mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-05 08:55:01 -05:00
1620 lines
29 KiB
C++
1620 lines
29 KiB
C++
/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef UTILITY_HEADER
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#define UTILITY_HEADER
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#include <iostream>
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#include <fstream>
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#include <string>
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#include <sstream>
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#include <vector>
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#include <jthread.h>
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#include <jmutex.h>
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#include <jmutexautolock.h>
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#include <cstring>
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#include "common_irrlicht.h"
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#include "debug.h"
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#include "strfnd.h"
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#include "exceptions.h"
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#include "porting.h"
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extern const v3s16 g_6dirs[6];
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extern const v3s16 g_26dirs[26];
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// 26th is (0,0,0)
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extern const v3s16 g_27dirs[27];
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inline void writeU64(u8 *data, u64 i)
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{
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data[0] = ((i>>56)&0xff);
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data[1] = ((i>>48)&0xff);
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data[2] = ((i>>40)&0xff);
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data[3] = ((i>>32)&0xff);
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data[4] = ((i>>24)&0xff);
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data[5] = ((i>>16)&0xff);
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data[6] = ((i>> 8)&0xff);
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data[7] = ((i>> 0)&0xff);
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}
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inline void writeU32(u8 *data, u32 i)
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{
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data[0] = ((i>>24)&0xff);
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data[1] = ((i>>16)&0xff);
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data[2] = ((i>> 8)&0xff);
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data[3] = ((i>> 0)&0xff);
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}
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inline void writeU16(u8 *data, u16 i)
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{
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data[0] = ((i>> 8)&0xff);
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data[1] = ((i>> 0)&0xff);
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}
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inline void writeU8(u8 *data, u8 i)
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{
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data[0] = ((i>> 0)&0xff);
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}
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inline u64 readU64(u8 *data)
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{
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return ((u64)data[0]<<56) | ((u64)data[1]<<48)
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| ((u64)data[2]<<40) | ((u64)data[3]<<32)
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| ((u64)data[4]<<24) | ((u64)data[5]<<16)
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| ((u64)data[6]<<8) | ((u64)data[7]<<0);
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}
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inline u32 readU32(u8 *data)
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{
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return (data[0]<<24) | (data[1]<<16) | (data[2]<<8) | (data[3]<<0);
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}
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inline u16 readU16(u8 *data)
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{
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return (data[0]<<8) | (data[1]<<0);
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}
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inline u8 readU8(u8 *data)
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{
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return (data[0]<<0);
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}
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inline void writeS32(u8 *data, s32 i){
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writeU32(data, (u32)i);
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}
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inline s32 readS32(u8 *data){
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return (s32)readU32(data);
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}
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inline void writeF1000(u8 *data, f32 i){
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writeS32(data, i*1000);
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}
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inline f32 readF1000(u8 *data){
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return (f32)readS32(data)/1000.;
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}
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inline void writeS16(u8 *data, s16 i){
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writeU16(data, (u16)i);
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}
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inline s16 readS16(u8 *data){
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return (s16)readU16(data);
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}
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inline void writeV3S32(u8 *data, v3s32 p)
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{
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writeS32(&data[0], p.X);
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writeS32(&data[4], p.Y);
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writeS32(&data[8], p.Z);
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}
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inline v3s32 readV3S32(u8 *data)
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{
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v3s32 p;
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p.X = readS32(&data[0]);
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p.Y = readS32(&data[4]);
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p.Z = readS32(&data[8]);
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return p;
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}
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inline void writeV3F1000(u8 *data, v3f p)
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{
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writeF1000(&data[0], p.X);
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writeF1000(&data[4], p.Y);
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writeF1000(&data[8], p.Z);
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}
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inline v3f readV3F1000(u8 *data)
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{
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v3f p;
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p.X = (float)readF1000(&data[0]);
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p.Y = (float)readF1000(&data[4]);
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p.Z = (float)readF1000(&data[8]);
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return p;
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}
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inline void writeV2S16(u8 *data, v2s16 p)
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{
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writeS16(&data[0], p.X);
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writeS16(&data[2], p.Y);
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}
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inline v2s16 readV2S16(u8 *data)
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{
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v2s16 p;
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p.X = readS16(&data[0]);
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p.Y = readS16(&data[2]);
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return p;
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}
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inline void writeV2S32(u8 *data, v2s32 p)
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{
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writeS32(&data[0], p.X);
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writeS32(&data[2], p.Y);
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}
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inline v2s32 readV2S32(u8 *data)
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{
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v2s32 p;
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p.X = readS32(&data[0]);
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p.Y = readS32(&data[2]);
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return p;
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}
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inline void writeV3S16(u8 *data, v3s16 p)
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{
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writeS16(&data[0], p.X);
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writeS16(&data[2], p.Y);
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writeS16(&data[4], p.Z);
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}
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inline v3s16 readV3S16(u8 *data)
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{
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v3s16 p;
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p.X = readS16(&data[0]);
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p.Y = readS16(&data[2]);
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p.Z = readS16(&data[4]);
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return p;
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}
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/*
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The above stuff directly interfaced to iostream
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*/
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inline void writeU8(std::ostream &os, u8 p)
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{
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char buf[1];
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writeU8((u8*)buf, p);
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os.write(buf, 1);
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}
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inline u8 readU8(std::istream &is)
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{
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char buf[1];
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is.read(buf, 1);
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return readU8((u8*)buf);
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}
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inline void writeU16(std::ostream &os, u16 p)
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{
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char buf[2];
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writeU16((u8*)buf, p);
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os.write(buf, 2);
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}
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inline u16 readU16(std::istream &is)
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{
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char buf[2];
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is.read(buf, 2);
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return readU16((u8*)buf);
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}
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inline void writeU32(std::ostream &os, u16 p)
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{
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char buf[4];
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writeU16((u8*)buf, p);
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os.write(buf, 4);
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}
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inline u16 readU32(std::istream &is)
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{
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char buf[4];
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is.read(buf, 4);
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return readU32((u8*)buf);
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}
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inline void writeF1000(std::ostream &os, f32 p)
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{
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char buf[4];
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writeF1000((u8*)buf, p);
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os.write(buf, 4);
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}
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inline f32 readF1000(std::istream &is)
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{
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char buf[4];
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is.read(buf, 4);
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return readF1000((u8*)buf);
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}
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inline void writeV3F1000(std::ostream &os, v3f p)
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{
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char buf[12];
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writeV3F1000((u8*)buf, p);
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os.write(buf, 12);
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}
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inline v3f readV3F1000(std::istream &is)
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{
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char buf[12];
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is.read(buf, 12);
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return readV3F1000((u8*)buf);
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}
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/*
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None of these are used at the moment
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*/
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template <typename T>
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class SharedPtr
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{
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public:
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SharedPtr(T *t=NULL)
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{
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refcount = new int;
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*refcount = 1;
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ptr = t;
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}
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SharedPtr(SharedPtr<T> &t)
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{
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//*this = t;
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drop();
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refcount = t.refcount;
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(*refcount)++;
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ptr = t.ptr;
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}
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~SharedPtr()
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{
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drop();
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}
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SharedPtr<T> & operator=(T *t)
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{
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drop();
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refcount = new int;
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*refcount = 1;
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ptr = t;
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return *this;
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}
