mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-17 23:05:07 -05:00
9269a0ecc7
Previously, the server called FATAL_ERROR when a Lua error occured. This caused a (mostly useless) core dump. The server now simply throws an exception, which is caught and printed before exiting with a non-zero return value. This also fixes a number of instances where errors were logged multiple times.
620 lines
17 KiB
C++
620 lines
17 KiB
C++
/*
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Minetest
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Copyright (C) 2013 sapier
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiEngine.h"
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#include <fstream>
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#include <IGUIStaticText.h>
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#include <ICameraSceneNode.h>
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#include "scripting_mainmenu.h"
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#include "util/numeric.h"
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#include "config.h"
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#include "version.h"
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#include "porting.h"
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#include "filesys.h"
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#include "settings.h"
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#include "guiMainMenu.h"
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#include "sound.h"
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#include "sound_openal.h"
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#include "clouds.h"
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#include "httpfetch.h"
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#include "log.h"
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#include "fontengine.h"
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#include "guiscalingfilter.h"
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#ifdef __ANDROID__
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#include "client/tile.h"
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#include <GLES/gl.h>
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#endif
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/******************************************************************************/
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/** TextDestGuiEngine */
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/******************************************************************************/
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TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
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{
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m_engine = engine;
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}
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/******************************************************************************/
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void TextDestGuiEngine::gotText(const StringMap &fields)
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{
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m_engine->getScriptIface()->handleMainMenuButtons(fields);
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}
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/******************************************************************************/
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void TextDestGuiEngine::gotText(std::wstring text)
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{
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m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
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}
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/******************************************************************************/
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/** MenuTextureSource */
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/******************************************************************************/
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MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
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{
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m_driver = driver;
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}
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/******************************************************************************/
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MenuTextureSource::~MenuTextureSource()
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{
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for (std::set<std::string>::iterator it = m_to_delete.begin();
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it != m_to_delete.end(); ++it) {
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const char *tname = (*it).c_str();
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video::ITexture *texture = m_driver->getTexture(tname);
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m_driver->removeTexture(texture);
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}
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}
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/******************************************************************************/
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video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
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{
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if(id)
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*id = 0;
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if(name.empty())
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return NULL;
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m_to_delete.insert(name);
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#ifdef __ANDROID__
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video::IImage *image = m_driver->createImageFromFile(name.c_str());
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if (image) {
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image = Align2Npot2(image, m_driver);
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video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
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image->drop();
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return retval;
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}
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#endif
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return m_driver->getTexture(name.c_str());
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}
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/******************************************************************************/
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/** MenuMusicFetcher */
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/******************************************************************************/
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void MenuMusicFetcher::fetchSounds(const std::string &name,
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std::set<std::string> &dst_paths,
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std::set<std::string> &dst_datas)
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{
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if(m_fetched.count(name))
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return;
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m_fetched.insert(name);
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std::string base;
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base = porting::path_share + DIR_DELIM + "sounds";
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dst_paths.insert(base + DIR_DELIM + name + ".ogg");
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int i;
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for(i=0; i<10; i++)
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dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
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base = porting::path_user + DIR_DELIM + "sounds";
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dst_paths.insert(base + DIR_DELIM + name + ".ogg");
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for(i=0; i<10; i++)
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dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
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}
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/******************************************************************************/
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/** GUIEngine */
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/******************************************************************************/
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GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
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gui::IGUIElement* parent,
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IMenuManager *menumgr,
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scene::ISceneManager* smgr,
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MainMenuData* data,
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bool& kill) :
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m_device(dev),
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m_parent(parent),
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m_menumanager(menumgr),
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m_smgr(smgr),
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m_data(data),
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m_texture_source(NULL),
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m_sound_manager(NULL),
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m_formspecgui(0),
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m_buttonhandler(0),
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m_menu(0),
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m_kill(kill),
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m_startgame(false),
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m_script(0),
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m_scriptdir(""),
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m_irr_toplefttext(0),
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m_clouds_enabled(true),
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m_cloud()
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{
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//initialize texture pointers
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for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
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m_textures[i].texture = NULL;
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}
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// is deleted by guiformspec!
