mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-17 23:05:07 -05:00
a8a3271470
--HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
229 lines
4.9 KiB
CMake
229 lines
4.9 KiB
CMake
project(minetest)
|
|
cmake_minimum_required( VERSION 2.6 )
|
|
|
|
if(RUN_IN_PLACE)
|
|
add_definitions ( -DRUN_IN_PLACE )
|
|
endif(RUN_IN_PLACE)
|
|
|
|
if(NOT MSVC)
|
|
set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
|
|
endif()
|
|
|
|
# Use cmake_config.h
|
|
add_definitions ( -DUSE_CMAKE_CONFIG_H )
|
|
|
|
if(WIN32)
|
|
# Windows
|
|
if(MSVC) # MSVC Specifics
|
|
# Surpress some useless warnings
|
|
add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
|
|
else() # Probably MinGW = GCC
|
|
set(PLATFORM_LIBS ws2_32.lib)
|
|
endif()
|
|
# Zlib stuff
|
|
set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
|
|
CACHE PATH "Zlib include directory")
|
|
set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
|
|
CACHE FILEPATH "Path to zlibwapi.lib")
|
|
set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
|
|
CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
|
|
else()
|
|
# Unix probably
|
|
if(BUILD_CLIENT)
|
|
find_package(X11 REQUIRED)
|
|
find_package(OpenGL REQUIRED)
|
|
find_package(JPEG REQUIRED)
|
|
find_package(BZip2 REQUIRED)
|
|
find_package(PNG REQUIRED)
|
|
endif(BUILD_CLIENT)
|
|
find_package(ZLIB REQUIRED)
|
|
set(PLATFORM_LIBS -lpthread)
|
|
#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
|
|
# This way Xxf86vm is found on OpenBSD too
|
|
find_library(XXF86VM_LIBRARY Xxf86vm)
|
|
set(CLIENT_PLATFORM_LIBS ${XXF86VM_LIBRARY})
|
|
endif()
|
|
|
|
configure_file(
|
|
"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
|
|
"${PROJECT_BINARY_DIR}/cmake_config.h"
|
|
)
|
|
|
|
set(common_SRCS
|
|
collision.cpp
|
|
nodemetadata.cpp
|
|
serverobject.cpp
|
|
noise.cpp
|
|
mineral.cpp
|
|
porting.cpp
|
|
materials.cpp
|
|
defaultsettings.cpp
|
|
mapnode.cpp
|
|
voxel.cpp
|
|
mapblockobject.cpp
|
|
inventory.cpp
|
|
debug.cpp
|
|
serialization.cpp
|
|
light.cpp
|
|
filesys.cpp
|
|
connection.cpp
|
|
environment.cpp
|
|
server.cpp
|
|
servercommand.cpp
|
|
socket.cpp
|
|
mapblock.cpp
|
|
mapsector.cpp
|
|
map.cpp
|
|
player.cpp
|
|
utility.cpp
|
|
test.cpp
|
|
sha1.cpp
|
|
base64.cpp
|
|
)
|
|
|
|
# Client sources
|
|
set(minetest_SRCS
|
|
${common_SRCS}
|
|
keycode.cpp
|
|
clouds.cpp
|
|
clientobject.cpp
|
|
guiFurnaceMenu.cpp
|
|
guiMainMenu.cpp
|
|
guiMessageMenu.cpp
|
|
guiTextInputMenu.cpp
|
|
guiInventoryMenu.cpp
|
|
guiPauseMenu.cpp
|
|
guiPasswordChange.cpp
|
|
client.cpp
|
|
tile.cpp
|
|
game.cpp
|
|
main.cpp
|
|
)
|
|
|
|
# Server sources
|
|
set(minetestserver_SRCS
|
|
${common_SRCS}
|
|
servermain.cpp
|
|
)
|
|
|
|
include_directories(
|
|
${PROJECT_BINARY_DIR}
|
|
${IRRLICHT_INCLUDE_DIR}
|
|
${ZLIB_INCLUDE_DIR}
|
|
${CMAKE_BUILD_TYPE}
|
|
