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Update MediaWiki page '202 Protocol'
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@ -11,6 +11,89 @@ This page refers to the RSC #202 client revision (the original distribution by e
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== '''Incoming Data''' ==
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'''TODO:''' Document packet structures
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<pre>
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// login responses...
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#define IDX_MOD_ACCEPTED 25 // logged in as player mod
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#define IDX_LOGIN_SUCCESS 0
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#define IDX_RELOGIN_SUCCESS 1 // connection reestablished after lost connection...
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#define IDX_WRONG_PWD 3
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#define IDX_NAME_LOGGED_IN 4
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#define IDX_CLIENT_UPDATED 5
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#define IDX_IP_IN_USE 6
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#define IDX_LOGINS_EXCEEDED 7
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#define IDX_SERV_REJECTED 8
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#define IDX_LOGINSERV_REJCT 9
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#define IDX_NAME_IN_USE 10
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#define IDX_TEMP_DISABLED 11
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#define IDX_PERM_DISABLED 12
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#define IDX_SERVER_FULL 14
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#define IDX_MEMBERACC_REQ 15 // requires member account to login here
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#define IDX_LOGINSERV_DOWN 16
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#define IDX_DECODE_FAIL 17
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#define IDX_LOGIN_MISMATCH 20
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#define IDI_MESSAGE 48 // (game) messages from server
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#define IDI_LOGOUT 222 // logout command from server (forced, or initiated by client IDO_LOGOUT)
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#define IDI_LOGOUT_REJECT 136 // not allowed to log out (e.g. when in combat)
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#define IDI_FRIENDS_LOAD 249 // when logging in, sends the whole friends list to the client
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#define IDI_FRIEND_LOGGED 25 // a friend from friends list logged in or out (also used to add a friend to friends list)
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#define IDI_IGNORE_LOAD 2 // when logging in, sends the whole ignore list to the client
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#define IDI_SETTINGS_LOAD 158 // load settings upon logging in (blocks)
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#define IDI_FRIENDS_PM 170 // someone pm'd us
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#define IDI_PLAYER_MOVEMENT 145 // player movement update
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#define IDI_GRITEMS_UPDATE 109 // update ground items
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#define IDI_OBJECTS_UPDATE 27
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#define IDI_INV_LOAD 114 // load inventory
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#define IDI_PLAYER_UPDATE 53
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#define IDI_WALLOBJ_UPDATE 95
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#define IDI_NPC_MOVEMENT 77 // npc movement update
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#define IDI_NPC_UPDATE 190
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#define IDI_DIALOG_SHOW 223
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#define IDI_DIALOG_CLOSE 127
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#define IDI_LOAD_NEWMAPAREA 131 // entering a new region (maparea)
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#define IDI_XP_LOAD 180 // load xp and stats
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#define IDI_EQUIP_UPDATE 177 // equipment stats (armour, magic, prayer, weapaim/power)
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#define IDI_PLAYER_DIED 165
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#define IDI_LOADWORLD 115 // load objects, wallobjects, items
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#define IDI_DESIGN_CHAR 207
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#define IDI_OPEN_TRADE_1 4
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#define IDI_CLOSE_TRADE 187
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#define IDI_TRADE_UPDATE 250 // opponents offer was updated
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#define IDI_TRADE_B_UPDATE 92 // update of opponents acception status
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#define IDI_SHOP_OPEN 253
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#define IDI_SHOP_CLOSE 220
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#define IDI_TRADE_A_UPDATE 18 // update of thisplayers acception status
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#define IDI_LOAD_OPTIONS 152 // camera angle, sound, mousebutton settings
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#define IDI_PRAYER 209
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#define IDI_QUESTS 224
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#define IDI_BANK_OPEN 93
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#define IDI_BANK_CLOSE 171
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#define IDI_XP_UPDATE 211
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#define IDI_OPEN_DUEL_1 229
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#define IDI_CLOSE_DUEL 160
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#define IDI_OPEN_TRADE_2 251 // trade confirmation window
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#define IDI_DUEL_UPDATE 63 // opponents offer was updated
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#define IDI_DUELOPT_UPDATE 198 // update duel options
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#define IDI_BANK_UPDATE 139
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#define IDI_INV_ADD 228
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#define IDI_INV_REMOVE 191
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#define IDI_STAT_UPDATE 208
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#define IDI_DUEL_B_UPDATE 65 // update of opponents acception status
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#define IDI_DUEL_A_UPDATE 197 // update of thisplayers acception status
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#define IDI_OPEN_DUEL_2 147 // duel confirmation window
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#define IDI_SOUND 11
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#define IDI_SPLASH 23
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#define IDI_WELCOMEWINDOW 248
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#define IDI_MESSAGE_1 148
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#define IDI_MESSAGE_2 64
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#define IDI_FATIGUE_UPDATE 126
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#define IDI_NEW_SLEEPWORD 219
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#define IDI_FATIGUE_SLEEPN 168 // fatigue update in sleeping window
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#define IDI_SLEEP_SUCCESS 103
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#define IDI_SLEEP_FAILED 15
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#define IDI_SYSTEM_UPDATE 172
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</pre>
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<table border="1" cellpadding="3" cellspacing="3">
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<tr>
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