# Create Projectile Creates a projectile. ## Packet Structure | Data Type | Description | |--|--| | [Byte](/Data-Types.html#common-data-types) | Position offset | | [Byte](/Data-Types.html#common-data-types) | Second X offset | | [Byte](/Data-Types.html#common-data-types) | Second Y offset | | [Short](/Data-Types.html#common-data-types) | Target | | [Little Endian](/Data-Types.html#little-endian) [Short](/Data-Types.html#common-data-types) | Graphic ID | | [Byte](/Data-Types.html#common-data-types) | Starting height | | [Byte](/Data-Types.html#common-data-types) | Ending height | | [Little Endian](/Data-Types.html#little-endian) [Short](/Data-Types.html#common-data-types) | Starting time | | [Little Endian](/Data-Types.html#little-endian) [Short](/Data-Types.html#common-data-types) | Speed | | [Byte](/Data-Types.html#common-data-types) | Initial slope | | [Byte](/Data-Types.html#common-data-types) | Initial distance from source |