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m_buttonhandler = new TextDestGuiEngine(this);
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//create texture source
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m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
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//create soundmanager
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MenuMusicFetcher soundfetcher;
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#if USE_SOUND
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m_sound_manager = createOpenALSoundManager(&soundfetcher);
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#endif
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if(!m_sound_manager)
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m_sound_manager = &dummySoundManager;
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//create topleft header
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std::wstring t = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
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g_version_hash);
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core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(t), g_fontengine->getTextHeight());
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rect += v2s32(4, 0);
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m_irr_toplefttext =
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m_device->getGUIEnvironment()->addStaticText(t.c_str(),
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rect,false,true,0,-1);
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//create formspecsource
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m_formspecgui = new FormspecFormSource("");
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/* Create menu */
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m_menu = new GUIFormSpecMenu(m_device,
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m_parent,
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-1,
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m_menumanager,
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NULL /* &client */,
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NULL /* gamedef */,
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m_texture_source,
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m_formspecgui,
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m_buttonhandler,
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NULL,
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false);
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m_menu->allowClose(false);
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m_menu->lockSize(true,v2u32(800,600));
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// Initialize scripting
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infostream << "GUIEngine: Initializing Lua" << std::endl;
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m_script = new MainMenuScripting(this);
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try {
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m_script->setMainMenuData(&m_data->script_data);
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m_data->script_data.errormessage = "";
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if (!loadMainMenuScript()) {
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errorstream << "No future without mainmenu" << std::endl;
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abort();
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}
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run();
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} catch (LuaError &e) {
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errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
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m_data->script_data.errormessage = e.what();
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}
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m_menu->quitMenu();
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m_menu->drop();
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m_menu = NULL;
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}
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/******************************************************************************/
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bool GUIEngine::loadMainMenuScript()
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{
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// Try custom menu script (main_menu_path)
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m_scriptdir = g_settings->get("main_menu_path");
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if (m_scriptdir.empty()) {
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m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
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}
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std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
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try {
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m_script->loadScript(script);
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// Menu script loaded
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return true;
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} catch (const ModError &e) {
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errorstream << "GUIEngine: execution of menu script failed: "
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<< e.what() << std::endl;
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}
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return false;
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}
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/******************************************************************************/
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void GUIEngine::run()
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{
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// Always create clouds because they may or may not be
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// needed based on the game selected
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video::IVideoDriver* driver = m_device->getVideoDriver();
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cloudInit();
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unsigned int text_height = g_fontengine->getTextHeight();
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while(m_device->run() && (!m_startgame) && (!m_kill))
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{
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//check if we need to update the "upper left corner"-text
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if (text_height != g_fontengine->getTextHeight()) {
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updateTopLeftTextSize();
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text_height = g_fontengine->getTextHeight();
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}
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driver->beginScene(true, true, video::SColor(255,140,186,250));
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if (m_clouds_enabled)
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{
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cloudPreProcess();
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drawOverlay(driver);
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}
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else
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drawBackground(driver);
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drawHeader(driver);
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drawFooter(driver);
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m_device->getGUIEnvironment()->drawAll();
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driver->endScene();
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if (m_clouds_enabled)
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cloudPostProcess();
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else
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sleep_ms(25);
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m_script->step();
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#ifdef __ANDROID__
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m_menu->getAndroidUIInput();
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#endif
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}
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}
