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cguittfont
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Add Freetype support
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2013-02-14 18:46:08 +01:00 |
json
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Fix json include
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2013-02-22 02:41:59 +04:00 |
jthread
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Fix build on Windows
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2013-02-25 23:10:54 -05:00 |
lua
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Improve build configuration options
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2012-07-23 15:23:33 +03:00 |
sqlite
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2011-09-01 18:27:30 -04:00 |
util
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2013-02-24 20:15:24 +01:00 |
activeobject.h
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ban.cpp
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2013-02-24 20:15:24 +01:00 |
ban.h
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2013-02-24 20:15:24 +01:00 |
base64.cpp
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Fix signedness warning in base64.cpp
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2012-07-21 22:10:29 +03:00 |
base64.h
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Add #include guards to base64.h
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2012-12-03 19:44:54 +02:00 |
biome.cpp
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2013-02-24 20:15:24 +01:00 |
biome.h
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camera.cpp
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camera.h
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chat.cpp
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chat.h
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client.cpp
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client.h
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clientmap.cpp
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clientmap.h
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clientobject.cpp
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clientobject.h
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clientserver.cpp
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clientserver.h
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clientsimpleobject.h
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clouds.cpp
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2013-02-24 20:15:24 +01:00 |
clouds.h
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2013-02-24 20:15:24 +01:00 |
cmake_config.h.in
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2013-02-14 18:46:08 +01:00 |
CMakeLists.txt
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2013-02-25 22:56:18 -05:00 |
collision.cpp
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2013-02-24 20:15:24 +01:00 |
collision.h
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2013-02-24 20:15:24 +01:00 |
config.h
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connection.cpp
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connection.h
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constants.h
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content_abm.cpp
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content_abm.h
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content_cao.cpp
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content_cao.h
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content_cso.cpp
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content_cso.h
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content_mapblock.cpp
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content_mapblock.h
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content_mapnode.cpp
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content_mapnode.h
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content_nodemeta.cpp
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content_nodemeta.h
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content_object.h
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content_sao.cpp
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content_sao.h
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craftdef.cpp
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2013-02-24 20:15:24 +01:00 |
craftdef.h
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daynightratio.h
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debug.cpp
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2013-02-24 20:15:24 +01:00 |
debug.h
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Fix build on Windows
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2013-02-25 23:10:54 -05:00 |
defaultsettings.cpp
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Fix selection of # threads, set default to 1 thread
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2013-02-25 23:11:00 -05:00 |
defaultsettings.h
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2013-02-24 20:15:24 +01:00 |
emerge.cpp
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Fix selection of # threads, set default to 1 thread
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2013-02-25 23:11:00 -05:00 |
emerge.h
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Misc. cleanup and minor fixes
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2013-02-25 23:08:33 -05:00 |
environment.cpp
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2013-02-24 20:15:24 +01:00 |
environment.h
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2013-02-25 22:56:18 -05:00 |
event_manager.h
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event.h
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exceptions.h
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farmesh.cpp
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farmesh.h
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filecache.cpp
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filecache.h
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filesys.cpp
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filesys.h
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game.cpp
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game.h
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gamedef.h
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genericobject.cpp
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2013-02-24 20:15:24 +01:00 |
genericobject.h
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gettext.h
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2013-02-14 18:46:08 +01:00 |
gettime.h
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guiChatConsole.cpp
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guiChatConsole.h
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guiConfigureWorld.cpp
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guiConfigureWorld.h
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guiConfirmMenu.cpp
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guiConfirmMenu.h
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guiCreateWorld.cpp
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guiCreateWorld.h
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guiDeathScreen.cpp
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guiDeathScreen.h
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guiFormSpecMenu.cpp
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guiFormSpecMenu.h
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guiKeyChangeMenu.cpp
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guiKeyChangeMenu.h
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guiMainMenu.cpp
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guiMainMenu.h
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guiMessageMenu.cpp
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guiMessageMenu.h
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guiPasswordChange.cpp
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guiPasswordChange.h
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guiPauseMenu.cpp
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guiPauseMenu.h
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guiTextInputMenu.cpp
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guiTextInputMenu.h
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guiVolumeChange.cpp
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2013-02-24 20:15:24 +01:00 |
guiVolumeChange.h
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2013-02-24 20:15:24 +01:00 |
hex.h
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intlGUIEditBox.cpp
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intlGUIEditBox.h
