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Update MediaWiki page '317 Protocol'
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@ -147,6 +147,7 @@ Not much is known about this mask, other than that the last value read is a spri
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The 0x100 mask is responsible for player graphics updating. The data associated is a little-endian unsigned short which represents the graphics id, and an int which is the graphics delay.
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The 0x100 mask is responsible for player graphics updating. The data associated is a little-endian unsigned short which represents the graphics id, and an int which is the graphics delay.
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'''0x8'''
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'''0x8'''
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Animations are handled by the 0x8 mask. The payload for this update is a little-endian unsigned short that is the animation id, and an unsigned inversed byte which states the animation's delay.
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Animations are handled by the 0x8 mask. The payload for this update is a little-endian unsigned short that is the animation id, and an unsigned inversed byte which states the animation's delay.
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