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/******************************************************************************/
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GUIEngine::~GUIEngine()
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{
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video::IVideoDriver* driver = m_device->getVideoDriver();
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FATAL_ERROR_IF(driver == 0, "Could not get video driver");
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if(m_sound_manager != &dummySoundManager){
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delete m_sound_manager;
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m_sound_manager = NULL;
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}
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infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
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delete m_script;
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m_irr_toplefttext->setText(L"");
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//clean up texture pointers
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for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
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if (m_textures[i].texture != NULL)
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driver->removeTexture(m_textures[i].texture);
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}
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delete m_texture_source;
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if (m_cloud.clouds)
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m_cloud.clouds->drop();
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}
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/******************************************************************************/
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void GUIEngine::cloudInit()
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{
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m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
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m_smgr, -1, rand(), 100);
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m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
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m_cloud.camera = m_smgr->addCameraSceneNode(0,
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v3f(0,0,0), v3f(0, 60, 100));
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m_cloud.camera->setFarValue(10000);
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m_cloud.lasttime = m_device->getTimer()->getTime();
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}
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/******************************************************************************/
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void GUIEngine::cloudPreProcess()
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{
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u32 time = m_device->getTimer()->getTime();
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if(time > m_cloud.lasttime)
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m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
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else
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m_cloud.dtime = 0;
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m_cloud.lasttime = time;
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m_cloud.clouds->step(m_cloud.dtime*3);
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m_cloud.clouds->render();
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m_smgr->drawAll();
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}
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/******************************************************************************/
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void GUIEngine::cloudPostProcess()
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{
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float fps_max = g_settings->getFloat("fps_max");
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// Time of frame without fps limit
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u32 busytime_u32;
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// not using getRealTime is necessary for wine
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u32 time = m_device->getTimer()->getTime();
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if(time > m_cloud.lasttime)
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busytime_u32 = time - m_cloud.lasttime;
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else
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busytime_u32 = 0;
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// FPS limiter
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u32 frametime_min = 1000./fps_max;
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if(busytime_u32 < frametime_min) {
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u32 sleeptime = frametime_min - busytime_u32;
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m_device->sleep(sleeptime);
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}
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}
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/******************************************************************************/
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void GUIEngine::drawBackground(video::IVideoDriver* driver)
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{
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v2u32 screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
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/* If no texture, draw background of solid color */
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if(!texture){
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video::SColor color(255,80,58,37);
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core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
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driver->draw2DRectangle(color, rect, NULL);
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return;
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}
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v2u32 sourcesize = texture->getOriginalSize();
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if (m_textures[TEX_LAYER_BACKGROUND].tile)
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{
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v2u32 tilesize(
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MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
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MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
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for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
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{
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for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
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{
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draw2DImageFilterScaled(driver, texture,
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core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
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core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
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NULL, NULL, true);
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}
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}
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return;
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}
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/* Draw background texture */
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draw2DImageFilterScaled(driver, texture,
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core::rect<s32>(0, 0, screensize.X, screensize.Y),
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core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
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NULL, NULL, true);
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}
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/******************************************************************************/
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void GUIEngine::drawOverlay(video::IVideoDriver* driver)
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{
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v2u32 screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
