mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-07 09:55:09 -05:00
1079 lines
26 KiB
C++
1079 lines
26 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "craftdef.h"
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#include "irrlichttypes.h"
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#include "log.h"
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#include <sstream>
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#include <set>
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#include <algorithm>
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#include "gamedef.h"
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#include "inventory.h"
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#include "util/serialize.h"
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#include "strfnd.h"
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#include "exceptions.h"
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// Check if input matches recipe
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// Takes recipe groups into account
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static bool inputItemMatchesRecipe(const std::string &inp_name,
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const std::string &rec_name, IItemDefManager *idef)
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{
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// Exact name
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if(inp_name == rec_name)
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return true;
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// Group
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if(rec_name.substr(0,6) == "group:" && idef->isKnown(inp_name)){
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const struct ItemDefinition &def = idef->get(inp_name);
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Strfnd f(rec_name.substr(6));
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bool all_groups_match = true;
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do{
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std::string check_group = f.next(",");
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if(itemgroup_get(def.groups, check_group) == 0){
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all_groups_match = false;
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break;
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}
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}while(!f.atend());
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if(all_groups_match)
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return true;
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}
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// Didn't match
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return false;
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}
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// Deserialize an itemstring then return the name of the item
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static std::string craftGetItemName(const std::string &itemstring, IGameDef *gamedef)
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{
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ItemStack item;
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item.deSerialize(itemstring, gamedef->idef());
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return item.name;
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}
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// (mapcar craftGetItemName itemstrings)
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static std::vector<std::string> craftGetItemNames(
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const std::vector<std::string> &itemstrings, IGameDef *gamedef)
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{
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std::vector<std::string> result;
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for(std::vector<std::string>::const_iterator
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i = itemstrings.begin();
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i != itemstrings.end(); i++)
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{
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result.push_back(craftGetItemName(*i, gamedef));
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}
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return result;
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}
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// Get name of each item, and return them as a new list.
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static std::vector<std::string> craftGetItemNames(
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const std::vector<ItemStack> &items, IGameDef *gamedef)
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{
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std::vector<std::string> result;
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for(std::vector<ItemStack>::const_iterator
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i = items.begin();
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i != items.end(); i++)
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{
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result.push_back(i->name);
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}
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return result;
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}
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// convert a list of item names, to ItemStacks.
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static std::vector<ItemStack> craftGetItems(
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const std::vector<std::string> &items, IGameDef *gamedef)
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{
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std::vector<ItemStack> result;
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for(std::vector<std::string>::const_iterator
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i = items.begin();
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i != items.end(); i++)
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{
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result.push_back(ItemStack(std::string(*i),(u16)1,(u16)0,"",gamedef->getItemDefManager()));
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}
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return result;
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}
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// Compute bounding rectangle given a matrix of items
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// Returns false if every item is ""
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static bool craftGetBounds(const std::vector<std::string> &items, unsigned int width,
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unsigned int &min_x, unsigned int &max_x,
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unsigned int &min_y, unsigned int &max_y)
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{
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bool success = false;
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unsigned int x = 0;
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unsigned int y = 0;
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for(std::vector<std::string>::const_iterator
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i = items.begin();
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i != items.end(); i++)
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{
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if(*i != "") // Is this an actual item?
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{
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if(!success)
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{
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// This is the first nonempty item
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min_x = max_x = x;
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min_y = max_y = y;
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success = true;
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}
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else
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{
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if(x < min_x) min_x = x;
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if(x > max_x) max_x = x;
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if(y < min_y) min_y = y;
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if(y > max_y) max_y = y;
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}
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}
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// Step coordinate
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x++;
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if(x == width)
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{
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x = 0;
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y++;
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}
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}
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return success;
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}
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// Removes 1 from each item stack
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static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
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{
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for(std::vector<ItemStack>::iterator
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i = input.items.begin();
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i != input.items.end(); i++)
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{
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if(i->count != 0)
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i->remove(1);
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}
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}
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// Removes 1 from each item stack with replacement support
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// Example: if replacements contains the pair ("bucket:bucket_water", "bucket:bucket_empty"),
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// a water bucket will not be removed but replaced by an empty bucket.
