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mirror of https://github.com/moparisthebest/minetest synced 2024-12-23 16:08:51 -05:00
minetest/doc
MirceaKitsune 3d1c481f0b RealBadAngel's patch which allows the lua api to read pressed player keys. This should make it possible to change the player's animation based on what he is doing
Correct lua api version number

Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe.

Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
2012-11-25 19:14:24 +02:00
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gpl-2.0.txt Working version before block send priorization update 2010-11-27 17:18:34 +02:00
lua_api.txt RealBadAngel's patch which allows the lua api to read pressed player keys. This should make it possible to change the player's animation based on what he is doing 2012-11-25 19:14:24 +02:00
mapformat.txt Improve node timer format (map format version 25) and update mapformat.txt 2012-07-24 15:03:46 +03:00
minetest.6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
minetestserver.6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
protocol.txt dissector branch: fix for doc/protocol.txt: CONTROLTYPE_DISCO is 3 2011-08-25 21:32:48 +02:00