311 lines
16 KiB
Markdown
311 lines
16 KiB
Markdown
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\[\[Category RS2\]\]
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==Client States==
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Client states are used to switch between different graphic and logic
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procedures. The state of the client is global. There may be cases where
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two states will be handled the same graphically but different logically,
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vice versa.
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{
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---
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! Opcode ! Name ! Description \|- ! 0 ! Loading (initial) ! Client state
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where the client is initially loading itself to the login screen. \|- !
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5 ! Loading ! Client state where the client is loading itself to the
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login screen. \|- ! 10 ! Login Screen ! Client state where the client is
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on the login screen. \|- ! 20 ! Login (initial) ! Client state where the
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client initially engages to log in to the server. \|- ! 25 ! Map Rebuild
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! Ingame client state where the client rebuilds the map. \|- ! 30 !
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Ingame ! Default ingame client state. \|- ! 35 ! Ingame (screen overlay)
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! Client state where the client screen is overlayed with a widget. \|- !
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40 ! Login ! Client state where the client engages to log in to the
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server. \|- ! 1000 ! Fatal Ondemand Error ! Client state where the
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client has encountered a fatal ondemand error and will no longer use the
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ondemand service. \|}
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==Client Actions==
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===Social===
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{
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---
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! Opcode ! Frame Name ! Variable 0 ! Variable 1 ! Variable 2 !
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Description \|- ! 31 ! \[\[443 Add Friend\|Add Friend\]\] ! NA ! NA ! NA
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! Action for when a friend is added. \|- ! 2 ! \[\[443 Remove
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Friend\|Remove Friend\]\] ! NA ! NA ! NA ! Action for when a friend is
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removed. \|- ! 21 ! \[\[443 Add Ignore\|Add Ignore\]\] ! NA ! NA ! NA !
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Action for when an ignore is added. \|- ! 50 ! \[\[443 Remove
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Ignore\|Remove Ignore\]\] ! NA ! NA ! NA ! Action for when an ignore is
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removed. \|}
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===Entities===
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{
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---
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! Opcode ! Frame Name ! Variable 0 ! Variable 1 ! Variable 2 !
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Description \|- ! 44 ! \[\[443 Player Option 0\|Player Option 0\]\] ! id
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! position x ! position y ! Action for the first option of a player. \|-
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! 22 ! \[\[443 Player Option 1\|Player Option 1\]\] ! id ! position x !
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position y ! Action for the second option of a player. \|- ! 52 !
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\[\[443 Player Option 2\|Player Option 2\]\] ! id ! position x !
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position y ! Action for the third option of a player. \|- ! 56 ! \[\[443
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Player Option 3\|Player Option 3\]\] ! id ! position x ! position y !
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Action for the fourth option of a player. \|- ! 1 ! \[\[443 Player
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Option 4\|Player Option 4\]\] ! id ! position x ! position y ! Action
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for the fifth option of a player. \|- ! 41 ! \[\[443 Npc Option 0\|Npc
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Option 0\]\] ! id ! position x ! position y ! Action for the first
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option of a NPC. \|- ! 17 ! \[\[443 Npc Option 1\|Npc Option 1\]\] ! id
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! position x ! position y ! Action for the second option of a NPC. \|- !
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13 ! \[\[443 Npc Option 2\|Npc Option 2\]\] ! id ! position x ! position
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y ! Action for the third option of a NPC. \|- ! 53 ! \[\[443 Npc Option
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3\|Npc Option 3\]\] ! id ! position x ! position y ! Action for the
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fourth option of a NPC. \|- ! 46 ! \[\[443 Npc Option 4\|Npc Option
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4\]\] ! id ! position x ! position y ! Action for the fifth option of a
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NPC. \|- ! 40 ! \[\[443 Ground Item Option 0\|Ground Item Option 0\]\] !