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static void craftDecrementOrReplaceInput(CraftInput &input,
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const CraftReplacements &replacements,
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IGameDef *gamedef)
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{
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if(replacements.pairs.empty())
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{
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craftDecrementInput(input, gamedef);
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return;
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}
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// Make a copy of the replacements pair list
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std::vector<std::pair<std::string, std::string> > pairs = replacements.pairs;
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for(std::vector<ItemStack>::iterator
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i = input.items.begin();
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i != input.items.end(); i++)
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{
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if(i->count == 1)
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{
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// Find an appropriate replacement
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bool found_replacement = false;
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for(std::vector<std::pair<std::string, std::string> >::iterator
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j = pairs.begin();
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j != pairs.end(); j++)
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{
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ItemStack from_item;
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from_item.deSerialize(j->first, gamedef->idef());
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if(i->name == from_item.name)
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{
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i->deSerialize(j->second, gamedef->idef());
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found_replacement = true;
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pairs.erase(j);
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break;
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}
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}
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// No replacement was found, simply decrement count to zero
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if(!found_replacement)
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i->remove(1);
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}
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else if(i->count >= 2)
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{
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// Ignore replacements for items with count >= 2
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i->remove(1);
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}
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}
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}
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// Dump an itemstring matrix
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static std::string craftDumpMatrix(const std::vector<std::string> &items,
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unsigned int width)
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{
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std::ostringstream os(std::ios::binary);
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os<<"{ ";
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unsigned int x = 0;
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for(std::vector<std::string>::const_iterator
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i = items.begin();
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i != items.end(); i++, x++)
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{
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if(x == width)
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{
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os<<"; ";
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x = 0;
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}
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else if(x != 0)
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{
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os<<",";
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}
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os<<"\""<<(*i)<<"\"";
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}
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os<<" }";
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return os.str();
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}
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// Dump an item matrix
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std::string craftDumpMatrix(const std::vector<ItemStack> &items,
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unsigned int width)
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{
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std::ostringstream os(std::ios::binary);
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os<<"{ ";
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unsigned int x = 0;
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for(std::vector<ItemStack>::const_iterator
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i = items.begin();
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i != items.end(); i++, x++)
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{
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if(x == width)