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inventory.cpp
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inventory.h
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inventorymanager.cpp
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inventorymanager.h
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irr_aabb3d.h
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irr_v2d.h
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irr_v3d.h
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irrlichttypes_bloated.h
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irrlichttypes_extrabloated.h
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irrlichttypes.h
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itemdef.cpp
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itemdef.h
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itemgroup.h
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keycode.cpp
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keycode.h
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light.cpp
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light.h
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localplayer.cpp
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localplayer.h
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log.cpp
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log.h
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logoutputbuffer.h
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luaentity_common.h
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main.cpp
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main.h
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mainmenumanager.h
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2013-02-24 20:15:24 +01:00 |
map.cpp
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Fix most walled-off caves
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2013-02-25 23:08:55 -05:00 |
map.h
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Misc. cleanup and minor fixes
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2013-02-25 23:08:33 -05:00 |
mapblock_mesh.cpp
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2013-02-24 20:15:24 +01:00 |
mapblock_mesh.h
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mapblock.cpp
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mapblock.h
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2013-02-24 20:15:24 +01:00 |
mapchunk.h
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2013-02-24 20:15:24 +01:00 |
mapgen_v6.cpp
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2013-02-25 23:08:33 -05:00 |
mapgen_v6.h
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2013-02-24 20:15:24 +01:00 |
mapgen.cpp
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2013-02-25 22:56:18 -05:00 |
mapgen.h
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2013-02-25 22:58:11 -05:00 |
mapnode.cpp
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mapnode.h
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mapsector.cpp
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mapsector.h
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mesh.cpp
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mesh.h
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modalMenu.h
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modifiedstate.h
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mods.cpp
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mods.h
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nameidmapping.cpp
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nameidmapping.h
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nodedef.cpp
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nodedef.h
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nodemetadata.cpp
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nodemetadata.h
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nodetimer.cpp
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nodetimer.h
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noise.cpp
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noise.h
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object_properties.cpp
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object_properties.h
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particles.cpp
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particles.h
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player.cpp
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2013-02-24 20:15:24 +01:00 |
player.h
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2013-02-24 20:15:24 +01:00 |
porting.cpp
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Tune queue limits, some other adjustments
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2013-02-25 23:08:41 -05:00 |
porting.h
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Fix build on Windows
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2013-02-25 23:10:54 -05:00 |
profiler.h
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2013-02-24 20:15:24 +01:00 |
quicktune_shortcutter.h
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quicktune.cpp
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quicktune.h
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rollback_interface.cpp
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rollback_interface.h
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rollback.cpp
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rollback.h
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script.cpp
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script.h
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scriptapi.cpp
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scriptapi.h
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serialization.cpp
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serialization.h
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2013-02-24 20:15:24 +01:00 |
server.cpp
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Add multi-Emerge thread support
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2013-02-25 23:08:26 -05:00 |
server.h
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2013-02-25 22:56:18 -05:00 |
serverlist.cpp
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serverlist.h
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serverobject.cpp
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serverobject.h
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settings.h
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2013-02-24 20:15:24 +01:00 |
sha1.cpp
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
sha1.h
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
shader.cpp
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2013-02-24 20:15:24 +01:00 |
shader.h
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2013-02-24 20:15:24 +01:00 |
sky.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
sky.h
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2013-02-24 20:15:24 +01:00 |
socket.cpp
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socket.h
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sound_openal.cpp
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sound_openal.h
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sound.cpp
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sound.h
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staticobject.cpp
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staticobject.h
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strfnd.h
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subgame.cpp
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subgame.h
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test.cpp
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test.h
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threads.h
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tile.cpp
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tile.h
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tool.cpp
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tool.h
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treegen.cpp
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2013-02-24 20:15:24 +01:00 |
treegen.h
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2013-02-24 20:15:24 +01:00 |
voxel.cpp
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Fix most walled-off caves
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voxel.h
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voxelalgorithms.cpp
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voxelalgorithms.h
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