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https://github.com/moparisthebest/minetest
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7220ca906d
Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code
181 lines
5.1 KiB
C++
181 lines
5.1 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "test.h"
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#include "collision.h"
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class TestCollision : public TestBase {
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public:
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TestCollision() { TestManager::registerTestModule(this); }
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const char *getName() { return "TestCollision"; }
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void runTests(IGameDef *gamedef);
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void testAxisAlignedCollision();
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};
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static TestCollision g_test_instance;
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void TestCollision::runTests(IGameDef *gamedef)
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{
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TEST(testAxisAlignedCollision);
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}
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////////////////////////////////////////////////////////////////////////////////
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void TestCollision::testAxisAlignedCollision()
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{
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for (s16 bx = -3; bx <= 3; bx++)
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for (s16 by = -3; by <= 3; by++)
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for (s16 bz = -3; bz <= 3; bz++) {
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// X-
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
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v3f v(1, 0, 0);
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f32 dtime = 0;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
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UASSERT(fabs(dtime - 1.000) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
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v3f v(-1, 0, 0);
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f32 dtime = 0;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx-2, by+1.5, bz, bx-1, by+2.5, bz-1);
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v3f v(1, 0, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
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v3f v(0.5, 0.1, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
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UASSERT(fabs(dtime - 3.000) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
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v3f v(0.5, 0.1, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
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UASSERT(fabs(dtime - 3.000) < 0.001);
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}
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// X+
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
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v3f v(-1, 0, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
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UASSERT(fabs(dtime - 1.000) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
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v3f v(1, 0, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx+2, by, bz+1.5, bx+3, by+1, bz+3.5);
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v3f v(-1, 0, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
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v3f v(-0.5, 0.2, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1); // Y, not X!
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UASSERT(fabs(dtime - 2.500) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
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aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
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v3f v(-0.5, 0.3, 0);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
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UASSERT(fabs(dtime - 2.000) < 0.001);
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}
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// TODO: Y-, Y+, Z-, Z+
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// misc
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{
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aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
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aabb3f m(bx+2.3, by+2.29, bz+2.29, bx+4.2, by+4.2, bz+4.2);
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v3f v(-1./3, -1./3, -1./3);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
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UASSERT(fabs(dtime - 0.9) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
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aabb3f m(bx+2.29, by+2.3, bz+2.29, bx+4.2, by+4.2, bz+4.2);
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v3f v(-1./3, -1./3, -1./3);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1);
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UASSERT(fabs(dtime - 0.9) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
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aabb3f m(bx+2.29, by+2.29, bz+2.3, bx+4.2, by+4.2, bz+4.2);
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v3f v(-1./3, -1./3, -1./3);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 2);
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UASSERT(fabs(dtime - 0.9) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
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aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.3, by-2.29, bz-2.29);
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v3f v(1./7, 1./7, 1./7);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
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UASSERT(fabs(dtime - 16.1) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
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aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.3, bz-2.29);
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v3f v(1./7, 1./7, 1./7);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1);
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UASSERT(fabs(dtime - 16.1) < 0.001);
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}
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{
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aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
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aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.29, bz-2.3);
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v3f v(1./7, 1./7, 1./7);
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f32 dtime;
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UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 2);
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UASSERT(fabs(dtime - 16.1) < 0.001);
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}
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}
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}
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