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minetest/src/nodedef.cpp
2011-11-29 19:13:43 +02:00

240 lines
6.1 KiB
C++

/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "nodedef.h"
#include "main.h" // For g_settings
#include "nodemetadata.h"
#ifndef SERVER
#include "tile.h"
#endif
#include "log.h"
ContentFeatures::~ContentFeatures()
{
delete initial_metadata;
#ifndef SERVER
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
delete special_materials[j];
delete special_aps[j];
}
#endif
}
#if 0
void ContentFeatures::setTexture(ITextureSource *tsrc,
u16 i, std::string name, u8 alpha)
{
used_texturenames.insert(name);
if(tsrc)
{
tiles[i].texture = tsrc->getTexture(name);
}
if(alpha != 255)
{
tiles[i].alpha = alpha;
tiles[i].material_type = MATERIAL_ALPHA_VERTEX;
}
if(inventory_texture == NULL)
setInventoryTexture(name, tsrc);
}
void ContentFeatures::setInventoryTexture(std::string imgname,
ITextureSource *tsrc)
{
if(tsrc == NULL)
return;
imgname += "^[forcesingle";
inventory_texture = tsrc->getTextureRaw(imgname);
}
void ContentFeatures::setInventoryTextureCube(std::string top,
std::string left, std::string right, ITextureSource *tsrc)
{
if(tsrc == NULL)
return;
str_replace_char(top, '^', '&');
str_replace_char(left, '^', '&');
str_replace_char(right, '^', '&');
std::string imgname_full;
imgname_full += "[inventorycube{";
imgname_full += top;
imgname_full += "{";
imgname_full += left;
imgname_full += "{";
imgname_full += right;
inventory_texture = tsrc->getTextureRaw(imgname_full);
}
#endif
void ContentFeatures::setTexture(u16 i, std::string name)
{
used_texturenames.insert(name);
tname_tiles[i] = name;
if(tname_inventory == "")
tname_inventory = name;
}
void ContentFeatures::setInventoryTexture(std::string imgname)
{
tname_inventory = imgname + "^[forcesingle";
}
void ContentFeatures::setInventoryTextureCube(std::string top,
std::string left, std::string right)
{
str_replace_char(top, '^', '&');
str_replace_char(left, '^', '&');
str_replace_char(right, '^', '&');
std::string imgname_full;
imgname_full += "[inventorycube{";
imgname_full += top;
imgname_full += "{";
imgname_full += left;
imgname_full += "{";
imgname_full += right;
tname_inventory = imgname_full;
}
class CNodeDefManager: public IWritableNodeDefManager
{
public:
CNodeDefManager()
{
for(u16 i=0; i<=MAX_CONTENT; i++)
{
ContentFeatures *f = &m_content_features[i];
// Reset to defaults
f->reset();
if(i == CONTENT_IGNORE || i == CONTENT_AIR)
continue;
f->setAllTextures("unknown_block.png");
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
}
// Make CONTENT_IGNORE to not block the view when occlusion culling
m_content_features[CONTENT_IGNORE].solidness = 0;
}
virtual ~CNodeDefManager()
{
}
virtual IWritableNodeDefManager* clone()
{
CNodeDefManager *mgr = new CNodeDefManager();
for(u16 i=0; i<=MAX_CONTENT; i++)
{
mgr->set(i, get(i));
}
return mgr;
}
virtual const ContentFeatures& get(content_t c) const
{
assert(c <= MAX_CONTENT);
return m_content_features[c];
}
virtual const ContentFeatures& get(const MapNode &n) const
{
return get(n.getContent());
}
// Writable
virtual void set(content_t c, const ContentFeatures &def)
{
infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
assert(c <= MAX_CONTENT);
m_content_features[c] = def;
}
virtual ContentFeatures* getModifiable(content_t c)
{
assert(c <= MAX_CONTENT);
return &m_content_features[c];
}
virtual void updateTextures(ITextureSource *tsrc)
{
#ifndef SERVER
infostream<<"CNodeDefManager::updateTextures(): Updating "
<<"textures in node definitions"<<std::endl;
for(u16 i=0; i<=MAX_CONTENT; i++)
{
infostream<<"Updating content "<<i<<std::endl;
ContentFeatures *f = &m_content_features[i];
// Inventory texture
if(f->tname_inventory != "")
f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
else
f->inventory_texture = NULL;
// Tile textures
for(u16 j=0; j<6; j++){
if(f->tname_tiles[j] == "")
continue;
f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
f->tiles[j].alpha = f->alpha;
if(f->alpha == 255)
f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
else
f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
if(f->backface_culling)
f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
else
f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
}
// Special textures
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
// Remove all stuff
if(f->special_aps[j]){
delete f->special_aps[j];
f->special_aps[j] = NULL;
}
if(f->special_materials[j]){
delete f->special_materials[j];
f->special_materials[j] = NULL;
}
// Skip if should not exist
if(f->mspec_special[j].tname == "")
continue;
// Create all stuff
f->special_aps[j] = new AtlasPointer(
tsrc->getTexture(f->mspec_special[j].tname));
f->special_materials[j] = new video::SMaterial;
f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
f->mspec_special[j].backface_culling);
f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
}
}
#endif
}
private:
ContentFeatures m_content_features[MAX_CONTENT+1];
};
IWritableNodeDefManager* createNodeDefManager()
{
return new CNodeDefManager();
}