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minetest/src/guiInventoryMenu.cpp

498 lines
12 KiB
C++

/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "guiInventoryMenu.h"
#include "constants.h"
#include "keycode.h"
#include "strfnd.h"
void drawInventoryItem(video::IVideoDriver *driver,
gui::IGUIFont *font,
InventoryItem *item, core::rect<s32> rect,
const core::rect<s32> *clip)
{
if(item == NULL)
return;
video::ITexture *texture = NULL;
texture = item->getImage();
if(texture != NULL)
{
const video::SColor color(255,255,255,255);
const video::SColor colors[] = {color,color,color,color};
driver->draw2DImage(texture, rect,
core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(texture->getOriginalSize())),
clip, colors, false);
}
else
{
video::SColor bgcolor(255,50,50,128);
driver->draw2DRectangle(bgcolor, rect, clip);
}
if(font != NULL)
{
std::string text = item->getText();
if(font && text != "")
{
v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
v2s32 sdim(dim.X,dim.Y);
core::rect<s32> rect2(
/*rect.UpperLeftCorner,
core::dimension2d<u32>(rect.getWidth(), 15)*/
rect.LowerRightCorner - sdim,
sdim
);
video::SColor bgcolor(128,0,0,0);
driver->draw2DRectangle(bgcolor, rect2, clip);
font->draw(text.c_str(), rect2,
video::SColor(255,255,255,255), false, false,
clip);
}
}
}
/*
GUIInventoryMenu
*/
GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
v2s16 menu_size,
InventoryContext *c,
InventoryManager *invmgr
):
GUIModalMenu(env, parent, id, menumgr),
m_menu_size(menu_size),
m_c(c),
m_invmgr(invmgr)
{
m_selected_item = NULL;
}
GUIInventoryMenu::~GUIInventoryMenu()
{
removeChildren();
if(m_selected_item)
delete m_selected_item;
}
void GUIInventoryMenu::removeChildren()
{
const core::list<gui::IGUIElement*> &children = getChildren();
core::list<gui::IGUIElement*> children_copy;
for(core::list<gui::IGUIElement*>::ConstIterator
i = children.begin(); i != children.end(); i++)
{
children_copy.push_back(*i);
}
for(core::list<gui::IGUIElement*>::Iterator
i = children_copy.begin();
i != children_copy.end(); i++)
{
(*i)->remove();
}
/*{
gui::IGUIElement *e = getElementFromId(256);
if(e != NULL)
e->remove();
}*/
}
void GUIInventoryMenu::regenerateGui(v2u32 screensize)
{
// Remove children
removeChildren();
/*padding = v2s32(24,24);
spacing = v2s32(60,56);
imgsize = v2s32(48,48);*/
padding = v2s32(screensize.Y/40, screensize.Y/40);
spacing = v2s32(screensize.Y/12, screensize.Y/13);
imgsize = v2s32(screensize.Y/15, screensize.Y/15);
s32 helptext_h = 15;
v2s32 size(
padding.X*2+spacing.X*(m_menu_size.X-1)+imgsize.X,
padding.Y*2+spacing.Y*(m_menu_size.Y-1)+imgsize.Y + helptext_h
);
core::rect<s32> rect(
screensize.X/2 - size.X/2,
screensize.Y/2 - size.Y/2,
screensize.X/2 + size.X/2,
screensize.Y/2 + size.Y/2
);
DesiredRect = rect;
recalculateAbsolutePosition(false);
v2s32 basepos = getBasePos();
m_draw_spec.clear();
for(u16 i=0; i<m_init_draw_spec.size(); i++)
{
DrawSpec &s = m_init_draw_spec[i];
if(s.type == "list")
{
m_draw_spec.push_back(ListDrawSpec(s.name, s.subname,
basepos + v2s32(spacing.X*s.pos.X, spacing.Y*s.pos.Y),
s.geom));
}
}
/*
m_draw_spec.clear();
m_draw_spec.push_back(ListDrawSpec("main",
basepos + v2s32(spacing.X*0, spacing.Y*3), v2s32(8, 4)));
m_draw_spec.push_back(ListDrawSpec("craft",
basepos + v2s32(spacing.X*3, spacing.Y*0), v2s32(3, 3)));
m_draw_spec.push_back(ListDrawSpec("craftresult",
basepos + v2s32(spacing.X*7, spacing.Y*1), v2s32(1, 1)));
*/
// Add children
{
core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
size.Y-rect.getHeight()-15);
const wchar_t *text =