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SharedPtr<T> & operator=(SharedPtr<T> &t)
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{
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drop();
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refcount = t.refcount;
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(*refcount)++;
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ptr = t.ptr;
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return *this;
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}
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T* operator->()
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{
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return ptr;
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}
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T & operator*()
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{
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return *ptr;
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}
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bool operator!=(T *t)
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{
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return ptr != t;
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}
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bool operator==(T *t)
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{
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return ptr == t;
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}
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T & operator[](unsigned int i)
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{
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return ptr[i];
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}
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private:
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void drop()
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{
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assert((*refcount) > 0);
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(*refcount)--;
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if(*refcount == 0)
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{
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delete refcount;
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if(ptr != NULL)
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delete ptr;
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}
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}
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T *ptr;
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int *refcount;
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};
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template <typename T>
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class Buffer
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{
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public:
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Buffer(unsigned int size)
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{
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m_size = size;
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data = new T[size];
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}
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Buffer(const Buffer &buffer)
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{
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m_size = buffer.m_size;
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data = new T[buffer.m_size];
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memcpy(data, buffer.data, buffer.m_size);
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}
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Buffer(T *t, unsigned int size)
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{
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m_size = size;
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data = new T[size];
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memcpy(data, t, size);
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}
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~Buffer()
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{
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delete[] data;
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}
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T & operator[](unsigned int i) const
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{
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return data[i];
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}
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T * operator*() const
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{
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return data;
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}
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unsigned int getSize() const
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{
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return m_size;
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}
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private:
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T *data;
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unsigned int m_size;
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};
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template <typename T>
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class SharedBuffer
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{
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public:
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SharedBuffer()
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{
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m_size = 0;
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data = NULL;
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refcount = new unsigned int;
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(*refcount) = 1;
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}
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SharedBuffer(unsigned int size)
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{
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m_size = size;
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if(m_size != 0)
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data = new T[m_size];
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else
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data = NULL;
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refcount = new unsigned int;
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(*refcount) = 1;
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}
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SharedBuffer(const SharedBuffer &buffer)
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{
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//std::cout<<"SharedBuffer(const SharedBuffer &buffer)"<<std::endl;
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m_size = buffer.m_size;
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data = buffer.data;
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refcount = buffer.refcount;
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(*refcount)++;
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}
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SharedBuffer & operator=(const SharedBuffer & buffer)
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{
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//std::cout<<"SharedBuffer & operator=(const SharedBuffer & buffer)"<<std::endl;
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if(this == &buffer)
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return *this;
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drop();
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m_size = buffer.m_size;
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data = buffer.data;
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refcount = buffer.refcount;
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(*refcount)++;
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return *this;
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}
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/*
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Copies whole buffer
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*/
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SharedBuffer(T *t, unsigned int size)
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{
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m_size = size;
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if(m_size != 0)
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{
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data = new T[m_size];
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memcpy(data, t, m_size);
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}
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else
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data = NULL;
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refcount = new unsigned int;
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(*refcount) = 1;
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}
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/*
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Copies whole buffer
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*/
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SharedBuffer(const Buffer<T> &buffer)
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{
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m_size = buffer.getSize();
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if(m_size != 0)
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{
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data = new T[m_size];
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memcpy(data, *buffer, buffer.getSize());
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}
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else
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data = NULL;
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refcount = new unsigned int;
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(*refcount) = 1;
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}
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~SharedBuffer()
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{
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drop();
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}
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T & operator[](unsigned int i) const
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{
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//assert(i < m_size)
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return data[i];
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}
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T * operator*() const
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{
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return data;
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}
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unsigned int getSize() const
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{
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return m_size;
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}
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private:
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void drop()
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{
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assert((*refcount) > 0);
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(*refcount)--;
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if(*refcount == 0)
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{
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if(data)
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delete[] data;
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delete refcount;
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}
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}
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T *data;
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unsigned int m_size;
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unsigned int *refcount;
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};
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inline SharedBuffer<u8> SharedBufferFromString(const char *string)
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{
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SharedBuffer<u8> b((u8*)string, strlen(string)+1);
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return b;
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}
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template<typename T>
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class MutexedVariable
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{
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public:
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MutexedVariable(T value):
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m_value(value)
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{
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m_mutex.Init();
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}
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T get()
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{
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JMutexAutoLock lock(m_mutex);
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return m_value;
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}
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void set(T value)
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{
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JMutexAutoLock lock(m_mutex);
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m_value = value;
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}
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// You'll want to grab this in a SharedPtr
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JMutexAutoLock * getLock()
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{
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return new JMutexAutoLock(m_mutex);
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}
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// You pretty surely want to grab the lock when accessing this
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T m_value;
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private:
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JMutex m_mutex;
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};
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|
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/*
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TimeTaker
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*/
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class TimeTaker
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{
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public:
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TimeTaker(const char *name, u32 *result=NULL);
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~TimeTaker()
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{
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stop();
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}
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u32 stop(bool quiet=false);
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u32 getTime();
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private:
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const char *m_name;
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u32 m_time1;
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bool m_running;
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u32 *m_result;
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};
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#ifndef SERVER
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// Sets the color of all vertices in the mesh
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void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color);
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#endif
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// Calculates the borders of a "d-radius" cube
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inline void getFacePositions(core::list<v3s16> &list, u16 d)
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{
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if(d == 0)
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{
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list.push_back(v3s16(0,0,0));
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return;
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}
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if(d == 1)
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{
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/*
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This is an optimized sequence of coordinates.
