Create MediaWiki page '443 Protocol'

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Sini 2012-08-25 03:06:14 +00:00 committed by moparisthebest
parent 1e23c63731
commit 3e669986a3
3 changed files with 62 additions and 2 deletions

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443-Protocol.mediawiki Normal file
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[[Category RS2]]
===Server > Client Packets===
{| border=2
|-
! Opcode
! Type
! Length (bytes)
! Name
! Description
|-
! 29
! VARIABLE SHORT
! NA
! [[414 Player Update|Player Update]]
! Updates the players within the client's view.
|-
! 121
! VARIABLE SHORT
! NA
! [[414 Rebuild Map|Rebuild Scene Graph]]
! Rebuilds the players scene graph.
|-
! 157
! VARIABLE BYTE
! NA
! [[414 Send Message|Send Message]]
! Sends a message to the client's chatbox.
|-
! 58
! FIXED
! 6
! [[414 Update Skill|Update Skill]]
! Updates a skill by sending its experience and dynamic level.
|-
! 160
! FIXED
! 4
! [[414 Display Window|Display Window]]
! Displays a widget as a window.
|-
! 228
! VARIABLE SHORT
! NA
! [[414 Send Items|Send Items]]
! Sends the items in an item container.
|-
! 213
! VARIABLE SHORT
! NA
! [[414 Update Items|Update Items]]
! Updates the items in an item container from their slot id.
|-
! 41
! FIXED
! 0
! [[414 Logout|Logout]]
! Logs the client out from the server.
|-}

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@ -7,5 +7,5 @@ The following categories contain pages or media.
* [[Category Packet 377]] (5 members) * [[Category Packet 377]] (5 members)
* [[Category Packet 474]] (1 members) * [[Category Packet 474]] (1 members)
* [[Category Packet {{{revision}}}]] (1 members) * [[Category Packet {{{revision}}}]] (1 members)
* [[Category RS2]] (9 members) * [[Category RS2]] (10 members)
* [[Category RSC]] (5 members) * [[Category RSC]] (5 members)

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@ -28,11 +28,12 @@ The ''opcode'' of a game packet is basically an identifier for the type of game
A ''fixed-size'' packet is a packet whose payload size does never change, and the size for the specified opcode is already known between both client and server. A ''variable-sized'' packet is a packet whose payload size changes according to the situation of the game session. A ''fixed-size'' packet is a packet whose payload size does never change, and the size for the specified opcode is already known between both client and server. A ''variable-sized'' packet is a packet whose payload size changes according to the situation of the game session.
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== '''Pages in category "RS2"''' == == '''Pages in category "RS2"''' ==
The following 9 pages are in this category. The following 10 pages are in this category.
* [[194 Protocol]] * [[194 Protocol]]
* [[289 Protocol]] * [[289 Protocol]]
* [[317 Protocol]] * [[317 Protocol]]
* [[377 Protocol]] * [[377 Protocol]]
* [[443 Protocol]]
* [[464 Protocol]] * [[464 Protocol]]
* [[474 Protocol]] * [[474 Protocol]]
* [[508 Protocol]] * [[508 Protocol]]