mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-14 05:15:09 -05:00
511 lines
15 KiB
Lua
511 lines
15 KiB
Lua
-- Minetest: builtin/misc_register.lua
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--
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-- Make raw registration functions inaccessible to anyone except this file
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--
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local register_item_raw = core.register_item_raw
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core.register_item_raw = nil
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local register_alias_raw = core.register_alias_raw
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core.register_alias_raw = nil
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--
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-- Item / entity / ABM registration functions
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--
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core.registered_abms = {}
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core.registered_entities = {}
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core.registered_items = {}
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core.registered_nodes = {}
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core.registered_craftitems = {}
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core.registered_tools = {}
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core.registered_aliases = {}
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-- For tables that are indexed by item name:
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-- If table[X] does not exist, default to table[core.registered_aliases[X]]
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local alias_metatable = {
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__index = function(t, name)
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return rawget(t, core.registered_aliases[name])
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end
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}
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setmetatable(core.registered_items, alias_metatable)
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setmetatable(core.registered_nodes, alias_metatable)
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setmetatable(core.registered_craftitems, alias_metatable)
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setmetatable(core.registered_tools, alias_metatable)
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-- These item names may not be used because they would interfere
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-- with legacy itemstrings
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local forbidden_item_names = {
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MaterialItem = true,
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MaterialItem2 = true,
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MaterialItem3 = true,
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NodeItem = true,
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node = true,
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CraftItem = true,
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craft = true,
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MBOItem = true,
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ToolItem = true,
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tool = true,
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}
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local function check_modname_prefix(name)
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if name:sub(1,1) == ":" then
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-- If the name starts with a colon, we can skip the modname prefix
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-- mechanism.
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return name:sub(2)
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else
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-- Enforce that the name starts with the correct mod name.
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local expected_prefix = core.get_current_modname() .. ":"
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if name:sub(1, #expected_prefix) ~= expected_prefix then
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error("Name " .. name .. " does not follow naming conventions: " ..
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"\"" .. expected_prefix .. "\" or \":\" prefix required")
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end
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-- Enforce that the name only contains letters, numbers and underscores.
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local subname = name:sub(#expected_prefix+1)
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if subname:find("[^%w_]") then
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error("Name " .. name .. " does not follow naming conventions: " ..
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"contains unallowed characters")
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end
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return name
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end
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end
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function core.register_abm(spec)
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-- Add to core.registered_abms
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core.registered_abms[#core.registered_abms+1] = spec
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spec.mod_origin = core.get_current_modname() or "??"
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end
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function core.register_entity(name, prototype)
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-- Check name
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if name == nil then
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error("Unable to register entity: Name is nil")
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end
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name = check_modname_prefix(tostring(name))
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prototype.name = name
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prototype.__index = prototype -- so that it can be used as a metatable
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-- Add to core.registered_entities
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core.registered_entities[name] = prototype
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prototype.mod_origin = core.get_current_modname() or "??"
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end
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function core.register_item(name, itemdef)
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-- Check name
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if name == nil then
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error("Unable to register item: Name is nil")
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end
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name = check_modname_prefix(tostring(name))
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if forbidden_item_names[name] then
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error("Unable to register item: Name is forbidden: " .. name)
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end
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itemdef.name = name
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-- Apply defaults and add to registered_* table
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if itemdef.type == "node" then
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-- Use the nodebox as selection box if it's not set manually
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if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
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itemdef.selection_box = itemdef.node_box
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elseif itemdef.drawtype == "fencelike" and not itemdef.selection_box then
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itemdef.selection_box = {
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type = "fixed",
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fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
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}
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end
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setmetatable(itemdef, {__index = core.nodedef_default})
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core.registered_nodes[itemdef.name] = itemdef
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elseif itemdef.type == "craft" then
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setmetatable(itemdef, {__index = core.craftitemdef_default})
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core.registered_craftitems[itemdef.name] = itemdef
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elseif itemdef.type == "tool" then
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setmetatable(itemdef, {__index = core.tooldef_default})
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core.registered_tools[itemdef.name] = itemdef
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elseif itemdef.type == "none" then
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setmetatable(itemdef, {__index = core.noneitemdef_default})
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else
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error("Unable to register item: Type is invalid: " .. dump(itemdef))
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end
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-- Flowing liquid uses param2
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if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
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itemdef.paramtype2 = "flowingliquid"
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end
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-- BEGIN Legacy stuff
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if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
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core.register_craft({
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type="cooking",
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output=itemdef.cookresult_itemstring,
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recipe=itemdef.name,
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cooktime=itemdef.furnace_cooktime
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})
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end
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if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
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core.register_craft({
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type="fuel",
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recipe=itemdef.name,
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burntime=itemdef.furnace_burntime
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})
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end
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-- END Legacy stuff
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itemdef.mod_origin = core.get_current_modname() or "??"