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*/
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list.push_back(v3s16( 0, 1, 0)); // top
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list.push_back(v3s16( 0, 0, 1)); // back
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list.push_back(v3s16(-1, 0, 0)); // left
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list.push_back(v3s16( 1, 0, 0)); // right
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list.push_back(v3s16( 0, 0,-1)); // front
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list.push_back(v3s16( 0,-1, 0)); // bottom
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// 6
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list.push_back(v3s16(-1, 0, 1)); // back left
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list.push_back(v3s16( 1, 0, 1)); // back right
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list.push_back(v3s16(-1, 0,-1)); // front left
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list.push_back(v3s16( 1, 0,-1)); // front right
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list.push_back(v3s16(-1,-1, 0)); // bottom left
|
|
list.push_back(v3s16( 1,-1, 0)); // bottom right
|
|
list.push_back(v3s16( 0,-1, 1)); // bottom back
|
|
list.push_back(v3s16( 0,-1,-1)); // bottom front
|
|
list.push_back(v3s16(-1, 1, 0)); // top left
|
|
list.push_back(v3s16( 1, 1, 0)); // top right
|
|
list.push_back(v3s16( 0, 1, 1)); // top back
|
|
list.push_back(v3s16( 0, 1,-1)); // top front
|
|
// 18
|
|
list.push_back(v3s16(-1, 1, 1)); // top back-left
|
|
list.push_back(v3s16( 1, 1, 1)); // top back-right
|
|
list.push_back(v3s16(-1, 1,-1)); // top front-left
|
|
list.push_back(v3s16( 1, 1,-1)); // top front-right
|
|
list.push_back(v3s16(-1,-1, 1)); // bottom back-left
|
|
list.push_back(v3s16( 1,-1, 1)); // bottom back-right
|
|
list.push_back(v3s16(-1,-1,-1)); // bottom front-left
|
|
list.push_back(v3s16( 1,-1,-1)); // bottom front-right
|
|
// 26
|
|
return;
|
|
}
|
|
|
|
// Take blocks in all sides, starting from y=0 and going +-y
|
|
for(s16 y=0; y<=d-1; y++)
|
|
{
|
|
// Left and right side, including borders
|
|
for(s16 z=-d; z<=d; z++)
|
|
{
|
|
list.push_back(v3s16(d,y,z));
|
|
list.push_back(v3s16(-d,y,z));
|
|
if(y != 0)
|
|
{
|
|
list.push_back(v3s16(d,-y,z));
|
|
list.push_back(v3s16(-d,-y,z));
|
|
}
|
|
}
|
|
// Back and front side, excluding borders
|
|
for(s16 x=-d+1; x<=d-1; x++)
|
|
{
|
|
list.push_back(v3s16(x,y,d));
|
|
list.push_back(v3s16(x,y,-d));
|
|
if(y != 0)
|
|
{
|
|
list.push_back(v3s16(x,-y,d));
|
|
list.push_back(v3s16(x,-y,-d));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Take the bottom and top face with borders
|
|
// -d<x<d, y=+-d, -d<z<d
|
|
for(s16 x=-d; x<=d; x++)
|
|
for(s16 z=-d; z<=d; z++)
|
|
{
|
|
list.push_back(v3s16(x,-d,z));
|
|
list.push_back(v3s16(x,d,z));
|
|
}
|
|
}
|
|
|
|
class IndentationRaiser
|
|
{
|
|
public:
|
|
IndentationRaiser(u16 *indentation)
|
|
{
|
|
m_indentation = indentation;
|
|
(*m_indentation)++;
|
|
}
|
|
~IndentationRaiser()
|
|
{
|
|
(*m_indentation)--;
|
|
}
|
|
private:
|
|
u16 *m_indentation;
|
|
};
|
|
|
|
inline s16 getContainerPos(s16 p, s16 d)
|
|
{
|
|
return (p>=0 ? p : p-d+1) / d;
|
|
}
|
|
|
|
inline v2s16 getContainerPos(v2s16 p, s16 d)
|
|
{
|
|
return v2s16(
|
|
getContainerPos(p.X, d),
|
|
getContainerPos(p.Y, d)
|
|
);
|
|
}
|
|
|
|
inline v3s16 getContainerPos(v3s16 p, s16 d)
|
|
{
|
|
return v3s16(
|
|
getContainerPos(p.X, d),
|
|
getContainerPos(p.Y, d),
|
|
getContainerPos(p.Z, d)
|
|
);
|
|
}
|
|
|
|
inline v2s16 getContainerPos(v2s16 p, v2s16 d)
|
|
{
|
|
return v2s16(
|
|
getContainerPos(p.X, d.X),
|
|
getContainerPos(p.Y, d.Y)
|
|
);
|
|
}
|
|
|
|
inline v3s16 getContainerPos(v3s16 p, v3s16 d)
|
|
{
|
|
return v3s16(
|
|
getContainerPos(p.X, d.X),
|
|
getContainerPos(p.Y, d.Y),
|
|
getContainerPos(p.Z, d.Z)
|
|
);
|
|
}
|
|
|
|
inline bool isInArea(v3s16 p, s16 d)
