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minetest/build/android/jni
Kahrl 9b551d5cbc Implement WieldMeshSceneNode which improves wield mesh rendering
- Don't create and cache an extruded mesh for every (non-node) item.
  Instead use a single one per image resolution.

- For cubic nodes reuse a single wield mesh too

- Improve lighting of the wielded item

- Increase far value of wield mesh scene camera, fixes #1770

- Also includes some minor refactorings of Camera and GenericCAO.
2014-11-08 23:11:57 +01:00
..
Android.mk Implement WieldMeshSceneNode which improves wield mesh rendering 2014-11-08 23:11:57 +01:00
Application.mk Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00