osiris/src/osiris/game/action/item/ItemOnCharacterAction.java

82 lines
1.8 KiB
Java

package osiris.game.action.item;
/*
* Osiris Emulator
* Copyright (C) 2011 Garrett Woodard, Blake Beaupain, Travis Burtrum
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import osiris.game.model.Character;
import osiris.game.model.item.Item;
// TODO: Auto-generated Javadoc
/**
* The Class ItemOnCharacterAction.
*/
public class ItemOnCharacterAction extends ItemAction {
/** The used on. */
private final Character usedOn;
/**
* Instantiates a new item on character action.
*
* @param character
* the character
* @param item
* the item
* @param slot
* the slot
* @param usedOn
* the used on
*/
public ItemOnCharacterAction(Character character, Item item, int slot, Character usedOn) {
super(character, item, slot);
this.usedOn = usedOn;
}
/*
* (non-Javadoc)
*
* @see osiris.game.action.Action#onCancel()
*/
@Override
public void onCancel() {
// TODO Auto-generated method stub
}
/*
* (non-Javadoc)
*
* @see osiris.game.action.Action#onRun()
*/
@Override
public void onRun() {
// TODO Auto-generated method stub
}
/**
* Gets the used on.
*
* @return the used on
*/
public Character getUsedOn() {
return usedOn;
}
}