|
|
{
|
|
return (
|
|
p.X >= 0 && p.X < d &&
|
|
p.Y >= 0 && p.Y < d &&
|
|
p.Z >= 0 && p.Z < d
|
|
);
|
|
}
|
|
|
|
inline bool isInArea(v2s16 p, s16 d)
|
|
{
|
|
return (
|
|
p.X >= 0 && p.X < d &&
|
|
p.Y >= 0 && p.Y < d
|
|
);
|
|
}
|
|
|
|
inline bool isInArea(v3s16 p, v3s16 d)
|
|
{
|
|
return (
|
|
p.X >= 0 && p.X < d.X &&
|
|
p.Y >= 0 && p.Y < d.Y &&
|
|
p.Z >= 0 && p.Z < d.Z
|
|
);
|
|
}
|
|
|
|
inline s16 rangelim(s16 i, s16 max)
|
|
{
|
|
if(i < 0)
|
|
return 0;
|
|
if(i > max)
|
|
return max;
|
|
return i;
|
|
}
|
|
|
|
#define rangelim(d, min, max) ((d) < (min) ? (min) : ((d)>(max)?(max):(d)))
|
|
|
|
inline v3s16 arealim(v3s16 p, s16 d)
|
|
{
|
|
if(p.X < 0)
|
|
p.X = 0;
|
|
if(p.Y < 0)
|
|
p.Y = 0;
|
|
if(p.Z < 0)
|
|
p.Z = 0;
|
|
if(p.X > d-1)
|
|
p.X = d-1;
|
|
if(p.Y > d-1)
|
|
p.Y = d-1;
|
|
if(p.Z > d-1)
|
|
p.Z = d-1;
|
|
return p;
|
|
}
|
|
|
|
inline std::wstring narrow_to_wide(const std::string& mbs)
|
|
{
|
|
size_t wcl = mbs.size();
|
|
Buffer<wchar_t> wcs(wcl+1);
|
|
size_t l = mbstowcs(*wcs, mbs.c_str(), wcl);
|
|
if(l == (size_t)(-1))
|
|
return L"<invalid multibyte string>";
|
|
wcs[l] = 0;
|
|
return *wcs;
|
|
}
|
|
|
|
inline std::string wide_to_narrow(const std::wstring& wcs)
|
|
{
|
|
size_t mbl = wcs.size()*4;
|
|
SharedBuffer<char> mbs(mbl+1);
|
|
size_t l = wcstombs(*mbs, wcs.c_str(), mbl);
|
|
if(l == (size_t)(-1))
|
|
mbs[0] = 0;
|
|
else
|
|
mbs[l] = 0;
|
|
return *mbs;
|
|
}
|
|
|
|
// Split a string using the given delimiter. Returns a vector containing
|
|
// the component parts.
|
|
inline std::vector<std::wstring> str_split(const std::wstring &str, wchar_t delimiter)
|
|
{
|
|
std::vector<std::wstring> parts;
|
|
std::wstringstream sstr(str);
|
|
std::wstring part;
|
|
while(std::getline(sstr, part, delimiter))
|
|
parts.push_back(part);
|
|
return parts;
|
|
}
|
|
|
|
|
|
/*
|
|
See test.cpp for example cases.
|
|
wraps degrees to the range of -360...360
|
|
NOTE: Wrapping to 0...360 is not used because pitch needs negative values.
|
|
*/
|
|
inline float wrapDegrees(float f)
|
|
{
|
|
// Take examples of f=10, f=720.5, f=-0.5, f=-360.5
|
|
// This results in
|
|
// 10, 720, -1, -361
|
|
int i = floor(f);
|
|
// 0, 2, 0, -1
|
|
int l = i / 360;
|
|
// NOTE: This would be used for wrapping to 0...360
|
|
// 0, 2, -1, -2
|
|
/*if(i < 0)
|
|
l -= 1;*/
|
|
// 0, 720, 0, -360
|
|
int k = l * 360;
|
|
// 10, 0.5, -0.5, -0.5
|
|
f -= float(k);
|
|
return f;
|
|
}
|
|
|
|
/* Wrap to 0...360 */
|
|
inline float wrapDegrees_0_360(float f)
|
|
{
|
|
// Take examples of f=10, f=720.5, f=-0.5, f=-360.5
|
|
// This results in
|
|
// 10, 720, -1, -361
|
|
int i = floor(f);
|
|
// 0, 2, 0, -1
|
|
int l = i / 360;
|
|
// Wrap to 0...360
|
|
// 0, 2, -1, -2
|
|
if(i < 0)
|
|
l -= 1;
|
|
// 0, 720, 0, -360
|
|
int k = l * 360;
|
|
// 10, 0.5, -0.5, -0.5
|
|
f -= float(k);
|
|
return f;
|
|
}
|
|
|
|
/* Wrap to -180...180 */
|
|
inline float wrapDegrees_180(float f)
|
|
{
|
|
f += 180;
|
|
f = wrapDegrees_0_360(f);
|
|
f -= 180;
|
|
return f;
|
|
}
|
|
|
|
inline std::string lowercase(const std::string &s)
|
|
{
|
|
std::string s2;
|
|
for(size_t i=0; i<s.size(); i++)
|
|
{
|
|
char c = s[i];
|
|
if(c >= 'A' && c <= 'Z')
|
|
c -= 'A' - 'a';
|
|
s2 += c;
|
|
}
|
|
return s2;
|
|
}
|
|
|
|
inline bool is_yes(const std::string &s)
|
|
{
|
|
std::string s2 = lowercase(trim(s));
|
|
if(s2 == "y" || s2 == "yes" || s2 == "true" || s2 == "1")
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
inline s32 stoi(const std::string &s, s32 min, s32 max)
|
|
{
|
|
s32 i = atoi(s.c_str());
|
|
if(i < min)
|
|
i = min;
|
|
if(i > max)
|
|
i = max;
|
|
return i;
|
|
}
|
|
|
|
|
|
// MSVC2010 includes it's own versions of these
|
|
#if !defined(_MSC_VER) || _MSC_VER < 1600
|
|
|
|
inline s32 stoi(std::string s)
|
|
{
|
|
return atoi(s.c_str());
|
|
}
|
|
|
|
inline s32 stoi(std::wstring s)
|
|
{
|
|
return atoi(wide_to_narrow(s).c_str());
|
|
}
|
|
|