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item id ! position x ! position y ! Action for the first option of a
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ground item. \|- ! 38 ! \[\[443 Ground Item Option 1\|Ground Item Option
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1\]\] ! item id ! position x ! position y ! Action for the second option
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of a ground item. \|- ! 34 ! \[\[443 Ground Item Option 2\|Ground Item
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Option 2\]\] ! item id ! position x ! position y ! Action for the third
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option of a ground item. \|- ! 11 ! \[\[443 Ground Item Option 3\|Ground
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Item Option 3\]\] ! item id ! position x ! position y ! Action for the
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fourth option of a ground item. \|- ! 3 ! \[\[443 Ground Item Option
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4\|Ground Item Option 4\]\] ! item id ! position x ! position y ! Action
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for the fifth option of a ground item. \|- ! 55 ! \[\[443 Object Option
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0\|Object Option 0\]\] ! info hash ! position x ! position y ! Action
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for the first option of an object. \|- ! 57 ! \[\[443 Object Option
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1\|Object Option 1\]\] ! info hash ! position x ! position y ! Action
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for the second option of an object. \|- ! 43 ! \[\[443 Object Option
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2\|Object Option 2\]\] ! info hash ! position x ! position y ! Action
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for the third option of an object. \|- ! 6 ! \[\[443 Object Option
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3\|Object Option 3\]\] ! info hash ! position x ! position y ! Action
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for the fourth option of an object. \|- ! 1005 ! \[\[443 Object Option
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4\|Object Option 4\]\] ! info hash ! position x ! position y ! Action
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for the fifth option of an object. \|- \|}
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===Widget===
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{
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---
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! Opcode ! Frame Name ! Variable 0 ! Variable 1 ! Variable 2 !
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Description \|- ! 28 ! \[\[443 Item On Widget Option 0\|Item on Widget
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Option 0\]\] ! id ! slot ! widget id ! Action for the first option of an
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item on a widget. \|- ! 16 ! \[\[443 Item On Widget Option 1\|Item on
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Widget Option 1\]\] ! id ! slot ! widget id ! Action for the second
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option of an item on a widget. \|- ! 54 ! \[\[443 Item On Widget Option
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2\|Item on Widget Option 2\]\] ! id ! slot ! widget id ! Action for the
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third option of an item on a widget. \|- ! 32 ! \[\[443 Item On Widget
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Option 3\|Item on Widget Option 3\]\] ! id ! slot ! widget id ! Action
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for the fourth option of an item on a widget. \|- ! 19 ! \[\[443 Item On
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Widget Option 4\|Item on Widget Option 4\]\] ! id ! slot ! widget id !
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Action for the fifth option of an item on a widget. \|- ! 35 ! \[\[443
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Widget Item Option 0\|Widget Item Option 0\]\] ! id ! slot ! widget id !
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Action for the first option of an item on a widget. \|- ! 30 ! \[\[443
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Widget Item Option 1\|Widget Item Option 1\]\] ! id ! slot ! widget id !
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Action for the second option of an item on a widget. \|- ! 26 ! \[\[443
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Widget Item Option 2\|Widget Item Option 2\]\] ! id ! slot ! widget id !
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Action for the third option of an item on a widget. \|- ! 25 ! \[\[443
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Widget Item Option 3\|Widget Item Option 3\]\] ! id ! slot ! widget id !
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Action for the fourth option of an item on a widget. \|- ! 49 ! \[\[443
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Widget Item Option 4\|Widget Item Option 4\]\] ! id ! slot ! widget id !
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Action for the fifth option of an item on a widget. \|}
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===Examine===
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{
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---
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! Opcode ! Frame Name ! Variable 0 ! Variable 1 ! Variable 2 !
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Description \|- ! 1006 ! \[\[443 Object Examine\|Object Examine\]\] ! id
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! position x ! position y ! Action for the examine option of an object.
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\|- ! 1001 ! \[\[443 Npc Examine\|Npc Examine\]\] ! id ! position x !
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position y ! Action for the examine option of a Npc. \|- ! 1003 !
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\[\[443 Ground Item Examine\|Ground Item Examine\]\] ! id ! position x !
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position y ! Action for the examine option of a ground item. \|- ! 1004
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! \[\[443 Item Examine\|Item Examine\]\] ! id ! slot ! widget id !
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Action for the examine option of an item. \|}
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===Other===
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{
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---
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! Opcode ! Frame Name ! Variable 0 ! Variable 1 ! Variable 2 !
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Description \|- ! 29 ! \[\[443 Close Window\|Close Window\]\] ! NA ! NA
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! NA ! Action for when the currently open window is closed. \|}
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==Game Protocol==
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===Server Frames===
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{
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---
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! Opcode ! Type ! Length (bytes) ! Name ! Description \|- ! 29 !
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VARIABLE SHORT ! NA ! \[\[443 Player Update\|Player Update\]\] ! Updates
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the players within the client's view. \|- ! 238 ! VARIABLE SHORT ! NA !
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\[\[443 NPC Update\|NPC Update\]\] ! Updates the npcs within the
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client's view. \|- ! 121 ! VARIABLE SHORT ! NA ! \[\[443 Rebuild Scene
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Graph\|Rebuild Scene Graph\]\] ! Rebuilds the players scene graph. \|- !