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{
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os<<"; ";
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x = 0;
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}
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else if(x != 0)
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{
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os<<",";
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}
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os<<"\""<<(i->getItemString())<<"\"";
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}
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os<<" }";
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return os.str();
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}
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/*
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CraftInput
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*/
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std::string CraftInput::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"(method="<<((int)method)<<", items="<<craftDumpMatrix(items, width)<<")";
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return os.str();
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}
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/*
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CraftOutput
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*/
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std::string CraftOutput::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"(item=\""<<item<<"\", time="<<time<<")";
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return os.str();
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}
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/*
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CraftReplacements
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*/
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std::string CraftReplacements::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"{";
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const char *sep = "";
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for(std::vector<std::pair<std::string, std::string> >::const_iterator
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i = pairs.begin();
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i != pairs.end(); i++)
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{
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os<<sep<<"\""<<(i->first)<<"\"=>\""<<(i->second)<<"\"";
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sep = ",";
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}
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os<<"}";
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return os.str();
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}
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void CraftReplacements::serialize(std::ostream &os) const
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{
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writeU16(os, pairs.size());
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for(u32 i=0; i<pairs.size(); i++)
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{
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os<<serializeString(pairs[i].first);
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os<<serializeString(pairs[i].second);
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}
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}
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void CraftReplacements::deSerialize(std::istream &is)
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{
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pairs.clear();
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u32 count = readU16(is);
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for(u32 i=0; i<count; i++)
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{
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std::string first = deSerializeString(is);
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std::string second = deSerializeString(is);
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pairs.push_back(std::make_pair(first, second));
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}
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}
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/*
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CraftDefinition
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*/
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void CraftDefinition::serialize(std::ostream &os) const
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{
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writeU8(os, 1); // version
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os<<serializeString(getName());
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serializeBody(os);
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}
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CraftDefinition* CraftDefinition::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 1) throw SerializationError(
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"unsupported CraftDefinition version");
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std::string name = deSerializeString(is);
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CraftDefinition *def = NULL;
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if(name == "shaped")
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{
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def = new CraftDefinitionShaped;
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}
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else if(name == "shapeless")
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{
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def = new CraftDefinitionShapeless;
