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Update MediaWiki page '289 Construct Map Region'
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@ -24,8 +24,11 @@ After the region y is sent, you need to initialize the bit access. Then, loop th
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All of this is in the all three for-loops!
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Step 1: Then you'll get the tile of x, y, and z.
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Step 2: Then you need to send the bits 1 and (if tile is null) 1 otherwise, 0.
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Step 3: Check if the tile is not null. Within this if-statement, you put these bits...
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{|border=2
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! Method
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@ -34,6 +37,7 @@ Step 3: Check if the tile is not null. Within this if-statement, you put these b
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Out of the for-loops!
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Step 1: Finish the bit access and send the region x.
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Done.
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