|
inline float stof(std::string s)
|
|
{
|
|
float f;
|
|
std::istringstream ss(s);
|
|
ss>>f;
|
|
return f;
|
|
}
|
|
|
|
#endif
|
|
|
|
inline std::string itos(s32 i)
|
|
{
|
|
std::ostringstream o;
|
|
o<<i;
|
|
return o.str();
|
|
}
|
|
|
|
inline std::string ftos(float f)
|
|
{
|
|
std::ostringstream o;
|
|
o<<f;
|
|
return o.str();
|
|
}
|
|
|
|
inline void str_replace(std::string & str, std::string const & pattern,
|
|
std::string const & replacement)
|
|
{
|
|
std::string::size_type start = str.find(pattern, 0);
|
|
while(start != str.npos)
|
|
{
|
|
str.replace(start, pattern.size(), replacement);
|
|
start = str.find(pattern, start+replacement.size());
|
|
}
|
|
}
|
|
|
|
inline void str_replace_char(std::string & str, char from, char to)
|
|
{
|
|
for(unsigned int i=0; i<str.size(); i++)
|
|
{
|
|
if(str[i] == from)
|
|
str[i] = to;
|
|
}
|
|
}
|
|
|
|
/*
|
|
A base class for simple background thread implementation
|
|
*/
|
|
|
|
class SimpleThread : public JThread
|
|
{
|
|
bool run;
|
|
JMutex run_mutex;
|
|
|
|
public:
|
|
|
|
SimpleThread():
|
|
JThread(),
|
|
run(true)
|
|
{
|
|
run_mutex.Init();
|
|
}
|
|
|
|
virtual ~SimpleThread()
|
|
{}
|
|
|
|
virtual void * Thread() = 0;
|
|
|
|
bool getRun()
|
|
{
|
|
JMutexAutoLock lock(run_mutex);
|
|
return run;
|
|
}
|
|
void setRun(bool a_run)
|
|
{
|
|
JMutexAutoLock lock(run_mutex);
|
|
run = a_run;
|
|
}
|
|
|
|
void stop()
|
|
{
|
|
setRun(false);
|
|
while(IsRunning())
|
|
sleep_ms(100);
|
|
}
|
|
};
|
|
|
|
/*
|
|
FIFO queue (well, actually a FILO also)
|
|
*/
|
|
template<typename T>
|
|
class Queue
|
|
{
|
|
public:
|
|
void push_back(T t)
|
|
{
|
|
m_list.push_back(t);
|
|
}
|
|
|
|
T pop_front()
|
|
{
|
|
if(m_list.size() == 0)
|
|
throw ItemNotFoundException("Queue: queue is empty");
|
|
|
|
typename core::list<T>::Iterator begin = m_list.begin();
|
|
T t = *begin;
|
|
m_list.erase(begin);
|
|
return t;
|
|
}
|
|
T pop_back()
|
|
{
|
|
if(m_list.size() == 0)
|
|
throw ItemNotFoundException("Queue: queue is empty");
|
|
|
|
typename core::list<T>::Iterator last = m_list.getLast();
|
|
T t = *last;
|
|
m_list.erase(last);
|
|
return t;
|
|
}
|
|
|
|
u32 size()
|
|
{
|
|
return m_list.size();
|
|
}
|
|
|
|
protected:
|
|
core::list<T> m_list;
|
|
};
|
|
|
|
/*
|
|
Thread-safe FIFO queue (well, actually a FILO also)
|
|
*/
|
|
|
|
template<typename T>
|
|
class MutexedQueue
|
|
{
|
|
public:
|
|
MutexedQueue()
|
|
{
|
|
m_mutex.Init();
|
|
}
|
|
u32 size()
|
|
{
|
|
JMutexAutoLock lock(m_mutex);
|
|
return m_list.size();
|
|
}
|
|
void push_back(T t)
|
|
{
|
|
JMutexAutoLock lock(m_mutex);
|
|
m_list.push_back(t);
|
|
}
|
|
T pop_front(u32 wait_time_max_ms=0)
|
|
{
|
|
u32 wait_time_ms = 0;
|
|
|
|
for(;;)
|
|
{
|
|
{
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
if(m_list.size() > 0)
|
|
{
|
|
typename core::list<T>::Iterator begin = m_list.begin();
|
|
T t = *begin;
|
|
m_list.erase(begin);
|
|
return t;
|
|
}
|
|
|
|
if(wait_time_ms >= wait_time_max_ms)
|
|
throw ItemNotFoundException("MutexedQueue: queue is empty");
|
|
}
|
|
|
|
// Wait a while before trying again
|
|
sleep_ms(10);
|
|
wait_time_ms += 10;
|
|
}
|
|
}
|
|
T pop_back(u32 wait_time_max_ms=0)
|
|
{
|
|
u32 wait_time_ms = 0;
|
|
|
|
for(;;)
|
|
{
|
|
{
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
if(m_list.size() > 0)
|
|
{
|
|
typename core::list<T>::Iterator last = m_list.getLast();
|
|
T t = *last;
|
|
m_list.erase(last);
|
|
return t;
|
|
}
|
|
|
|
if(wait_time_ms >= wait_time_max_ms)
|
|
throw ItemNotFoundException("MutexedQueue: queue is empty");
|
|
}
|
|
|
|
// Wait a while before trying again
|
|
sleep_ms(10);
|
|
wait_time_ms += 10;
|
|
}
|
|
}
|
|
|
|
JMutex & getMutex()
|
|
{
|
|
return m_mutex;
|
|
}
|
|
|
|
core::list<T> & getList()
|
|
{
|
|
return m_list;
|
|
}
|
|
|
|
protected:
|
|
JMutex m_mutex;
|
|
core::list<T> m_list;
|
|
};
|
|
|
|
/*
|
|
A single worker thread - multiple client threads queue framework.