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}
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else if(name == "toolrepair")
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{
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def = new CraftDefinitionToolRepair;
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}
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else if(name == "cooking")
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{
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def = new CraftDefinitionCooking;
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}
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else if(name == "fuel")
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{
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def = new CraftDefinitionFuel;
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}
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else
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{
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infostream<<"Unknown CraftDefinition name=\""<<name<<"\""<<std::endl;
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throw SerializationError("Unknown CraftDefinition name");
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}
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def->deSerializeBody(is, version);
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return def;
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}
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/*
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CraftDefinitionShaped
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*/
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std::string CraftDefinitionShaped::getName() const
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{
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return "shaped";
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}
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bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) const
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{
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if(input.method != CRAFT_METHOD_NORMAL)
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return false;
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// Get input item matrix
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std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
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unsigned int inp_width = input.width;
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if(inp_width == 0)
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return false;
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while(inp_names.size() % inp_width != 0)
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inp_names.push_back("");
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// Get input bounds
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unsigned int inp_min_x=0, inp_max_x=0, inp_min_y=0, inp_max_y=0;
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if(!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x, inp_min_y, inp_max_y))
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return false; // it was empty
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// Get recipe item matrix
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std::vector<std::string> rec_names = craftGetItemNames(recipe, gamedef);
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unsigned int rec_width = width;
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if(rec_width == 0)
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return false;
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while(rec_names.size() % rec_width != 0)
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rec_names.push_back("");
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// Get recipe bounds
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unsigned int rec_min_x=0, rec_max_x=0, rec_min_y=0, rec_max_y=0;
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if(!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x, rec_min_y, rec_max_y))
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return false; // it was empty
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// Different sizes?
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if(inp_max_x - inp_min_x != rec_max_x - rec_min_x)
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return false;
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if(inp_max_y - inp_min_y != rec_max_y - rec_min_y)
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return false;
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// Verify that all item names in the bounding box are equal
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unsigned int w = inp_max_x - inp_min_x + 1;
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unsigned int h = inp_max_y - inp_min_y + 1;
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for(unsigned int y=0; y<h; y++)
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for(unsigned int x=0; x<w; x++)
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{
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unsigned int inp_x = inp_min_x + x;
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unsigned int inp_y = inp_min_y + y;
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unsigned int rec_x = rec_min_x + x;
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unsigned int rec_y = rec_min_y + y;
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if(!inputItemMatchesRecipe(
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inp_names[inp_y * inp_width + inp_x],
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rec_names[rec_y * rec_width + rec_x], gamedef->idef())
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){
