{{packet|name=Construct Map Region|description=Creates a map region.|opcode=53|type=Variable|length=89|revision=377}}
== Interface Animation ==
=== Description ===
Sets the animation for a model on an interface.
=== Packet Structure ===
{| border=2
! Data type
! Description
|-
| [[Data Types#Non Standard Data Types|Big Endian]] [[Data Types#Standard data types|Short]] [[Data Types#Non Standard Data Types|Special A]]
| Map Region Y (absolute Y coordinate / 8 + 6)
|-
| [[Data Types#Standard data types|Bit Block]]
| 1 bit (0 or 1) to decide if a tile exists. 26 bits for data about the tile (only if it exists)
|-
| [[Data Types#Non Standard Data Types|Big Endian]] [[Data Types#Standard data types|Short]] [[Data Types#Non Standard Data Types|Special A]]
| Map Region X (absolute X coordinate / 8 + 6)
|-
|}
=== Information ===
The size of the packet will vary based on whether a tile exists or not. This means that the smallest size of the packet will be 89 bytes but could vary as high as 2285 bytes.
If the tile exists then a 1 gets written to the output stream as a 1 otherwise a zero gets written to the stream.
If the tile does exist then you would follow that 1 bit with 26 bits of information about the tile.