|
|
*/
|
|
|
|
template<typename Caller, typename Data>
|
|
class CallerInfo
|
|
{
|
|
public:
|
|
Caller caller;
|
|
Data data;
|
|
};
|
|
|
|
template<typename Key, typename T, typename Caller, typename CallerData>
|
|
class GetResult
|
|
{
|
|
public:
|
|
Key key;
|
|
T item;
|
|
core::list<CallerInfo<Caller, CallerData> > callers;
|
|
};
|
|
|
|
template<typename Key, typename T, typename Caller, typename CallerData>
|
|
class ResultQueue: public MutexedQueue< GetResult<Key, T, Caller, CallerData> >
|
|
{
|
|
};
|
|
|
|
template<typename Key, typename T, typename Caller, typename CallerData>
|
|
class GetRequest
|
|
{
|
|
public:
|
|
GetRequest()
|
|
{
|
|
dest = NULL;
|
|
}
|
|
GetRequest(ResultQueue<Key,T, Caller, CallerData> *a_dest)
|
|
{
|
|
dest = a_dest;
|
|
}
|
|
GetRequest(ResultQueue<Key,T, Caller, CallerData> *a_dest,
|
|
Key a_key)
|
|
{
|
|
dest = a_dest;
|
|
key = a_key;
|
|
}
|
|
~GetRequest()
|
|
{
|
|
}
|
|
|
|
Key key;
|
|
ResultQueue<Key, T, Caller, CallerData> *dest;
|
|
core::list<CallerInfo<Caller, CallerData> > callers;
|
|
};
|
|
|
|
template<typename Key, typename T, typename Caller, typename CallerData>
|
|
class RequestQueue
|
|
{
|
|
public:
|
|
u32 size()
|
|
{
|
|
return m_queue.size();
|
|
}
|
|
|
|
void add(Key key, Caller caller, CallerData callerdata,
|
|
ResultQueue<Key, T, Caller, CallerData> *dest)
|
|
{
|
|
JMutexAutoLock lock(m_queue.getMutex());
|
|
|
|
/*
|
|
If the caller is already on the list, only update CallerData
|
|
*/
|
|
for(typename core::list< GetRequest<Key, T, Caller, CallerData> >::Iterator
|
|
i = m_queue.getList().begin();
|
|
i != m_queue.getList().end(); i++)
|
|
{
|
|
GetRequest<Key, T, Caller, CallerData> &request = *i;
|
|
|
|
if(request.key == key)
|
|
{
|
|
for(typename core::list< CallerInfo<Caller, CallerData> >::Iterator
|
|
i = request.callers.begin();
|
|
i != request.callers.end(); i++)
|
|
{
|
|
CallerInfo<Caller, CallerData> &ca = *i;
|
|
if(ca.caller == caller)
|
|
{
|
|
ca.data = callerdata;
|
|
return;
|
|
}
|
|
}
|
|
CallerInfo<Caller, CallerData> ca;
|
|
ca.caller = caller;
|
|
ca.data = callerdata;
|
|
request.callers.push_back(ca);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Else add a new request to the queue
|
|
*/
|
|
|
|
GetRequest<Key, T, Caller, CallerData> request;
|
|
request.key = key;
|
|
CallerInfo<Caller, CallerData> ca;
|
|
ca.caller = caller;
|
|
ca.data = callerdata;
|
|
request.callers.push_back(ca);
|
|
request.dest = dest;
|
|
|
|
m_queue.getList().push_back(request);
|
|
}
|
|
|
|
GetRequest<Key, T, Caller, CallerData> pop(bool wait_if_empty=false)
|
|
{
|
|
return m_queue.pop_front(wait_if_empty);
|
|
}
|
|
|
|
private:
|
|
MutexedQueue< GetRequest<Key, T, Caller, CallerData> > m_queue;
|
|
};
|
|
|
|
/*
|
|
Pseudo-random (VC++ rand() sucks)
|
|
*/
|
|
int myrand(void);
|
|
void mysrand(unsigned seed);
|
|
#define MYRAND_MAX 32767
|
|
|
|
int myrand_range(int min, int max);
|
|
|
|
/*
|
|
Miscellaneous functions
|
|
*/
|
|
|
|
bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir,
|
|
f32 camera_fov, f32 range, f32 *distance_ptr=NULL);
|
|
|
|
/*
|
|
Queue with unique values with fast checking of value existence
|
|
*/
|
|
|
|
template<typename Value>
|
|
class UniqueQueue
|
|
{
|
|
public:
|
|
|
|
/*
|
|
Does nothing if value is already queued.
