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Update MediaWiki page '508 Protocol'
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@ -35,8 +35,8 @@ Game packet header:
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<pre>
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<pre>
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ubyte - opcode
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ubyte - opcode
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ubyte - packet size only if packet size is sent as -1
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ubyte - packet size only if packet size is sent as -1 (length: VAR_BYTE)
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ushort - packet size only if packet size is sent as -2
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ushort - packet size only if packet size is sent as -2 (length: VAR_SHORT)
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</pre>
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</pre>
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After the header is read by the server, the packet specific data is then read and decoded by the server.
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After the header is read by the server, the packet specific data is then read and decoded by the server.
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