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193 ! VARIABLE SHORT ! NA ! \[\[443 Rebuild Scene Graph\|Rebuild Custom
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Scene Graph\]\] ! Builds a custom scene graph. \|- ! 199 ! FIXED ! 3 !
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\[\[443 Set Location\|Set Location\]\] ! Sets the location on the map of
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where the player is. \|- ! 111 ! FIXED ! 6 ! \[\[443 Move Camera
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To\|Move Camera To\]\] ! Moves the camera to a location on the map. \|-
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! 157 ! VARIABLE BYTE ! NA ! \[\[443 Send Message\|Send Message\]\] !
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Sends a message to the client's chatbox. \|- ! 58 ! FIXED ! 6 ! \[\[443
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Update Skill\|Update Skill\]\] ! Updates a skill by sending its
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experience and dynamic level. \|- ! 226 ! FIXED ! 1 ! \[\[443 Update Run
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Energy\|Update Run Energy\]\] ! Updates the amount of run energy the
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player has. \|- ! 87 ! FIXED ! 1 ! \[\[443 Set Minimap State\|Set
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Minimap State\]\] ! Sets the minimap state. \|- ! 117 ! FIXED ! 1 !
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\[\[443 System Update\|System Update\]\] ! Informs the client that a
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system update will be happening. \|- ! 192 ! VARIABLE SHORT ! NA !
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\[\[443 Execute Client Script\|Execute Client Script\]\] ! Executes a
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client script. \|- ! 204 ! VARIABLE SHORT ! NA ! \[\[Class Check\|Class
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Check Request\]\] ! Parses a request for a class check request. \|- ! 89
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! FIXED ! 5 ! \[\[443 Player Sound Effect\|Player Sound Effect\]\] !
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Plays a sound effect. \|- ! 74 ! FIXED ! 6 ! \[\[443 Set State
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Value\|Set State Value (large)\]\] ! Sets the value of a client state
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variable. \|- ! 62 ! FIXED ! 3 ! \[\[443 Set State Value\|Set State
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Value (small)\]\] ! Sets the value of a client state variable. \|- ! 163
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! FIXED ! 0 ! \[\[443 Reset States\|Reset States\]\] ! Resets all the
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client state variables. \|- ! 160 ! FIXED ! 4 ! \[\[443 Display
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Window\|Display Window\]\] ! Displays a widget as a window. \|- ! 221 !
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FIXED ! 4 ! \[\[443 Display Screen Overlay\|Display Screen Overlay\]\] !
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Displays widgets over the entire screen of the client. \|- ! 6 ! FIXED !
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2 ! \[\[443 Display Chatbox Interface\|Display Chatbox Interface\]\] !
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Displays the chatbox as a widget. \|- ! 178 ! FIXED ! 0 ! \[\[443 Close
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Displayed Widgets\|Close Displayed Widgets\]\] ! Closes all the
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displayed widgets except for the chatbox interface. \|- ! 51 ! FIXED ! 0
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! \[\[443 Fetch Input\|Fetch Input\]\] ! Fetches input from the chatbox.
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\|- ! 3 ! FIXED ! 6 ! \[\[443 Change Inactive Color\|Change Inactive
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Color\]\] ! Changes the widget's inactive color. \|- ! 232 ! FIXED ! 10
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! \[\[443 Set Offset\|Set Offset\]\] ! Sets the x and y offset of a
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widget. \|- ! 31 ! FIXED ! 4 ! \[\[443 Display Player On Widget\|Display
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Player on Widget\]\] ! Displays the local player on a widget. \|- ! 137
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! FIXED ! 10 ! \[\[443 Display Item On Widget\|Display Item on
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Widget\]\] ! Displays the model of an item on a widget. \|- ! 147 !
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FIXED ! 10 ! \[\[443 Set Model Rotation\|Set Model Rotation\]\] ! Sets
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the x and y rotation of a model on a widget. \|- ! 73 ! FIXED ! 8 !
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\[\[443 Rotate Model\|Rotate Model\]\] ! Sets the step amount to rotate
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the model continuously about the x axis. \|- ! 228 ! VARIABLE SHORT ! NA
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! \[\[443 Send Items\|Send Items\]\] ! Sends the items in an item
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container. \|- ! 213 ! VARIABLE SHORT ! NA ! \[\[443 Update
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Items\|Update Items\]\] ! Updates the items in an item container from
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their slot id. \|- ! 245 ! FIXED ! 0 ! \[\[443 Reset Items\|Reset
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Items\]\] ! Resets all the items in an item container. \|- ! 82 ! FIXED
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! 2 ! \[\[443 Set Spawn Sector\|Set Spawn Sector\]\] ! Sets the sector
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on the map where entities will be spawned. \|- ! 244 ! VARIABLE SHORT !