|
|
Return value:
|
|
true: value added
|
|
false: value already exists
|
|
*/
|
|
bool push_back(Value value)
|
|
{
|
|
// Check if already exists
|
|
if(m_map.find(value) != NULL)
|
|
return false;
|
|
|
|
// Add
|
|
m_map.insert(value, 0);
|
|
m_list.push_back(value);
|
|
|
|
return true;
|
|
}
|
|
|
|
Value pop_front()
|
|
{
|
|
typename core::list<Value>::Iterator i = m_list.begin();
|
|
Value value = *i;
|
|
m_map.remove(value);
|
|
m_list.erase(i);
|
|
return value;
|
|
}
|
|
|
|
u32 size()
|
|
{
|
|
assert(m_list.size() == m_map.size());
|
|
return m_list.size();
|
|
}
|
|
|
|
private:
|
|
core::map<Value, u8> m_map;
|
|
core::list<Value> m_list;
|
|
};
|
|
|
|
#if 1
|
|
template<typename Key, typename Value>
|
|
class MutexedMap
|
|
{
|
|
public:
|
|
MutexedMap()
|
|
{
|
|
m_mutex.Init();
|
|
assert(m_mutex.IsInitialized());
|
|
}
|
|
|
|
void set(const Key &name, const Value &value)
|
|
{
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
m_values[name] = value;
|
|
}
|
|
|
|
bool get(const Key &name, Value *result)
|
|
{
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
typename core::map<Key, Value>::Node *n;
|
|
n = m_values.find(name);
|
|
|
|
if(n == NULL)
|
|
return false;
|
|
|
|
if(result != NULL)
|
|
*result = n->getValue();
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
core::map<Key, Value> m_values;
|
|
JMutex m_mutex;
|
|
};
|
|
#endif
|
|
|
|
/*
|
|
Generates ids for comparable values.
|
|
Id=0 is reserved for "no value".
|
|
|
|
Is fast at:
|
|
- Returning value by id (very fast)
|
|
- Returning id by value
|
|
- Generating a new id for a value
|
|
|
|
Is not able to:
|
|
- Remove an id/value pair (is possible to implement but slow)
|
|
*/
|
|
template<typename T>
|
|
class MutexedIdGenerator
|
|
{
|
|
public:
|
|
MutexedIdGenerator()
|
|
{
|
|
m_mutex.Init();
|
|
assert(m_mutex.IsInitialized());
|
|
}
|
|
|
|
// Returns true if found
|
|
bool getValue(u32 id, T &value)
|
|
{
|
|
if(id == 0)
|
|
return false;
|
|
JMutexAutoLock lock(m_mutex);
|
|
if(m_id_to_value.size() < id)
|
|
return false;
|
|
value = m_id_to_value[id-1];
|
|
return true;
|
|
}
|
|
|
|
// If id exists for value, returns the id.
|
|
// Otherwise generates an id for the value.
|
|
u32 getId(const T &value)
|
|
{
|
|
JMutexAutoLock lock(m_mutex);
|
|
typename core::map<T, u32>::Node *n;
|
|
n = m_value_to_id.find(value);
|
|
if(n != NULL)
|
|
return n->getValue();
|
|
m_id_to_value.push_back(value);
|
|
u32 new_id = m_id_to_value.size();
|
|
m_value_to_id.insert(value, new_id);
|
|
return new_id;
|
|
}
|
|
|
|
private:
|
|
JMutex m_mutex;
|
|
// Values are stored here at id-1 position (id 1 = [0])
|
|
core::array<T> m_id_to_value;
|
|
core::map<T, u32> m_value_to_id;
|
|
};
|
|
|
|
/*
|
|
Checks if a string contains only supplied characters
|
|
*/
|
|
inline bool string_allowed(const std::string &s, const std::string &allowed_chars)
|
|
{
|
|
for(u32 i=0; i<s.size(); i++)
|
|
{
|
|
bool confirmed = false;
|
|
for(u32 j=0; j<allowed_chars.size(); j++)
|
|
{
|
|
if(s[i] == allowed_chars[j])
|
|
{
|
|
confirmed = true;
|
|
break;
|
|
}
|
|
}
|
|
if(confirmed == false)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
Forcefully wraps string into rows using \n
|
|
(no word wrap, used for showing paths in gui)
|
|
*/
|
|
inline std::string wrap_rows(const std::string &from, u32 rowlen)
|
|
{
|
|
std::string to;
|
|
for(u32 i=0; i<from.size(); i++)
|
|
{
|
|
if(i != 0 && i%rowlen == 0)
|
|
to += '\n';
|
|
to += from[i];
|
|
}
|
|
return to;
|
|
}
|
|
|
|
/*
|
|
Some helper stuff
|
|
*/
|
|
#define MYMIN(a,b) ((a)<(b)?(a):(b))
|
|
#define MYMAX(a,b) ((a)>(b)?(a):(b))
|
|
|
|
/*
|
|
Returns integer position of node in given floating point position
|
|
*/
|
|
inline v3s16 floatToInt(v3f p, f32 d)
|
|
{
|
|
v3s16 p2(
|
|
(p.X + (p.X>0 ? d/2 : -d/2))/d,
|
|
(p.Y + (p.Y>0 ? d/2 : -d/2))/d,
|
|
(p.Z + (p.Z>0 ? d/2 : -d/2))/d);
|
|
return p2;
|
|
}
|
|
|
|
/*
|
|
Returns floating point position of node in given integer position
|
|
*/
|
|
inline v3f intToFloat(v3s16 p, f32 d)
|
|
{
|
|
v3f p2(
|
|
(f32)p.X * d,
|
|
(f32)p.Y * d,
|
|
(f32)p.Z * d
|
|
);
|
|
return p2;
|
|
}
|
|
|
|
/*
|
|
More serialization stuff
