mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-10 11:25:07 -05:00
171 lines
4.2 KiB
C++
171 lines
4.2 KiB
C++
/*
|
|
Copyright (C) 2014 sapier
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef TOUCHSCREENGUI_HEADER
|
|
#define TOUCHSCREENGUI_HEADER
|
|
|
|
#include <IGUIEnvironment.h>
|
|
#include <IGUIButton.h>
|
|
#include <IEventReceiver.h>
|
|
|
|
#include <vector>
|
|
#include <map>
|
|
|
|
#include "game.h"
|
|
#include "client/tile.h"
|
|
|
|
using namespace irr;
|
|
using namespace irr::core;
|
|
using namespace irr::gui;
|
|
|
|
typedef enum {
|
|
forward_id = 0,
|
|
backward_id,
|
|
left_id,
|
|
right_id,
|
|
inventory_id,
|
|
drop_id,
|
|
jump_id,
|
|
crunch_id,
|
|
fly_id,
|
|
noclip_id,
|
|
fast_id,
|
|
debug_id,
|
|
chat_id,
|
|
camera_id,
|
|
range_id,
|
|
after_last_element_id
|
|
} touch_gui_button_id;
|
|
|
|
#define MIN_DIG_TIME_MS 500
|
|
#define MAX_TOUCH_COUNT 64
|
|
#define BUTTON_REPEAT_DELAY 0.2f
|
|
|
|
extern const char** touchgui_button_imagenames;
|
|
|
|
class TouchScreenGUI
|
|
{
|
|
public:
|
|
TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver);
|
|
~TouchScreenGUI();
|
|
|
|
void translateEvent(const SEvent &event);
|
|
|
|
void init(ISimpleTextureSource* tsrc,float density);
|
|
|
|
double getYaw() { return m_camera_yaw; }
|
|
double getPitch() { return m_camera_pitch; }
|
|
line3d<f32> getShootline() { return m_shootline; }
|
|
|
|
void step(float dtime);
|
|
void resetHud();
|
|
void registerHudItem(int index, const rect<s32> &rect);
|
|
void Toggle(bool visible);
|
|
|
|
void Hide();
|
|
void Show();
|
|
|
|
private:
|
|
IrrlichtDevice* m_device;
|
|
IGUIEnvironment* m_guienv;
|
|
IEventReceiver* m_receiver;
|
|
ISimpleTextureSource* m_texturesource;
|
|
v2u32 m_screensize;
|
|
std::map<int,rect<s32> > m_hud_rects;
|
|
std::map<int,irr::EKEY_CODE> m_hud_ids;
|
|
bool m_visible; // is the gui visible
|
|
|
|
/* value in degree */
|
|
double m_camera_yaw;
|
|
double m_camera_pitch;
|
|
|
|
line3d<f32> m_shootline;
|
|
|
|
rect<s32> m_control_pad_rect;
|
|
|
|
int m_move_id;
|
|
bool m_move_has_really_moved;
|
|
s32 m_move_downtime;
|
|
bool m_move_sent_as_mouse_event;
|
|
v2s32 m_move_downlocation;
|
|
|
|
struct button_info {
|
|
float repeatcounter;
|
|
float repeatdelay;
|
|
irr::EKEY_CODE keycode;
|
|
std::vector<int> ids;
|
|
IGUIButton* guibutton;
|
|
bool immediate_release;
|
|
};
|
|
|
|
button_info m_buttons[after_last_element_id];
|
|
|
|
/* gui button detection */
|
|
touch_gui_button_id getButtonID(s32 x, s32 y);
|
|
|
|
/* gui button by eventID */
|
|
touch_gui_button_id getButtonID(int eventID);
|
|
|
|
/* check if a button has changed */
|
|
void handleChangedButton(const SEvent &event);
|
|
|
|
/* initialize a button */
|
|
void initButton(touch_gui_button_id id, rect<s32> button_rect,
|
|
std::wstring caption, bool immediate_release,
|
|
float repeat_delay = BUTTON_REPEAT_DELAY);
|
|
|
|
/* load texture */
|
|
void loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect);
|
|
|
|
struct id_status{
|
|
int id;
|
|
int X;
|
|
int Y;
|
|
};
|
|
|
|
/* vector to store known ids and their initial touch positions*/
|
|
std::vector<id_status> m_known_ids;
|
|
|
|
/* handle a button event */
|
|
void ButtonEvent(touch_gui_button_id bID, int eventID, bool action);
|
|
|
|
/* handle pressed hud buttons */
|
|
bool isHUDButton(const SEvent &event);
|
|
|
|
/* handle released hud buttons */
|
|
bool isReleaseHUDButton(int eventID);
|
|
|
|
/* handle double taps */
|
|
bool doubleTapDetection();
|
|
|
|
/* doubleclick detection variables */
|
|
struct key_event {
|
|
unsigned int down_time;
|
|
s32 x;
|
|
s32 y;
|
|
};
|
|
|
|
/* array for saving last known position of a pointer */
|
|
v2s32 m_pointerpos[MAX_TOUCH_COUNT];
|
|
|
|
/* array for doubletap detection */
|
|
key_event m_key_events[2];
|
|
};
|
|
extern TouchScreenGUI *g_touchscreengui;
|
|
#endif
|