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return false;
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}
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}
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return true;
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}
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CraftOutput CraftDefinitionShaped::getOutput(const CraftInput &input, IGameDef *gamedef) const
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{
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return CraftOutput(output, 0);
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}
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CraftInput CraftDefinitionShaped::getInput(const CraftOutput &output, IGameDef *gamedef) const
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{
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return CraftInput(CRAFT_METHOD_NORMAL,width,craftGetItems(recipe,gamedef));
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}
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void CraftDefinitionShaped::decrementInput(CraftInput &input, IGameDef *gamedef) const
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{
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craftDecrementOrReplaceInput(input, replacements, gamedef);
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}
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std::string CraftDefinitionShaped::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"(shaped, output=\""<<output
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<<"\", recipe="<<craftDumpMatrix(recipe, width)
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<<", replacements="<<replacements.dump()<<")";
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return os.str();
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}
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void CraftDefinitionShaped::serializeBody(std::ostream &os) const
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{
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os<<serializeString(output);
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writeU16(os, width);
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writeU16(os, recipe.size());
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for(u32 i=0; i<recipe.size(); i++)
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os<<serializeString(recipe[i]);
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replacements.serialize(os);
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}
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void CraftDefinitionShaped::deSerializeBody(std::istream &is, int version)
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{
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if(version != 1) throw SerializationError(
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"unsupported CraftDefinitionShaped version");
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output = deSerializeString(is);
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width = readU16(is);
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recipe.clear();
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u32 count = readU16(is);
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for(u32 i=0; i<count; i++)
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recipe.push_back(deSerializeString(is));
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replacements.deSerialize(is);
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}
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/*
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CraftDefinitionShapeless
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*/
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std::string CraftDefinitionShapeless::getName() const
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{
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return "shapeless";
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}
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bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef) const
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{
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if(input.method != CRAFT_METHOD_NORMAL)
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return false;
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// Filter empty items out of input
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std::vector<std::string> input_filtered;
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for(std::vector<ItemStack>::const_iterator
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i = input.items.begin();
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i != input.items.end(); i++)
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{
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if(i->name != "")
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input_filtered.push_back(i->name);
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}
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// If there is a wrong number of items in input, no match
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if(input_filtered.size() != recipe.size()){
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/*dstream<<"Number of input items ("<<input_filtered.size()
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<<") does not match recipe size ("<<recipe.size()<<") "
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<<"of recipe with output="<<output<<std::endl;*/
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return false;
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}
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// Try with all permutations of the recipe
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std::vector<std::string> recipe_copy = craftGetItemNames(recipe, gamedef);