L"Left click: Move all items, Right click: Move single item";
Environment->addStaticText(text, rect, false, true, this, 256);
}
}
GUIInventoryMenu::ItemSpec GUIInventoryMenu::getItemAtPos(v2s32 p) const
{
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
for(u32 i=0; i<m_draw_spec.size(); i++)
{
const ListDrawSpec &s = m_draw_spec[i];
for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
{
s32 x = (i%s.geom.X) * spacing.X;
s32 y = (i/s.geom.X) * spacing.Y;
v2s32 p0(x,y);
core::rect<s32> rect = imgrect + s.pos + p0;
if(rect.isPointInside(p))
{
return ItemSpec(s.inventoryname, s.listname, i);
}
}
}
return ItemSpec("", "", -1);
}
void GUIInventoryMenu::drawList(const ListDrawSpec &s)
{
video::IVideoDriver* driver = Environment->getVideoDriver();
// Get font
gui::IGUIFont *font = NULL;
gui::IGUISkin* skin = Environment->getSkin();
if (skin)
font = skin->getFont();
Inventory *inv = m_invmgr->getInventory(m_c, s.inventoryname);
assert(inv);
InventoryList *ilist = inv->getList(s.listname);
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
{
s32 x = (i%s.geom.X) * spacing.X;
s32 y = (i/s.geom.X) * spacing.Y;
v2s32 p(x,y);
core::rect<s32> rect = imgrect + s.pos + p;
InventoryItem *item = NULL;
if(ilist)
item = ilist->getItem(i);
if(m_selected_item != NULL && m_selected_item->listname == s.listname
&& m_selected_item->i == i)
{
driver->draw2DRectangle(video::SColor(255,255,0,0),
core::rect<s32>(rect.UpperLeftCorner - v2s32(2,2),
rect.LowerRightCorner + v2s32(2,2)),
&AbsoluteClippingRect);
}
if(item)
{
drawInventoryItem(driver, font, item,
rect, &AbsoluteClippingRect);
}
else
{
video::SColor bgcolor(255,128,128,128);
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
}
}
void GUIInventoryMenu::drawMenu()
{
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
video::SColor bgcolor(140,0,0,0);
driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
/*
Draw items
*/
for(u32 i=0; i<m_draw_spec.size(); i++)
{
ListDrawSpec &s = m_draw_spec[i];
drawList(s);
}
/*
Call base class
*/
gui::IGUIElement::draw();
}
bool GUIInventoryMenu::OnEvent(const SEvent& event)
{
if(event.EventType==EET_KEY_INPUT_EVENT)
{
if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
{
quitMenu();
return true;
}
if(event.KeyInput.Key==getKeySetting("keymap_inventory") && event.KeyInput.PressedDown)
{
quitMenu();
return true;
}
}
if(event.EventType==EET_MOUSE_INPUT_EVENT)
{
if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN
|| event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
{
bool right = (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN);
v2s32 p(event.MouseInput.X, event.MouseInput.Y);
//dstream<<"Mouse down at p=("<<p.X<<","<<p.Y<<")"<<std::endl;
ItemSpec s = getItemAtPos(p);
if(s.isValid())
{
dstream<<"Mouse down on "<<s.inventoryname
<<"/"<<s.listname<<" "<<s.i<<std::endl;
if(m_selected_item)
{
Inventory *inv_from = m_invmgr->getInventory(m_c,
m_selected_item->inventoryname);
Inventory *inv_to = m_invmgr->getInventory(m_c,
s.inventoryname);
assert(inv_from);
assert(inv_to);
InventoryList *list_from =
inv_from->getList(m_selected_item->listname);
InventoryList *list_to =
inv_to->getList(s.listname);
if(list_from == NULL)
dstream<<"from list doesn't exist"<<std::endl;
if(list_to == NULL)
dstream<<"to list doesn't exist"<<std::endl;
// Indicates whether source slot completely empties
bool source_empties = false;
if(list_from && list_to
&& list_from->getItem(m_selected_item->i) != NULL)
{
dstream<<"Handing IACTION_MOVE to manager"<<std::endl;
IMoveAction *a = new IMoveAction();
a->count = right ? 1 : 0;