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/* If no texture, draw background of solid color */
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if(!texture)
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return;
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/* Draw background texture */
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v2u32 sourcesize = texture->getOriginalSize();
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draw2DImageFilterScaled(driver, texture,
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core::rect<s32>(0, 0, screensize.X, screensize.Y),
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core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
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NULL, NULL, true);
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}
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/******************************************************************************/
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void GUIEngine::drawHeader(video::IVideoDriver* driver)
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{
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core::dimension2d<u32> screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
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/* If no texture, draw nothing */
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if(!texture)
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return;
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f32 mult = (((f32)screensize.Width / 2.0)) /
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((f32)texture->getOriginalSize().Width);
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v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
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((f32)texture->getOriginalSize().Height) * mult);
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// Don't draw the header is there isn't enough room
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s32 free_space = (((s32)screensize.Height)-320)/2;
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if (free_space > splashsize.Y) {
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core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
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splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
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((free_space/2)-splashsize.Y/2)+10);
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video::SColor bgcolor(255,50,50,50);
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draw2DImageFilterScaled(driver, texture, splashrect,
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core::rect<s32>(core::position2d<s32>(0,0),
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core::dimension2di(texture->getOriginalSize())),
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NULL, NULL, true);
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}
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}
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/******************************************************************************/
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void GUIEngine::drawFooter(video::IVideoDriver* driver)
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{
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core::dimension2d<u32> screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
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/* If no texture, draw nothing */
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if(!texture)
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return;
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f32 mult = (((f32)screensize.Width)) /
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((f32)texture->getOriginalSize().Width);
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v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
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((f32)texture->getOriginalSize().Height) * mult);
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// Don't draw the footer if there isn't enough room
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s32 free_space = (((s32)screensize.Height)-320)/2;
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if (free_space > footersize.Y) {
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core::rect<s32> rect(0,0,footersize.X,footersize.Y);
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rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
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rect -= v2s32(footersize.X/2, 0);
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draw2DImageFilterScaled(driver, texture, rect,
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core::rect<s32>(core::position2d<s32>(0,0),
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core::dimension2di(texture->getOriginalSize())),
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NULL, NULL, true);
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}
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}
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/******************************************************************************/
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bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
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bool tile_image, unsigned int minsize)
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{
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video::IVideoDriver* driver = m_device->getVideoDriver();
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FATAL_ERROR_IF(driver == 0, "Could not get video driver");
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if (m_textures[layer].texture != NULL)
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{
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driver->removeTexture(m_textures[layer].texture);
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m_textures[layer].texture = NULL;
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}
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if ((texturepath == "") || !fs::PathExists(texturepath))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
m_textures[layer].texture = driver->getTexture(texturepath.c_str());
|
|
m_textures[layer].tile = tile_image;
|
|
m_textures[layer].minsize = minsize;
|
|
|
|
if (m_textures[layer].texture == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
bool GUIEngine::downloadFile(std::string url, std::string target)
|
|
{
|
|
#if USE_CURL
|
|
std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
|
|
|
|
if (!target_file.good()) {
|
|
return false;
|
|
}
|
|
|
|
HTTPFetchRequest fetch_request;
|
|
HTTPFetchResult fetch_result;
|
|
fetch_request.url = url;
|
|
fetch_request.caller = HTTPFETCH_SYNC;
|
|
fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
|
|
httpfetch_sync(fetch_request, fetch_result);
|
|
|
|
if (!fetch_result.succeeded) {
|
|
return false;
|
|
}
|
|
target_file << fetch_result.data;
|
|
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
/******************************************************************************/
|
|
void GUIEngine::setTopleftText(std::string append)
|
|
{
|
|
std::wstring toset = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
|
|
g_version_hash);
|
|
|
|
if (append != "")
|
|
{
|
|
toset += L" / ";
|
|
toset += utf8_to_wide(append);
|
|
}
|
|
|
|
m_irr_toplefttext->setText(toset.c_str());
|
|
|
|
updateTopLeftTextSize();
|
|
}
|
|
|
|
/******************************************************************************/
|
|
void GUIEngine::updateTopLeftTextSize()
|
|
{
|
|
std::wstring text = m_irr_toplefttext->getText();
|
|
|
|
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(text), g_fontengine->getTextHeight());
|
|
rect += v2s32(4, 0);
|
|
|
|
m_irr_toplefttext->remove();
|
|
m_irr_toplefttext =
|
|
m_device->getGUIEnvironment()->addStaticText(text.c_str(),
|
|
rect,false,true,0,-1);
|
|
}
|
|
|
|
/******************************************************************************/
|
|
s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
|
|
{
|
|
s32 handle = m_sound_manager->playSound(spec, looped);
|
|
return handle;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
void GUIEngine::stopSound(s32 handle)
|
|
{
|
|
m_sound_manager->stopSound(handle);
|
|
}
|
|
|
|
/******************************************************************************/
|
|
unsigned int GUIEngine::queueAsync(std::string serialized_func,
|
|
std::string serialized_params)
|
|
{
|
|
return m_script->queueAsync(serialized_func, serialized_params);
|
|
}
|
|
|