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NA ! \[\[443 Spawn Sector\|Spawn Sector\]\] ! Parses the sector of the
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map to spawn entities, then the actual entity spawns. \|- ! 207 ! FIXED
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! 5 ! \[\[443 Spawn Ground Item\|Spawn Ground Item\]\] ! Spawns a ground
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item. \|- ! 94 ! FIXED ! 7 ! \[\[443 Spawn Ground Item\|Spawn Ground
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Item\]\] ! Spawns a ground item that will ignore whoever it has already
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been spawned to. \|- ! 79 ! FIXED ! 7 ! \[\[443 Update Ground
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Item\|Update Ground Item\]\] ! Updates the item amount for a ground
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item. \|- ! 84 ! FIXED ! 3 ! \[\[443 Remove Ground Item\|Remove Ground
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Item\]\] ! Removes a ground item. \|- ! 122 ! FIXED ! 4 ! \[\[443 Spawn
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Still Object\|Spawn Still Object\]\] ! Spawns a still object. \|- ! 170
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! FIXED ! 4 ! \[\[443 Animate Still Object\|Animate Still Object\]\] !
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Animates a still object. \|- ! 69 ! FIXED ! 2 ! \[\[443 Remove Still
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Object\|Remove Still Object\]\] ! Removes a still object. \|- ! 115 !
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FIXED ! 6 ! \[\[443 Spawn Still Graphic\|Spawn Still Graphic\]\] !
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Spawns a still graphic. \|- ! 101 ! FIXED ! 15 ! \[\[443 Spawn
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Projectile\|Spawn Projectile\]\] ! Spawns a projectile. \|- ! 109 !
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FIXED ! 5 ! \[\[443 Spawn Ambient Sound Effect\|Spawn Ambient Sound
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Effect\]\] ! Spawns an ambient sound effect. \|- ! 133 ! FIXED ! 2 !
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\[\[443 Reset Sector\|Reset Sector\]\] ! Resets all the ground items and
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still objects in a sector. \|- ! 41 ! FIXED ! 0 ! \[\[443
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Logout\|Logout\]\] ! Logs the client out from the server. \|}
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===Client Frames===
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==== Actions ====
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{
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---
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! Opcode ! Type ! Length (bytes) ! Name ! Description \|- ! 90 ! FIXED !
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8 ! \[\[443 Add Friend\|Add Friend\]\] ! Called when a new name has been
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added to the friend list. \|- ! 159 ! FIXED ! 8 ! \[\[443 Remove
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Friend\|Remove Friend\]\] ! Called when a name has been removed from the
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friend list. \|- ! 198 ! FIXED ! 8 ! \[\[443 Add Ignore\|Add Ignore\]\]
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! Called when a new name has been added to the ignore list. \|- ! 250 !
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FIXED ! 8 ! \[\[443 Remove Ignore\|Remove Ignore\]\] ! Called when a
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name has been removed from the ignore list. \|- ! 11 ! FIXED ! 2 !
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\[\[443 Player Option 0\|Player Option 0\]\] ! Called when the first
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option of a player is activated. \|- ! 169 ! FIXED ! 2 ! \[\[443 Player
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Option 1\|Player Option 1\]\] ! Called when the second option of a
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player is activated. \|- ! 229 ! FIXED ! 2 ! \[\[443 Player Option
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2\|Player Option 2\]\] ! Called when the third option of a player is
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activated. \|- ! 101 ! FIXED ! 2 ! \[\[443 Player Option 3\|Player
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Option 3\]\] ! Called when the fourth option of a player is activated.
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\|- ! 206 ! FIXED ! 2 ! \[\[443 Player Option 4\|Player Option 4\]\] !
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Called when the fifth option of a player is activated. \|- ! ! ! !
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\[\[443 Npc Option 0\|Npc Option 0\]\] ! \|- ! ! ! ! \[\[443 Npc Option
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1\|Npc Option 1\]\] ! \|- ! ! ! ! \[\[443 Npc Option 2\|Npc Option 2\]\]
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! \|- ! ! ! ! \[\[443 Npc Option 3\|Npc Option 3\]\] ! \|- ! ! ! !
