82 lines
1.8 KiB
Java
82 lines
1.8 KiB
Java
package osiris.game.action.item;
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/*
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* Osiris Emulator
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* Copyright (C) 2011 Garrett Woodard, Blake Beaupain, Travis Burtrum
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import osiris.game.model.Character;
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import osiris.game.model.item.Item;
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// TODO: Auto-generated Javadoc
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/**
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* The Class ItemOnCharacterAction.
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*/
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public class ItemOnCharacterAction extends ItemAction {
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/** The used on. */
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private final Character usedOn;
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/**
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* Instantiates a new item on character action.
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*
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* @param character
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* the character
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* @param item
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* the item
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* @param slot
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* the slot
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* @param usedOn
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* the used on
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*/
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public ItemOnCharacterAction(Character character, Item item, int slot, Character usedOn) {
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super(character, item, slot);
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this.usedOn = usedOn;
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}
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/*
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* (non-Javadoc)
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*
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* @see osiris.game.action.Action#onCancel()
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*/
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@Override
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public void onCancel() {
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// TODO Auto-generated method stub
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}
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/*
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* (non-Javadoc)
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*
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* @see osiris.game.action.Action#onRun()
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*/
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@Override
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public void onRun() {
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// TODO Auto-generated method stub
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}
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/**
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* Gets the used on.
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*
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* @return the used on
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*/
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public Character getUsedOn() {
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return usedOn;
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}
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}
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