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// Start from the lexicographically first permutation (=sorted)
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std::sort(recipe_copy.begin(), recipe_copy.end());
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//while(std::prev_permutation(recipe_copy.begin(), recipe_copy.end())){}
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do{
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// If all items match, the recipe matches
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bool all_match = true;
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//dstream<<"Testing recipe (output="<<output<<"):";
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for(size_t i=0; i<recipe.size(); i++){
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//dstream<<" ("<<input_filtered[i]<<" == "<<recipe_copy[i]<<")";
|
|
if(!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i],
|
|
gamedef->idef())){
|
|
all_match = false;
|
|
break;
|
|
}
|
|
}
|
|
//dstream<<" -> match="<<all_match<<std::endl;
|
|
if(all_match)
|
|
return true;
|
|
}while(std::next_permutation(recipe_copy.begin(), recipe_copy.end()));
|
|
|
|
return false;
|
|
}
|
|
|
|
CraftOutput CraftDefinitionShapeless::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
return CraftOutput(output, 0);
|
|
}
|
|
|
|
CraftInput CraftDefinitionShapeless::getInput(const CraftOutput &output, IGameDef *gamedef) const
|
|
{
|
|
return CraftInput(CRAFT_METHOD_NORMAL,0,craftGetItems(recipe,gamedef));
|
|
}
|
|
|
|
void CraftDefinitionShapeless::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
craftDecrementOrReplaceInput(input, replacements, gamedef);
|
|
}
|
|
|
|
std::string CraftDefinitionShapeless::dump() const
|
|
{
|
|
std::ostringstream os(std::ios::binary);
|
|
os<<"(shapeless, output=\""<<output
|
|
<<"\", recipe="<<craftDumpMatrix(recipe, recipe.size())
|
|
<<", replacements="<<replacements.dump()<<")";
|
|
return os.str();
|
|
}
|
|
|
|
void CraftDefinitionShapeless::serializeBody(std::ostream &os) const
|
|
{
|
|
os<<serializeString(output);
|
|
writeU16(os, recipe.size());
|
|
for(u32 i=0; i<recipe.size(); i++)
|
|
os<<serializeString(recipe[i]);
|
|
replacements.serialize(os);
|
|
}
|
|
|
|
void CraftDefinitionShapeless::deSerializeBody(std::istream &is, int version)
|
|
{
|
|
if(version != 1) throw SerializationError(
|
|
"unsupported CraftDefinitionShapeless version");
|
|
output = deSerializeString(is);
|
|
recipe.clear();
|
|
u32 count = readU16(is);
|
|
for(u32 i=0; i<count; i++)
|
|
recipe.push_back(deSerializeString(is));
|
|
replacements.deSerialize(is);
|
|
}
|
|
|
|
/*
|
|
CraftDefinitionToolRepair
|
|
*/
|
|
|
|
static ItemStack craftToolRepair(
|
|
const ItemStack &item1,
|
|
const ItemStack &item2,
|
|
float additional_wear,
|
|
IGameDef *gamedef)
|
|
{
|
|
IItemDefManager *idef = gamedef->idef();
|
|
if(item1.count != 1 || item2.count != 1 || item1.name != item2.name
|
|
|| idef->get(item1.name).type != ITEM_TOOL
|
|
|| idef->get(item2.name).type != ITEM_TOOL)
|
|
{
|
|
// Failure
|
|
return ItemStack();
|
|
}
|
|
|
|
s32 item1_uses = 65536 - (u32) item1.wear;
|
|
s32 item2_uses = 65536 - (u32) item2.wear;
|
|
s32 new_uses = item1_uses + item2_uses;
|
|
s32 new_wear = 65536 - new_uses + floor(additional_wear * 65536 + 0.5);
|
|
if(new_wear >= 65536)
|
|
return ItemStack();
|
|
if(new_wear < 0)
|
|
new_wear = 0;
|
|
|
|
ItemStack repaired = item1;
|
|
repaired.wear = new_wear;
|
|
return repaired;
|
|
}
|
|
|
|
std::string CraftDefinitionToolRepair::getName() const
|
|
{
|
|
return "toolrepair";
|
|
}
|
|
|
|
bool CraftDefinitionToolRepair::check(const CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
if(input.method != CRAFT_METHOD_NORMAL)
|
|
return false;
|
|
|
|
ItemStack item1;
|
|
ItemStack item2;
|
|
for(std::vector<ItemStack>::const_iterator
|
|
i = input.items.begin();
|
|
i != input.items.end(); i++)
|
|
{
|
|
if(!i->empty())
|
|
{
|
|
if(item1.empty())
|
|
item1 = *i;
|
|
else if(item2.empty())
|
|
item2 = *i;
|
|
else
|
|
return false;
|
|
}
|
|
}
|
|
ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
|
|
return !repaired.empty();
|
|
}
|
|
|
|
CraftOutput CraftDefinitionToolRepair::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
ItemStack item1;
|
|
ItemStack item2;
|
|
for(std::vector<ItemStack>::const_iterator
|
|
i = input.items.begin();
|
|
i != input.items.end(); i++)
|
|
{
|
|
if(!i->empty())
|
|
{
|
|
if(item1.empty())
|
|
item1 = *i;
|
|
else if(item2.empty())
|
|
item2 = *i;
|
|
}
|
|
}
|
|
ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
|
|
return CraftOutput(repaired.getItemString(), 0);
|
|
}
|
|
|
|
CraftInput CraftDefinitionToolRepair::getInput(const CraftOutput &output, IGameDef *gamedef) const
|
|
{
|
|
std::vector<ItemStack> stack;
|
|
stack.push_back(ItemStack());
|
|
return CraftInput(CRAFT_METHOD_COOKING,additional_wear,stack);
|
|
}
|
|
|
|
void CraftDefinitionToolRepair::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
craftDecrementInput(input, gamedef);
|
|
}
|
|
|
|
std::string CraftDefinitionToolRepair::dump() const
|
|
{
|
|
std::ostringstream os(std::ios::binary);
|
|
os<<"(toolrepair, additional_wear="<<additional_wear<<")";
|
|
return os.str();
|
|
}
|
|
|
|
void CraftDefinitionToolRepair::serializeBody(std::ostream &os) const
|
|
{
|
|
writeF1000(os, additional_wear);
|
|
}
|
|
|
|
void CraftDefinitionToolRepair::deSerializeBody(std::istream &is, int version)
|
|
{
|
|
if(version != 1) throw SerializationError(
|
|
"unsupported CraftDefinitionToolRepair version");
|
|
additional_wear = readF1000(is);
|
|
}
|
|
|
|
/*
|
|
CraftDefinitionCooking
|
|
*/
|
|
|
|
std::string CraftDefinitionCooking::getName() const
|
|
{
|
|
return "cooking";
|
|
}
|
|
|
|
bool CraftDefinitionCooking::check(const CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
if(input.method != CRAFT_METHOD_COOKING)
|
|
return false;
|
|
|
|
// Filter empty items out of input
|
|
std::vector<std::string> input_filtered;
|
|