|
|
*/
|
|
|
|
// Creates a string with the length as the first two bytes
|
|
inline std::string serializeString(const std::string &plain)
|
|
{
|
|
//assert(plain.size() <= 65535);
|
|
if(plain.size() > 65535)
|
|
throw SerializationError("String too long for serializeString");
|
|
char buf[2];
|
|
writeU16((u8*)&buf[0], plain.size());
|
|
std::string s;
|
|
s.append(buf, 2);
|
|
s.append(plain);
|
|
return s;
|
|
}
|
|
|
|
// Creates a string with the length as the first two bytes from wide string
|
|
inline std::string serializeWideString(const std::wstring &plain)
|
|
{
|
|
//assert(plain.size() <= 65535);
|
|
if(plain.size() > 65535)
|
|
throw SerializationError("String too long for serializeString");
|
|
char buf[2];
|
|
writeU16((u8*)buf, plain.size());
|
|
std::string s;
|
|
s.append(buf, 2);
|
|
for(u32 i=0; i<plain.size(); i++)
|
|
{
|
|
writeU16((u8*)buf, plain[i]);
|
|
s.append(buf, 2);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
// Reads a string with the length as the first two bytes
|
|
inline std::string deSerializeString(std::istream &is)
|
|
{
|
|
char buf[2];
|
|
is.read(buf, 2);
|
|
if(is.gcount() != 2)
|
|
throw SerializationError("deSerializeString: size not read");
|
|
u16 s_size = readU16((u8*)buf);
|
|
if(s_size == 0)
|
|
return "";
|
|
Buffer<char> buf2(s_size);
|
|
is.read(&buf2[0], s_size);
|
|
std::string s;
|
|
s.reserve(s_size);
|
|
s.append(&buf2[0], s_size);
|
|
return s;
|
|
}
|
|
|
|
// Reads a wide string with the length as the first two bytes
|
|
inline std::wstring deSerializeWideString(std::istream &is)
|
|
{
|
|
char buf[2];
|
|
is.read(buf, 2);
|
|
if(is.gcount() != 2)
|
|
throw SerializationError("deSerializeString: size not read");
|
|
u16 s_size = readU16((u8*)buf);
|
|
if(s_size == 0)
|
|
return L"";
|
|
std::wstring s;
|
|
s.reserve(s_size);
|
|
for(u32 i=0; i<s_size; i++)
|
|
{
|
|
is.read(&buf[0], 2);
|
|
wchar_t c16 = readU16((u8*)buf);
|
|
s.append(&c16, 1);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
// Creates a string with the length as the first four bytes
|
|
inline std::string serializeLongString(const std::string &plain)
|
|
{
|
|
char buf[4];
|
|
writeU32((u8*)&buf[0], plain.size());
|
|
std::string s;
|
|
s.append(buf, 4);
|
|
s.append(plain);
|
|
return s;
|
|
}
|
|
|
|
// Reads a string with the length as the first four bytes
|
|
inline std::string deSerializeLongString(std::istream &is)
|
|
{
|
|
char buf[4];
|
|
is.read(buf, 4);
|
|
if(is.gcount() != 4)
|
|
throw SerializationError("deSerializeLongString: size not read");
|
|
u32 s_size = readU32((u8*)buf);
|
|
if(s_size == 0)
|
|
return "";
|
|
Buffer<char> buf2(s_size);
|
|
is.read(&buf2[0], s_size);
|
|
std::string s;
|
|
s.reserve(s_size);
|
|
s.append(&buf2[0], s_size);
|
|
return s;
|
|
}
|
|
|
|
//
|
|
|
|
inline u32 time_to_daynight_ratio(u32 time_of_day)
|
|
{
|
|
const s32 daylength = 16;
|
|
const s32 nightlength = 6;
|
|
const s32 daytimelength = 8;
|
|
s32 d = daylength;
|
|
s32 t = (((time_of_day)%24000)/(24000/d));
|
|
if(t < nightlength/2 || t >= d - nightlength/2)
|
|
//return 300;
|
|
return 350;
|
|
else if(t >= d/2 - daytimelength/2 && t < d/2 + daytimelength/2)
|
|
return 1000;
|
|
else
|
|
return 750;
|
|
}
|
|
|
|
// Random helper. Usually d=BS
|
|
inline core::aabbox3d<f32> getNodeBox(v3s16 p, float d)
|
|
{
|
|
return core::aabbox3d<f32>(
|
|
(float)p.X * d - 0.5*d,
|
|
(float)p.Y * d - 0.5*d,
|
|
(float)p.Z * d - 0.5*d,
|
|
(float)p.X * d + 0.5*d,
|
|
(float)p.Y * d + 0.5*d,
|
|
(float)p.Z * d + 0.5*d
|
|
);
|
|
}
|
|
|
|
class IntervalLimiter
|
|
{
|
|
public:
|
|
IntervalLimiter():
|
|
m_accumulator(0)
|
|
{
|
|
}
|
|
/*
|
|
dtime: time from last call to this method
|
|
wanted_interval: interval wanted
|
|
return value:
|
|
true: action should be skipped
|
|
false: action should be done
|
|
*/
|
|
bool step(float dtime, float wanted_interval)
|
|
{
|
|
m_accumulator += dtime;
|
|
if(m_accumulator < wanted_interval)
|
|
return false;
|
|
m_accumulator -= wanted_interval;
|
|
return true;
|
|
}
|
|
protected:
|
|
float m_accumulator;
|
|
};
|
|
|
|
std::string translatePassword(std::string playername, std::wstring password);
|
|
|
|
#endif
|
|
|