Update MediaWiki page '135 Protocol'

This commit is contained in:
S 2013-01-18 15:59:41 +00:00 committed by moparisthebest
parent 8338393325
commit 4e929ea036
1 changed files with 8 additions and 8 deletions

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@ -447,7 +447,7 @@ The packet opcodes are unchanged from previous revisions, presumably this was be
| 252 ||
* uint8 - The number of items in the player's inventory.
* uint16... - The item's id. If equipped, increment by 0x8000.
* uint32a... - The item's stack size. Only sent when the item is stackable.
* int32a... - The item's stack size. Only sent when the item is stackable.
| Sends over the player's whole inventory. Variable length.
|-
! Player Appearance
@ -509,7 +509,7 @@ The packet opcodes are unchanged from previous revisions, presumably this was be
* for (int i = 0; i < skill_count; i++)
* uint8... - The skill's base level.
* for (int i = 0; i < skill_count; i++)
* uint32... - The skill's xp points.
* int32... - The skill's xp points.
* uint8 - The player's quest points.
| Updates all of the player's skills and quest points. The 135 client reads 18 skills: Attack, Defense, Strength, Hits, Ranged, Prayer, Magic, Cooking, Woodcutting, Fletching, Fishing, Firemaking, Crafting, Smithing, Mining, Herblaw, Carpentry, Thieving.
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@ -551,7 +551,7 @@ The packet opcodes are unchanged from previous revisions, presumably this was be
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* int8 - The number of items the other player has traded.
* uint16... - The item's id.
* uint32a... - The item's stack size.
* int32a... - The item's stack size.
| Updates the other player's trade offer.
|-
! Other's Trade Status
@ -602,7 +602,7 @@ The packet opcodes are unchanged from previous revisions, presumably this was be
* uint8 - The number of items in the player's bank.
* uint8 - The maximum number of items the player is allowed to store.
* uint16... - The item's id.
* uint32a... - The item's stack size.
* int32a... - The item's stack size.
| Displays the bank interface. Variable length.
|-
! Hide Bank
@ -614,20 +614,20 @@ The packet opcodes are unchanged from previous revisions, presumably this was be
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* uint8 - The item's slot.
* uint16 - The item's id.
* uint32a - The item's stack size. 0 to remove.
* int32a - The item's stack size. 0 to remove.
| Updates/adds/removes a single item in the bank interface to save bytes.
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! Single XP Update
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* uint8 - The skill's id.
* uint32 - The skill's xp.
* int32 - The skill's xp.
| Updates a single skill's XP to save bytes.
|-
! Update InvItem
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* uint8 - The item's slot.
* uint16 - The item's id. Increment by 0x7fff to change stack size.
* uint32a - The item's stack size. May not be read.
* int32a - The item's stack size. May not be read.
| Adds a single item, or changes the ID, or changes the stack size to save bytes. If id / 32768 == 1, the item is equipped.
|-
! Remove InvItem
@ -640,7 +640,7 @@ The packet opcodes are unchanged from previous revisions, presumably this was be
* uint8 - The skill's id.
* uint8 - The skill's current level.
* uint8 - The skill's base level.
* uint32 - The skill's experience points.
* int32 - The skill's experience points.
| Updates a single skill to save bytes.
|-
|}