${PNG_INCLUDE_DIR}
|
|
"${PROJECT_SOURCE_DIR}/jthread"
|
|
)
|
|
|
|
set(EXECUTABLE_OUTPUT_PATH ../bin)
|
|
|
|
if(BUILD_CLIENT)
|
|
add_executable(minetest ${minetest_SRCS})
|
|
target_link_libraries(
|
|
minetest
|
|
${ZLIB_LIBRARIES}
|
|
${IRRLICHT_LIBRARY}
|
|
${OPENGL_LIBRARIES}
|
|
${JPEG_LIBRARIES}
|
|
${BZIP2_LIBRARIES}
|
|
${PNG_LIBRARIES}
|
|
${X11_LIBRARIES}
|
|
${PLATFORM_LIBS}
|
|
${CLIENT_PLATFORM_LIBS}
|
|
jthread
|
|
)
|
|
endif(BUILD_CLIENT)
|
|
|
|
if(BUILD_SERVER)
|
|
add_executable(minetestserver ${minetestserver_SRCS})
|
|
target_link_libraries(
|
|
minetestserver
|
|
${ZLIB_LIBRARIES}
|
|
${PLATFORM_LIBS}
|
|
jthread
|
|
)
|
|
endif(BUILD_SERVER)
|
|
|
|
#
|
|
# Set some optimizations and tweaks
|
|
#
|
|
|
|
if(MSVC)
|
|
# Visual Studio
|
|
|
|
# EHa enables SEH exceptions (used for catching segfaults)
|
|
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
|
|
#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
|
|
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
|
|
|
|
# Debug build doesn't catch exceptions by itself
|
|
# Add some optimizations because otherwise it's VERY slow
|
|
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
|
|
|
|
if(BUILD_SERVER)
|
|
set_target_properties(minetestserver PROPERTIES
|
|
COMPILE_DEFINITIONS "SERVER")
|
|
endif(BUILD_SERVER)
|
|
|
|
else()
|
|
# Probably GCC
|
|
|
|
if(WARN_ALL)
|
|
set(WARNING_FLAGS "-Wall")
|
|
else()
|
|
set(WARNING_FLAGS "")
|
|
endif()
|
|
|
|
set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
|
|
|
|
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops")
|
|
set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall")
|
|
|
|
if(USE_GPROF)
|
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
|
|
endif()
|
|
|
|
if(BUILD_SERVER)
|
|
set_target_properties(minetestserver PROPERTIES
|
|
COMPILE_DEFINITIONS "SERVER")
|
|
endif(BUILD_SERVER)
|
|
|
|
endif()
|
|
|
|
#MESSAGE(STATUS "CMAKE_CXX_FLAGS_RELEASE=${CMAKE_CXX_FLAGS_RELEASE}")
|
|
#MESSAGE(STATUS "CMAKE_CXX_FLAGS_DEBUG=${CMAKE_CXX_FLAGS_DEBUG}")
|
|
|
|
#
|
|
# Installation
|
|
#
|
|
|
|
# Example configuration file
|
|
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/../minetest.conf.example" DESTINATION ${EXAMPLE_CONF_DIR})
|
|
|
|
if(BUILD_CLIENT)
|
|
install(TARGETS minetest DESTINATION ${BINDIR})
|
|
|
|
file(GLOB images "${CMAKE_CURRENT_SOURCE_DIR}/../data/*.png")
|
|
|
|
install(FILES ${images} DESTINATION ${DATADIR})
|
|
|
|
if(WIN32)
|
|
if(DEFINED IRRLICHT_DLL)
|
|
install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(DEFINED ZLIB_DLL)
|
|
install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
endif()
|
|
endif(BUILD_CLIENT)
|
|
|
|
if(BUILD_SERVER)
|
|
install(TARGETS minetestserver DESTINATION ${BINDIR})
|
|
endif(BUILD_SERVER)
|
|
|
|
# Subdirectories
|
|
|
|
add_subdirectory(jthread)
|
|
|
|
#end
|