Update MediaWiki page 'Map Region System'

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Gara494 2012-01-26 01:26:08 +00:00 committed by moparisthebest
parent 81d0ce9cf1
commit 88d8fbbdfc
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@ -36,7 +36,7 @@ Note: The Region X and Region Y coordinates are traditionally not used in server
===Map===
There is no calculation for a map and there is no Map X or Map Y. A Map is however a 104 x 104 area made up of 13 x 13 chunks. Why is the number not even you may ask? Because it has a center. The [7, 7] map chunk of the map is the center and is also the formatted chunk. When a region update is called by the server, a new map is called but you must understand that the formatted chunk never changes; the tiles in the map however are updated and trimmed. When the player moves out of the formatted chunk the map is re-positioned to make that chunk the center yet again. As I said, a new update is not needed every time the player enters a new region but when the range of +- 32 from the point in the center of the chunk is reached a update is required to update the map to the new objects so that the 'black space' or fog is not reached. Confused?
There is no calculation for a map, and there is no Map X or Map Y. A Map is, however, a 104 x 104 area made up of 13 x 13 chunks. Why is the number not even you may ask? Because it has a center. The [7, 7] map chunk of the map is the center, and is also the formatted chunk. When a region update is called by the server, a new map is called, but you must understand that the formatted chunk never changes; the tiles in the map, however, are updated and trimmed. When the player moves out of the formatted chunk, the map is re-positioned to make that chunk the center yet again. As I said, a new update is not needed every time the player enters a new region, but when the range of +- 32 from the point in the center of the chunk is reached, an update is required to update the map to the new objects so that the 'black space' or fog is not reached. Confused?
===Diagram===
[http://www.gliffy.com/pubdoc/2764885/L.png External Image]