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-- Disable all further modifications
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getmetatable(itemdef).__newindex = {}
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--core.log("Registering item: " .. itemdef.name)
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core.registered_items[itemdef.name] = itemdef
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core.registered_aliases[itemdef.name] = nil
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register_item_raw(itemdef)
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end
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function core.register_node(name, nodedef)
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nodedef.type = "node"
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core.register_item(name, nodedef)
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end
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function core.register_craftitem(name, craftitemdef)
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craftitemdef.type = "craft"
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-- BEGIN Legacy stuff
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if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
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craftitemdef.inventory_image = craftitemdef.image
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end
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-- END Legacy stuff
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core.register_item(name, craftitemdef)
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end
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function core.register_tool(name, tooldef)
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tooldef.type = "tool"
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tooldef.stack_max = 1
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-- BEGIN Legacy stuff
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if tooldef.inventory_image == nil and tooldef.image ~= nil then
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tooldef.inventory_image = tooldef.image
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end
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if tooldef.tool_capabilities == nil and
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(tooldef.full_punch_interval ~= nil or
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tooldef.basetime ~= nil or
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tooldef.dt_weight ~= nil or
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tooldef.dt_crackiness ~= nil or
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tooldef.dt_crumbliness ~= nil or
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tooldef.dt_cuttability ~= nil or
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tooldef.basedurability ~= nil or
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tooldef.dd_weight ~= nil or
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tooldef.dd_crackiness ~= nil or
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tooldef.dd_crumbliness ~= nil or
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tooldef.dd_cuttability ~= nil) then
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tooldef.tool_capabilities = {
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full_punch_interval = tooldef.full_punch_interval,
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basetime = tooldef.basetime,
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dt_weight = tooldef.dt_weight,
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dt_crackiness = tooldef.dt_crackiness,
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dt_crumbliness = tooldef.dt_crumbliness,
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dt_cuttability = tooldef.dt_cuttability,
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basedurability = tooldef.basedurability,
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dd_weight = tooldef.dd_weight,
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dd_crackiness = tooldef.dd_crackiness,
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dd_crumbliness = tooldef.dd_crumbliness,
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dd_cuttability = tooldef.dd_cuttability,
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}
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end
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-- END Legacy stuff
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core.register_item(name, tooldef)
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end
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function core.register_alias(name, convert_to)
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if forbidden_item_names[name] then
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error("Unable to register alias: Name is forbidden: " .. name)
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end
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if core.registered_items[name] ~= nil then
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core.log("warning", "Not registering alias, item with same name" ..
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" is already defined: " .. name .. " -> " .. convert_to)
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else
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--core.log("Registering alias: " .. name .. " -> " .. convert_to)
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core.registered_aliases[name] = convert_to
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register_alias_raw(name, convert_to)
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end
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end
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function core.on_craft(itemstack, player, old_craft_list, craft_inv)
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for _, func in ipairs(core.registered_on_crafts) do
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itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
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end
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return itemstack
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end
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function core.craft_predict(itemstack, player, old_craft_list, craft_inv)
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for _, func in ipairs(core.registered_craft_predicts) do
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itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
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end
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return itemstack
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end
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-- Alias the forbidden item names to "" so they can't be
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-- created via itemstrings (e.g. /give)
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local name
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for name in pairs(forbidden_item_names) do
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core.registered_aliases[name] = ""
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register_alias_raw(name, "")
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end
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-- Deprecated:
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-- Aliases for core.register_alias (how ironic...)
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--core.alias_node = core.register_alias
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--core.alias_tool = core.register_alias
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--core.alias_craftitem = core.register_alias
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--
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-- Built-in node definitions. Also defined in C.
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--
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core.register_item(":unknown", {
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type = "none",
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description = "Unknown Item",
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inventory_image = "unknown_item.png",
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on_place = core.item_place,
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on_secondary_use = core.item_secondary_use,
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on_drop = core.item_drop,
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groups = {not_in_creative_inventory=1},
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diggable = true,
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})
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core.register_node(":air", {
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description = "Air (you hacker you!)",
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inventory_image = "unknown_node.png",
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wield_image = "unknown_node.png",
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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air_equivalent = true,
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drop = "",
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groups = {not_in_creative_inventory=1},
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})
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core.register_node(":ignore", {
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description = "Ignore (you hacker you!)",
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inventory_image = "unknown_node.png",
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wield_image = "unknown_node.png",
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drawtype = "airlike",
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paramtype = "none",
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sunlight_propagates = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true, -- A way to remove accidentally placed ignores
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air_equivalent = true,
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drop = "",
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groups = {not_in_creative_inventory=1},
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})
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-- The hand (bare definition)
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core.register_item(":", {
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type = "none",
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groups = {not_in_creative_inventory=1},
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})
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function core.override_item(name, redefinition)
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if redefinition.name ~= nil then
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error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2)
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end
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if redefinition.type ~= nil then
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error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2)
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end
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local item = core.registered_items[name]
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if not item then
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error("Attempt to override non-existent item "..name, 2)
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end
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for k, v in pairs(redefinition) do
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rawset(item, k, v)
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end
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register_item_raw(item)
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end
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core.callback_origins = {}
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function core.run_callbacks(callbacks, mode, ...)
