[[Category Packet]]
[[Category Packet 317]]
{{packet|name=Focus change|description=Sent when the game client window goes in and out of focus.|opcode=3|type=Fixed|length=1|revision=317}}
== Focus Change ==

=== Description ===

This packet is sent when the game client window goes in and out of focus. The payload consists of one byte that is either 1 or 0; 1 if the client is in focus and 0 if not.

=== Packet Structure ===
{|border=2
! Data Type
! Description
|-
| [[Data Types#Standard data types|Byte]]
| Whether or not the client is in focus.
|-
|}