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\[\[443 Npc Option 4\|Npc Option 4\]\] ! \|- ! ! ! ! \[\[443 Ground Item
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Option 0\|Ground Item Option 0\]\] ! \|- ! ! ! ! \[\[443 Ground Item
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Option 1\|Ground Item Option 1\]\] ! \|- ! ! ! ! \[\[443 Ground Item
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Option 2\|Ground Item Option 2\]\] ! \|- ! ! ! ! \[\[443 Ground Item
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Option 3\|Ground Item Option 3\]\] ! \|- ! ! ! ! \[\[443 Ground Item
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Option 4\|Ground Item Option 4\]\] ! \|- ! ! ! ! \[\[443 Still Object
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Option 0\|Still Object Option 0\]\] ! \|- ! ! ! ! \[\[443 Still Object
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Option 1\|Still Object Option 1\]\] ! \|- ! ! ! ! \[\[443 Still Object
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Option 2\|Still Object Option 2\]\] ! \|- ! ! ! ! \[\[443 Still Object
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Option 3\|Still Object Option 3\]\] ! \|- ! ! ! ! \[\[443 Still Object
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Option 4\|Still Object Option 4\]\] ! \|- ! ! ! ! \[\[443 Item On
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Player\|Item On Player\]\] ! \|- ! ! ! ! \[\[443 Item On NPC\|Item On
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NPC\]\] ! \|- ! ! ! ! \[\[443 Item On Ground Item\|Item On Ground
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Item\]\] ! \|- ! ! ! ! \[\[443 Item On Still Object\|Item On Still
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Object\]\] ! \|- ! ! ! ! \[\[443 Item On Item\|Item On Item\]\] ! \|- !
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! ! ! \[\[443 Widget On Player\|Widget On Player\]\] ! \|- ! ! ! !
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\[\[443 Widget On NPC\|Widget On NPC\]\] ! \|- ! ! ! ! \[\[443 Widget On
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Ground Item\|Widget On Ground Item\]\] ! \|- ! ! ! ! \[\[443 Widget On
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Still Object\|Widget On Still Object\]\] ! \|- ! ! ! ! \[\[443 Widget On
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Item\|Widget On Item\]\] ! \|- ! ! ! ! \[\[443 Widget On Widget\|Widget
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On Widget\]\] ! \|- ! ! ! ! \[\[443 Still Object Examine\|Still Object
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Examine\]\] ! \|- ! ! ! ! \[\[443 Npc Examine\|Npc Examine\]\] ! \|- ! !
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! ! \[\[443 Item Examine\|Item Examine\]\] ! \|- ! 54 ! FIXED ! 4 !
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\[\[443 Widget Action\|Widget Action\]\] ! Called when a widget action
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is activated. \|- ! 70 ! FIXED ! 0 ! \[\[443 Closed Overlays\|Closed
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Overlays\]\] ! Called when the currently opened overlays are closed. \|}
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==== Other ====
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{
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---
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! Opcode ! Type ! Length (bytes) ! Name ! Description \|- ! 194 !
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VARIABLE BYTE ! NA ! \[\[Class Check\|Class Check Response\]\] !
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Response to a class check request sent from the server. \|- ! 4 ! NA !
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VARIABLE BYTE ! \[\[443 Chat\|Chat\]\] ! Called when the client enters
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in a chat message. \|- ! 21 ! 0 ! FIXED ! \[\[443 Map Rebuilt\|Map
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Rebuilt\]\] ! Called when the map has been successfully rebuilt. \|- !
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174 ! NA ! VARIABLE BYTE ! \[\[443 Command\|Command\]\] ! Called when
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the client inputs a command. \|}
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=== Update Flags ===
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All flags are listed in order in which they are parsed.
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==== Player ====
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==== NPC ====
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{\| border=3px ! Opcode ! Name ! Description \|- ! 0x2 ! Face Position !
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Turns to face the NPC to a position on the map. \|- ! 0x20 ! Animate !
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Animates the NPC. \|- ! 0x40 ! Display Hit One ! Displays a hit on the
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NPC. \|- ! 0x4 ! Display Still Graphic ! Displays a still graphic on the
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NPC. \|- ! 0x10 ! Turn to mobile entity ! Turns to face the NPC to a
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mobile entity on the map. \|- ! 0x80 ! Display Hit Two ! Displays a hit
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on the npc. \|- ! 0x1 ! Turn into NPC ! Changes the id of the NPC and
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its animations. \|- ! 0x8 ! Display chat text ! Displays chat text above
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the head of the NPC. \|}
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