for(std::vector<ItemStack>::const_iterator
|
|
i = input.items.begin();
|
|
i != input.items.end(); i++)
|
|
{
|
|
if(i->name != "")
|
|
input_filtered.push_back(i->name);
|
|
}
|
|
|
|
// If there is a wrong number of items in input, no match
|
|
if(input_filtered.size() != 1){
|
|
/*dstream<<"Number of input items ("<<input_filtered.size()
|
|
<<") does not match recipe size (1) "
|
|
<<"of cooking recipe with output="<<output<<std::endl;*/
|
|
return false;
|
|
}
|
|
|
|
// Check the single input item
|
|
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
|
|
}
|
|
|
|
CraftOutput CraftDefinitionCooking::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
return CraftOutput(output, cooktime);
|
|
}
|
|
|
|
CraftInput CraftDefinitionCooking::getInput(const CraftOutput &output, IGameDef *gamedef) const
|
|
{
|
|
std::vector<std::string> rec;
|
|
rec.push_back(recipe);
|
|
return CraftInput(CRAFT_METHOD_COOKING,cooktime,craftGetItems(rec,gamedef));
|
|
}
|
|
|
|
void CraftDefinitionCooking::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
craftDecrementOrReplaceInput(input, replacements, gamedef);
|
|
}
|
|
|
|
std::string CraftDefinitionCooking::dump() const
|
|
{
|
|
std::ostringstream os(std::ios::binary);
|
|
os<<"(cooking, output=\""<<output
|
|
<<"\", recipe=\""<<recipe
|
|
<<"\", cooktime="<<cooktime<<")"
|
|
<<", replacements="<<replacements.dump()<<")";
|
|
return os.str();
|
|
}
|
|
|
|
void CraftDefinitionCooking::serializeBody(std::ostream &os) const
|
|
{
|
|
os<<serializeString(output);
|
|
os<<serializeString(recipe);
|
|
writeF1000(os, cooktime);
|
|
replacements.serialize(os);
|
|
}
|
|
|
|
void CraftDefinitionCooking::deSerializeBody(std::istream &is, int version)
|
|
{
|
|
if(version != 1) throw SerializationError(
|
|
"unsupported CraftDefinitionCooking version");
|
|
output = deSerializeString(is);
|
|
recipe = deSerializeString(is);
|
|
cooktime = readF1000(is);
|
|
replacements.deSerialize(is);
|
|
}
|
|
|
|
/*
|
|
CraftDefinitionFuel
|
|
*/
|
|
|
|
std::string CraftDefinitionFuel::getName() const
|
|
{
|
|
return "fuel";
|
|
}
|
|
|
|
bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
if(input.method != CRAFT_METHOD_FUEL)
|
|
return false;
|
|
|
|
// Filter empty items out of input
|
|
std::vector<std::string> input_filtered;
|
|
for(std::vector<ItemStack>::const_iterator
|
|
i = input.items.begin();
|
|
i != input.items.end(); i++)
|
|
{
|
|
if(i->name != "")
|
|
input_filtered.push_back(i->name);
|
|
}
|
|
|
|
// If there is a wrong number of items in input, no match
|
|
if(input_filtered.size() != 1){
|
|
/*dstream<<"Number of input items ("<<input_filtered.size()
|
|
<<") does not match recipe size (1) "
|
|
<<"of fuel recipe with burntime="<<burntime<<std::endl;*/
|
|
return false;
|
|
}
|
|
|
|
// Check the single input item
|
|
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
|
|
}
|
|
|
|
CraftOutput CraftDefinitionFuel::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
return CraftOutput("", burntime);
|
|
}
|
|
|
|
CraftInput CraftDefinitionFuel::getInput(const CraftOutput &output, IGameDef *gamedef) const
|
|
{
|
|
std::vector<std::string> rec;
|
|
rec.push_back(recipe);
|
|
return CraftInput(CRAFT_METHOD_COOKING,(int)burntime,craftGetItems(rec,gamedef));
|
|
}
|
|
|
|
void CraftDefinitionFuel::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
|
{
|
|
craftDecrementOrReplaceInput(input, replacements, gamedef);
|
|
}
|
|
|
|
std::string CraftDefinitionFuel::dump() const
|
|
{
|
|
std::ostringstream os(std::ios::binary);
|
|
os<<"(fuel, recipe=\""<<recipe
|
|
<<"\", burntime="<<burntime<<")"
|
|
<<", replacements="<<replacements.dump()<<")";
|
|
return os.str();
|
|
}
|
|
|
|
void CraftDefinitionFuel::serializeBody(std::ostream &os) const
|
|
{
|
|
os<<serializeString(recipe);
|
|
writeF1000(os, burntime);
|
|
replacements.serialize(os);
|
|
}
|
|
|
|
void CraftDefinitionFuel::deSerializeBody(std::istream &is, int version)
|
|
{
|
|
if(version != 1) throw SerializationError(
|
|
"unsupported CraftDefinitionFuel version");
|
|
recipe = deSerializeString(is);
|
|
burntime = readF1000(is);
|
|
replacements.deSerialize(is);
|
|
}
|
|
|
|
/*
|
|
Craft definition manager
|
|
*/
|
|
|
|
class CCraftDefManager: public IWritableCraftDefManager
|
|
{
|
|
public:
|
|
virtual ~CCraftDefManager()
|
|
{
|
|
clear();
|
|
}
|
|
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
|
bool decrementInput, IGameDef *gamedef) const
|
|
{
|
|
output.item = "";
|
|
output.time = 0;
|
|
|
|
// If all input items are empty, abort.
|
|
bool all_empty = true;
|
|
for(std::vector<ItemStack>::const_iterator
|
|
i = input.items.begin();
|
|
i != input.items.end(); i++)
|
|
{
|
|
if(!i->empty())
|
|
{
|
|
all_empty = false;
|
|
break;
|
|
}
|
|
}
|
|
if(all_empty)
|
|
return false;
|
|
|
|
// Walk crafting definitions from back to front, so that later
|
|
// definitions can override earlier ones.
|
|
for(std::vector<CraftDefinition*>::const_reverse_iterator
|
|
i = m_craft_definitions.rbegin();
|
|
i != m_craft_definitions.rend(); i++)
|
|
{
|
|
CraftDefinition *def = *i;
|
|
|
|
/*infostream<<"Checking "<<input.dump()<<std::endl
|
|
<<" against "<<def->dump()<<std::endl;*/
|
|
|
|
try {
|
|
if(def->check(input, gamedef))
|
|
{
|
|
// Get output, then decrement input (if requested)
|
|
output = def->getOutput(input, gamedef);
|
|
if(decrementInput)
|
|
def->decrementInput(input, gamedef);
|
|
return true;
|
|
}
|
|
}
|
|
catch(SerializationError &e)
|
|
{
|
|
errorstream<<"getCraftResult: ERROR: "
|
|
<<"Serialization error in recipe "
|
|
<<def->dump()<<std::endl;
|
|
// then go on with the next craft definition
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
|
|
IGameDef *gamedef) const
|
|
{
|
|
CraftOutput tmpout;
|
|
tmpout.item = "";
|
|
tmpout.time = 0;
|
|
|
|
// If output item is empty, abort.
|
|
if(output.item.empty())
|
|
return false;
|
|
|
|
// Walk crafting definitions from back to front, so that later
|
|
// definitions can override earlier ones.