a->from_inv = m_selected_item->inventoryname;
a->from_list = m_selected_item->listname;
a->from_i = m_selected_item->i;
a->to_inv = s.inventoryname;
a->to_list = s.listname;
a->to_i = s.i;
//ispec.actions->push_back(a);
m_invmgr->inventoryAction(a);
if(list_from->getItem(m_selected_item->i)->getCount()==1)
source_empties = true;
}
// Remove selection if target was left-clicked or source
// slot was emptied
if(right == false || source_empties)
{
delete m_selected_item;
m_selected_item = NULL;
}
}
else
{
/*
Select if non-NULL
*/
Inventory *inv = m_invmgr->getInventory(m_c,
s.inventoryname);
assert(inv);
InventoryList *list = inv->getList(s.listname);
if(list->getItem(s.i) != NULL)
{
m_selected_item = new ItemSpec(s);
}
}
}
else
{
if(m_selected_item)
{
delete m_selected_item;
m_selected_item = NULL;
}
}
}
}
if(event.EventType==EET_GUI_EVENT)
{
if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
&& isVisible())
{
if(!canTakeFocus(event.GUIEvent.Element))
{
dstream<<"GUIInventoryMenu: Not allowing focus change."
<<std::endl;
// Returning true disables focus change
return true;
}
}
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
/*switch(event.GUIEvent.Caller->getID())
{
case 256: // continue
setVisible(false);
break;
case 257: // exit
dev->closeDevice();
break;
}*/
}
}
return Parent ? Parent->OnEvent(event) : false;
}
/*
Here is an example traditional set-up sequence for a DrawSpec list:
std::string furnace_inv_id = "nodemetadata:0,1,2";
core::array<GUIInventoryMenu::DrawSpec> draw_spec;
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
"list", furnace_inv_id, "fuel",
v2s32(2, 3), v2s32(1, 1)));
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
"list", furnace_inv_id, "src",
v2s32(2, 1), v2s32(1, 1)));
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
"list", furnace_inv_id, "dst",
v2s32(5, 1), v2s32(2, 2)));
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
"list", "current_player", "main",
v2s32(0, 5), v2s32(8, 4)));
setDrawSpec(draw_spec);
Here is the string for creating the same DrawSpec list (a single line,
spread to multiple lines here):
GUIInventoryMenu::makeDrawSpecArrayFromString(
draw_spec,
"nodemetadata:0,1,2",
"invsize[8,9;]"
"list[current_name;fuel;2,3;1,1;]"
"list[current_name;src;2,1;1,1;]"
"list[current_name;dst;5,1;2,2;]"
"list[current_player;main;0,5;8,4;]");
Returns inventory menu size defined by invsize[].
*/
v2s16 GUIInventoryMenu::makeDrawSpecArrayFromString(
core::array<GUIInventoryMenu::DrawSpec> &draw_spec,
const std::string &data,
const std::string &current_name)
{
v2s16 invsize(8,9);
Strfnd f(data);
while(f.atend() == false)
{
std::string type = trim(f.next("["));
//dstream<<"type="<<type<<std::endl;
if(type == "list")
{
std::string name = f.next(";");
if(name == "current_name")
name = current_name;
std::string subname = f.next(";");
s32 pos_x = stoi(f.next(","));
s32 pos_y = stoi(f.next(";"));
s32 geom_x = stoi(f.next(","));
s32 geom_y = stoi(f.next(";"));
dstream<<"list name="<<name<<", subname="<<subname
<<", pos=("<<pos_x<<","<<pos_y<<")"
<<", geom=("<<geom_x<<","<<geom_y<<")"
<<std::endl;
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
type, name, subname,
v2s32(pos_x,pos_y),v2s32(geom_x,geom_y)));
f.next("]");
}
else if(type == "invsize")
{
invsize.X = stoi(f.next(","));
invsize.Y = stoi(f.next(";"));
dstream<<"invsize ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
f.next("]");
}
else
{
// Ignore others
std::string ts = f.next("]");
dstream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
<<std::endl;
}
}
return invsize;
}