mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-15 22:05:07 -05:00
93 lines
2.4 KiB
C++
93 lines
2.4 KiB
C++
/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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(c) 2010 Perttu Ahola <celeron55@gmail.com>
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*/
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#ifndef CONSTANTS_HEADER
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#define CONSTANTS_HEADER
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#define DEBUGFILE "debug.txt"
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// Define for simulating the quirks of sending through internet
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// WARNING: This disables unit testing of socket and connection
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#define INTERNET_SIMULATOR 0
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#define CONNECTION_TIMEOUT 30
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#define RESEND_TIMEOUT_MIN 0.333
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#define RESEND_TIMEOUT_MAX 3.0
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// resend_timeout = avg_rtt * this
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#define RESEND_TIMEOUT_FACTOR 4
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#define PI 3.14159
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#define SERVERMAP_DELETE_UNUSED_SECTORS_TIMEOUT (60*10)
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#define SERVER_MAP_SAVE_INTERVAL (60)
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#define FOV_ANGLE (PI/2.5)
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// The absolute working limit is (2^15 - viewing_range).
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#define MAP_GENERATION_LIMIT (31000)
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//#define MAX_SIMULTANEOUS_BLOCK_SENDS 2
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#define FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING 2.0
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//#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 1
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#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 0
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// Override for the previous one when distance is low
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#define BLOCK_SEND_DISABLE_LIMITS_MAX_D 1
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//#define MAX_SIMULTANEOUS_BLOCK_SENDS_SERVER_TOTAL 4
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// Viewing range stuff
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//#define HEIGHTMAP_RANGE_NODES 300
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//#define FREETIME_RATIO 0.2
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#define FREETIME_RATIO 0.15
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// Sectors are split to SECTOR_HEIGHTMAP_SPLIT^2 heightmaps
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#define SECTOR_HEIGHTMAP_SPLIT 2
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#define PLAYER_INVENTORY_SIZE (8*4)
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#define SIGN_TEXT_MAX_LENGTH 50
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// The distance of how far objects will be sent to client
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//#define ACTIVE_OBJECT_D_BLOCKS 2
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// Wether to catch all std::exceptions.
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// Assert will be called on such an event.
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#define CATCH_UNHANDLED_EXCEPTIONS 1
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/*
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Collecting active blocks is stopped after object data
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size reaches this
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*/
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#define MAX_OBJECTDATA_SIZE 450
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//#define WATER_LEVEL (-5)
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#define WATER_LEVEL (0)
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#endif
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