|
|
for(std::vector<CraftDefinition*>::const_reverse_iterator
|
|
i = m_craft_definitions.rbegin();
|
|
i != m_craft_definitions.rend(); i++)
|
|
{
|
|
CraftDefinition *def = *i;
|
|
|
|
/*infostream<<"Checking "<<input.dump()<<std::endl
|
|
<<" against "<<def->dump()<<std::endl;*/
|
|
|
|
try {
|
|
tmpout = def->getOutput(input, gamedef);
|
|
if(tmpout.item.substr(0,output.item.length()) == output.item)
|
|
{
|
|
// Get output, then decrement input (if requested)
|
|
input = def->getInput(output, gamedef);
|
|
return true;
|
|
}
|
|
}
|
|
catch(SerializationError &e)
|
|
{
|
|
errorstream<<"getCraftResult: ERROR: "
|
|
<<"Serialization error in recipe "
|
|
<<def->dump()<<std::endl;
|
|
// then go on with the next craft definition
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
|
IGameDef *gamedef) const
|
|
{
|
|
std::vector<CraftDefinition*> recipes_list;
|
|
CraftInput input;
|
|
CraftOutput tmpout;
|
|
tmpout.item = "";
|
|
tmpout.time = 0;
|
|
|
|
for(std::vector<CraftDefinition*>::const_reverse_iterator
|
|
i = m_craft_definitions.rbegin();
|
|
i != m_craft_definitions.rend(); i++)
|
|
{
|
|
CraftDefinition *def = *i;
|
|
|
|
/*infostream<<"Checking "<<input.dump()<<std::endl
|
|
<<" against "<<def->dump()<<std::endl;*/
|
|
|
|
try {
|
|
tmpout = def->getOutput(input, gamedef);
|
|
if(tmpout.item.substr(0,output.item.length()) == output.item)
|
|
{
|
|
// Get output, then decrement input (if requested)
|
|
input = def->getInput(output, gamedef);
|
|
recipes_list.push_back(*i);
|
|
}
|
|
}
|
|
catch(SerializationError &e)
|
|
{
|
|
errorstream<<"getCraftResult: ERROR: "
|
|
<<"Serialization error in recipe "
|
|
<<def->dump()<<std::endl;
|
|
// then go on with the next craft definition
|
|
}
|
|
}
|
|
return recipes_list;
|
|
}
|
|
virtual std::string dump() const
|
|
{
|
|
std::ostringstream os(std::ios::binary);
|
|
os<<"Crafting definitions:\n";
|
|
for(std::vector<CraftDefinition*>::const_iterator
|
|
i = m_craft_definitions.begin();
|
|
i != m_craft_definitions.end(); i++)
|
|
{
|
|
os<<(*i)->dump()<<"\n";
|
|
}
|
|
return os.str();
|
|
}
|
|
virtual void registerCraft(CraftDefinition *def)
|
|
{
|
|
verbosestream<<"registerCraft: registering craft definition: "
|
|
<<def->dump()<<std::endl;
|
|
m_craft_definitions.push_back(def);
|
|
}
|
|
virtual void clear()
|
|
{
|
|
for(std::vector<CraftDefinition*>::iterator
|
|
i = m_craft_definitions.begin();
|
|
i != m_craft_definitions.end(); i++){
|
|
delete *i;
|
|
}
|
|
m_craft_definitions.clear();
|
|
}
|
|
virtual void serialize(std::ostream &os) const
|
|
{
|
|
writeU8(os, 0); // version
|
|
u16 count = m_craft_definitions.size();
|
|
writeU16(os, count);
|
|
for(std::vector<CraftDefinition*>::const_iterator
|
|
i = m_craft_definitions.begin();
|
|
i != m_craft_definitions.end(); i++){
|
|
CraftDefinition *def = *i;
|
|
// Serialize wrapped in a string
|
|
std::ostringstream tmp_os(std::ios::binary);
|
|
def->serialize(tmp_os);
|
|
os<<serializeString(tmp_os.str());
|
|
}
|
|
}
|
|
virtual void deSerialize(std::istream &is)
|
|
{
|
|
// Clear everything
|
|
clear();
|
|
// Deserialize
|
|
int version = readU8(is);
|
|
if(version != 0) throw SerializationError(
|
|
"unsupported CraftDefManager version");
|
|
u16 count = readU16(is);
|
|
for(u16 i=0; i<count; i++){
|
|
// Deserialize a string and grab a CraftDefinition from it
|
|
std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
|
|
CraftDefinition *def = CraftDefinition::deSerialize(tmp_is);
|
|
// Register
|
|
registerCraft(def);
|
|
}
|
|
}
|
|
private:
|
|
std::vector<CraftDefinition*> m_craft_definitions;
|
|
};
|
|
|
|
IWritableCraftDefManager* createCraftDefManager()
|
|
{
|
|
return new CCraftDefManager();
|
|
}
|
|
|