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assert(type(callbacks) == "table")
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local cb_len = #callbacks
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if cb_len == 0 then
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if mode == 2 or mode == 3 then
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return true
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elseif mode == 4 or mode == 5 then
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return false
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end
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end
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local ret = nil
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for i = 1, cb_len do
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local origin = core.callback_origins[callbacks[i]]
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if origin then
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core.set_last_run_mod(origin.mod)
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--print("Running " .. tostring(callbacks[i]) ..
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-- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
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else
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--print("No data associated with callback")
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end
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local cb_ret = callbacks[i](...)
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if mode == 0 and i == 1 then
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ret = cb_ret
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elseif mode == 1 and i == cb_len then
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ret = cb_ret
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elseif mode == 2 then
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if not cb_ret or i == 1 then
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ret = cb_ret
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end
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elseif mode == 3 then
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if cb_ret then
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return cb_ret
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end
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ret = cb_ret
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elseif mode == 4 then
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if (cb_ret and not ret) or i == 1 then
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ret = cb_ret
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end
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elseif mode == 5 and cb_ret then
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return cb_ret
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end
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end
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return ret
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end
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--
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-- Callback registration
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--
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local function make_registration()
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local t = {}
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local registerfunc = function(func)
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table.insert(t, func)
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core.callback_origins[func] = {
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mod = core.get_current_modname() or "??",
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name = debug.getinfo(1, "n").name or "??"
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}
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--local origin = core.callback_origins[func]
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--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
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end
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return t, registerfunc
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end
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local function make_registration_reverse()
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local t = {}
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local registerfunc = function(func)
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table.insert(t, 1, func)
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core.callback_origins[func] = {
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mod = core.get_current_modname() or "??",
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name = debug.getinfo(1, "n").name or "??"
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}
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--local origin = core.callback_origins[func]
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--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
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end
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return t, registerfunc
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end
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local function make_registration_wrap(reg_fn_name, clear_fn_name)
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local list = {}
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local orig_reg_fn = core[reg_fn_name]
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core[reg_fn_name] = function(def)
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local retval = orig_reg_fn(def)
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if retval ~= nil then
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if def.name ~= nil then
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list[def.name] = def
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else
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list[retval] = def
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end
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end
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return retval
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end
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local orig_clear_fn = core[clear_fn_name]
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core[clear_fn_name] = function()
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for k in pairs(list) do
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list[k] = nil
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end
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return orig_clear_fn()
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end
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return list
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end
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core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } }
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function core.registered_on_player_hpchange(player, hp_change)
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local last = false
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for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do
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local func = core.registered_on_player_hpchanges.modifiers[i]
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hp_change, last = func(player, hp_change)
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if type(hp_change) ~= "number" then
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local debuginfo = debug.getinfo(func)
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error("The register_on_hp_changes function has to return a number at " ..
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debuginfo.short_src .. " line " .. debuginfo.linedefined)
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end
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if last then
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break
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end
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end
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for i, func in ipairs(core.registered_on_player_hpchanges.loggers) do
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func(player, hp_change)
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end
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return hp_change
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end
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function core.register_on_player_hpchange(func, modifier)
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if modifier then
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table.insert(core.registered_on_player_hpchanges.modifiers, func)
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else
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table.insert(core.registered_on_player_hpchanges.loggers, func)
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end
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core.callback_origins[func] = {
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mod = core.get_current_modname() or "??",
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name = debug.getinfo(1, "n").name or "??"
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}
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end
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core.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes")
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core.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores")
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core.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations")
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core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
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core.registered_globalsteps, core.register_globalstep = make_registration()
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core.registered_playerevents, core.register_playerevent = make_registration()
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core.registered_on_shutdown, core.register_on_shutdown = make_registration()
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core.registered_on_punchnodes, core.register_on_punchnode = make_registration()
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core.registered_on_placenodes, core.register_on_placenode = make_registration()
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core.registered_on_dignodes, core.register_on_dignode = make_registration()
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core.registered_on_generateds, core.register_on_generated = make_registration()
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core.registered_on_newplayers, core.register_on_newplayer = make_registration()
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core.registered_on_dieplayers, core.register_on_dieplayer = make_registration()
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core.registered_on_respawnplayers, core.register_on_respawnplayer = make_registration()
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core.registered_on_prejoinplayers, core.register_on_prejoinplayer = make_registration()
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core.registered_on_joinplayers, core.register_on_joinplayer = make_registration()
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core.registered_on_leaveplayers, core.register_on_leaveplayer = make_registration()
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core.registered_on_player_receive_fields, core.register_on_player_receive_fields = make_registration_reverse()
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core.registered_on_cheats, core.register_on_cheat = make_registration()
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core.registered_on_crafts, core.register_on_craft = make_registration()
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core.registered_craft_predicts, core.register_craft_predict = make_registration()
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core.registered_on_protection_violation, core.register_on_protection_violation = make_registration()
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core.registered_on_item_eats, core.register_on_item_eat = make_registration()
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core.registered_on_punchplayers, core.register_on_punchplayer = make_registration()
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--
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-- Compatibility for on_mapgen_init()
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--
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core.register_on_mapgen_init = function(func) func(core.get_mapgen_params()) end
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