ! Cast on Inventory | 220 || * Short - The slot of the item to cast a spell on * Short - The id of the spell to cast | Casts a spell (such as High Alchemy) on the specified item |- ! Use Two Inventory Items | 240 || * Short - The slot of the first item to use * Short - The slot of the second item to use | Uses an item in the player's inventory with another item in the player's inventory |- ! Remove Item | 248 || * Short - The slot of the item to unequip | Unequips the specified item |- ! Wear Item | 249 || * Short - The slot of the item to equip | Equips the specified item |- ! Inventory Command | 246 || * Short - The slot of the item to use | Burys, eats, etc the specified item |}