mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-07 09:55:09 -05:00
270 lines
7.4 KiB
C++
270 lines
7.4 KiB
C++
/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "content_abm.h"
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#include "environment.h"
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#include "gamedef.h"
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#include "nodedef.h"
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#include "content_sao.h"
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#include "settings.h"
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#include "mapblock.h" // For getNodeBlockPos
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#include "mapgen.h" // For mapgen::make_tree
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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class GrowGrassABM : public ActiveBlockModifier
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{
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private:
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public:
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virtual std::set<std::string> getTriggerContents()
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{
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std::set<std::string> s;
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s.insert("dirt");
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return s;
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}
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virtual float getTriggerInterval()
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{ return 2.0; }
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virtual u32 getTriggerChance()
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{ return 200; }
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
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{
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INodeDefManager *ndef = env->getGameDef()->ndef();
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ServerMap *map = &env->getServerMap();
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MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
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if(ndef->get(n_top).light_propagates &&
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!ndef->get(n_top).isLiquid() &&
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n_top.getLightBlend(env->getDayNightRatio(), ndef) >= 13)
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{
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n.setContent(ndef->getId("dirt_with_grass"));
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map->addNodeWithEvent(p, n);
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}
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}
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};
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class RemoveGrassABM : public ActiveBlockModifier
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{
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private:
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public:
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virtual std::set<std::string> getTriggerContents()
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{
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std::set<std::string> s;
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s.insert("dirt_with_grass");
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return s;
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}
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virtual float getTriggerInterval()
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{ return 2.0; }
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virtual u32 getTriggerChance()
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{ return 20; }
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
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{
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INodeDefManager *ndef = env->getGameDef()->ndef();
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ServerMap *map = &env->getServerMap();
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MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
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if(!ndef->get(n_top).light_propagates ||
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ndef->get(n_top).isLiquid())
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{
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n.setContent(ndef->getId("dirt"));
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map->addNodeWithEvent(p, n);
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}
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}
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};
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class SpawnRatsAroundTreesABM : public ActiveBlockModifier
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{
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private:
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public:
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virtual std::set<std::string> getTriggerContents()
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{
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std::set<std::string> s;
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s.insert("tree");
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s.insert("jungletree");
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return s;
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}
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virtual float getTriggerInterval()
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{ return 10.0; }
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virtual u32 getTriggerChance()
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{ return 200; }
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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if(active_object_count_wider != 0)
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return;
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INodeDefManager *ndef = env->getGameDef()->ndef();
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ServerMap *map = &env->getServerMap();
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v3s16 p1 = p + v3s16(myrand_range(-2, 2),
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0, myrand_range(-2, 2));
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MapNode n1 = map->getNodeNoEx(p1);
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MapNode n1b = map->getNodeNoEx(p1+v3s16(0,-1,0));
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if(n1b.getContent() == ndef->getId("dirt_with_grass") &&
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n1.getContent() == CONTENT_AIR)
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{
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v3f pos = intToFloat(p1, BS);
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ServerActiveObject *obj = new RatSAO(env, pos);
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env->addActiveObject(obj);
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}
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}
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};
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static void getMob_dungeon_master(Settings &properties)
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{
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properties.set("looks", "dungeon_master");
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properties.setFloat("yaw", 1.57);
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properties.setFloat("hp", 30);
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properties.setBool("bright_shooting", true);
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properties.set("shoot_type", "fireball");
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properties.set("shoot_y", "0.7");
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properties.set("player_hit_damage", "1");
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properties.set("player_hit_distance", "1.0");
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properties.set("player_hit_interval", "0.5");
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properties.setBool("mindless_rage", myrand_range(0,100)==0);
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}
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class SpawnInCavesABM : public ActiveBlockModifier
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{
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private:
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public:
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virtual std::set<std::string> getTriggerContents()
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{
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std::set<std::string> s;
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s.insert("stone");
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s.insert("mossycobble");
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return s;
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}
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virtual float getTriggerInterval()
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{ return 2.0; }
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virtual u32 getTriggerChance()
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{ return 1000; }
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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if(active_object_count_wider != 0)
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return;
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INodeDefManager *ndef = env->getGameDef()->ndef();
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ServerMap *map = &env->getServerMap();
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v3s16 p1 = p + v3s16(0,1,0);
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MapNode n1a = map->getNodeNoEx(p1+v3s16(0,0,0));
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if(n1a.getLightBlend(env->getDayNightRatio(), ndef) <= 3){
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MapNode n1b = map->getNodeNoEx(p1+v3s16(0,1,0));
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if(n1a.getContent() == CONTENT_AIR &&
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n1b.getContent() == CONTENT_AIR)
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{
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v3f pos = intToFloat(p1, BS);
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int i = myrand()%5;
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if(i == 0 || i == 1){
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actionstream<<"A dungeon master spawns at "
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<<PP(p1)<<std::endl;
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Settings properties;
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getMob_dungeon_master(properties);
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ServerActiveObject *obj = new MobV2SAO(
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env, pos, &properties);
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env->addActiveObject(obj);
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} else if(i == 2 || i == 3){
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actionstream<<"Rats spawn at "
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<<PP(p1)<<std::endl;
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for(int j=0; j<3; j++){
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ServerActiveObject *obj = new RatSAO(
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env, pos);
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env->addActiveObject(obj);
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}
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} else {
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actionstream<<"An oerkki spawns at "
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<<PP(p1)<<std::endl;
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ServerActiveObject *obj = new Oerkki1SAO(
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env, pos);
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env->addActiveObject(obj);
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}
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}
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}
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}
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};
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class MakeTreesFromSaplingsABM : public ActiveBlockModifier
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{
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private:
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public:
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virtual std::set<std::string> getTriggerContents()
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{
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std::set<std::string> s;
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s.insert("sapling");
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return s;
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}
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virtual float getTriggerInterval()
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{ return 10.0; }
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virtual u32 getTriggerChance()
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{ return 50; }
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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INodeDefManager *ndef = env->getGameDef()->ndef();
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ServerMap *map = &env->getServerMap();
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actionstream<<"A sapling grows into a tree at "
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<<PP(p)<<std::endl;
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core::map<v3s16, MapBlock*> modified_blocks;
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v3s16 tree_p = p;
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ManualMapVoxelManipulator vmanip(map);
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v3s16 tree_blockp = getNodeBlockPos(tree_p);
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vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1));
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bool is_apple_tree = myrand()%4 == 0;
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mapgen::make_tree(vmanip, tree_p, is_apple_tree, ndef);
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vmanip.blitBackAll(&modified_blocks);
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// update lighting
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core::map<v3s16, MapBlock*> lighting_modified_blocks;
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for(core::map<v3s16, MapBlock*>::Iterator
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i = modified_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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lighting_modified_blocks.insert(i.getNode()->getKey(), i.getNode()->getValue());
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}
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map->updateLighting(lighting_modified_blocks, modified_blocks);
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// Send a MEET_OTHER event
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MapEditEvent event;
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event.type = MEET_OTHER;
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for(core::map<v3s16, MapBlock*>::Iterator
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i = modified_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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v3s16 p = i.getNode()->getKey();
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event.modified_blocks.insert(p, true);
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}
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map->dispatchEvent(&event);
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}
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};
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void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
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{
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env->addActiveBlockModifier(new GrowGrassABM());
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env->addActiveBlockModifier(new RemoveGrassABM());
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env->addActiveBlockModifier(new SpawnRatsAroundTreesABM());
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env->addActiveBlockModifier(new SpawnInCavesABM());
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env->addActiveBlockModifier(new MakeTreesFromSaplingsABM());
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}
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